qzdoom/src/gl
Christoph Oelckers 0dcc6ec6d3 Merge branch 'master' of https://github.com/coelckers/gzdoom
# Conflicts:
#	src/CMakeLists.txt
#	src/gl/renderer/gl_renderer.h
#	src/gl/scene/gl_portal.cpp
#	src/gl/scene/gl_scene.cpp
2018-04-24 17:39:03 +02:00
..
compatibility Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
data Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
dynlights Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
models Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
renderer Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-04-24 17:39:03 +02:00
scene Merge branch 'master' of https://github.com/coelckers/gzdoom 2018-04-24 17:39:03 +02:00
shaders Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
stereo3d Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
system Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
textures Removed all superfluous #include's 2018-04-24 14:30:35 +03:00
utility - consolidated cycle_t and glcycle_t because aside from glcycle_t's ability to be deactivated when no profiling takes place they did exactly the same thing. 2018-04-01 13:24:03 +02:00