mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-25 13:31:07 +00:00
102 lines
1.5 KiB
Text
102 lines
1.5 KiB
Text
ACTOR DynamicLight native
|
|
{
|
|
Height 0
|
|
Radius 0.1
|
|
FloatBobPhase 0
|
|
+NOBLOCKMAP
|
|
+NOGRAVITY
|
|
+FIXMAPTHINGPOS
|
|
+INVISIBLE
|
|
}
|
|
|
|
|
|
ACTOR PointLight : DynamicLight 9800
|
|
{
|
|
DynamicLight.Type "Point"
|
|
}
|
|
|
|
ACTOR PointLightPulse : PointLight 9801
|
|
{
|
|
DynamicLight.Type "Pulse"
|
|
}
|
|
|
|
ACTOR PointLightFlicker : PointLight 9802
|
|
{
|
|
DynamicLight.Type "Flicker"
|
|
}
|
|
|
|
ACTOR SectorPointLight : PointLight 9803
|
|
{
|
|
DynamicLight.Type "Sector"
|
|
}
|
|
|
|
ACTOR PointLightFlickerRandom : PointLight 9804
|
|
{
|
|
DynamicLight.Type "RandomFlicker"
|
|
}
|
|
|
|
// MISSILEMORE and MISSILEEVENMORE are used by the lights for additive and subtractive lights
|
|
|
|
ACTOR PointLightAdditive : PointLight 9810
|
|
{
|
|
+MISSILEMORE
|
|
}
|
|
|
|
ACTOR PointLightPulseAdditive : PointLightPulse 9811
|
|
{
|
|
+MISSILEMORE
|
|
}
|
|
|
|
ACTOR PointLightFlickerAdditive : PointLightFlicker 9812
|
|
{
|
|
+MISSILEMORE
|
|
}
|
|
|
|
ACTOR SectorPointLightAdditive : SectorPointLight 9813
|
|
{
|
|
+MISSILEMORE
|
|
}
|
|
|
|
ACTOR PointLightFlickerRandomAdditive :PointLightFlickerRandom 9814
|
|
{
|
|
+MISSILEMORE
|
|
}
|
|
|
|
ACTOR PointLightSubtractive : PointLight 9820
|
|
{
|
|
+MISSILEEVENMORE
|
|
}
|
|
|
|
ACTOR PointLightPulseSubtractive : PointLightPulse 9821
|
|
{
|
|
+MISSILEEVENMORE
|
|
}
|
|
|
|
ACTOR PointLightFlickerSubtractive : PointLightFlicker 9822
|
|
{
|
|
+MISSILEEVENMORE
|
|
}
|
|
|
|
ACTOR SectorPointLightSubtractive : SectorPointLight 9823
|
|
{
|
|
+MISSILEEVENMORE
|
|
}
|
|
|
|
ACTOR PointLightFlickerRandomSubtractive : PointLightFlickerRandom 9824
|
|
{
|
|
+MISSILEEVENMORE
|
|
}
|
|
|
|
|
|
ACTOR VavoomLight : DynamicLight 9825 native
|
|
{
|
|
}
|
|
|
|
ACTOR VavoomLightWhite : VavoomLight 1502 native
|
|
{
|
|
}
|
|
|
|
ACTOR VavoomLightColor : VavoomLight 1503 native
|
|
{
|
|
}
|
|
|