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0d1fbcf65f
* Added falloff parameter to A_QuakeEx. - Treated just like A_Explode's 'fullradiusdamage' parameter, where the quake will fall off from this distance on out to the edge. Default is 0, which means no falloff. - Credits to MaxED and Michaelis for helping. * - Added HighPoint parameter to QuakeEx. - Allows fine tuning of where the quake's maximum or minimum occurs, in tics. This must be a range between [1, duration). - For up or down scaling quakes, this sets the quake to reach maximum sooner or start minimizing later. - For both, this indicates when the strongest will occur. Default is 0, or in the middle. The original commits were nearly impossible to find in the convoluted commit tree, so I think it's preferable to have one clean commit instead. |
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CMakeLists.txt |