qzdoom/src/g_hexen
Christoph Oelckers 286f9510d4 - got rid of all default parameter redundancies.
- scriptified a few more functions.
2016-10-28 00:32:52 +02:00
..
a_bats.cpp - scriptified A_FatAttack*. 2016-10-27 17:47:46 +02:00
a_bishop.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_blastradius.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_boostarmor.cpp - added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them. 2016-03-21 14:00:05 +01:00
a_centaur.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_clericflame.cpp - scriptified A_FatAttack*. 2016-10-27 17:47:46 +02:00
a_clericholy.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_clericmace.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_clericstaff.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_dragon.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_fighteraxe.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_fighterhammer.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_fighterplayer.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_fighterquietus.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_firedemon.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_flechette.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_flies.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_fog.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_healingradius.cpp - g_hexen almost done except for 3 things that require more extensive changes. 2016-03-21 22:20:10 +01:00
a_heresiarch.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_hexenglobal.h - added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them. 2016-03-21 14:00:05 +01:00
a_hexenmisc.cpp - started with cleanup and separation of DECORATE code. 2016-10-12 19:22:33 +02:00
a_hexenspecialdecs.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_iceguy.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_korax.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_magecone.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_magelightning.cpp - got rid of all default parameter redundancies. 2016-10-28 00:32:52 +02:00
a_magestaff.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_pig.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_serpent.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_spike.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_summon.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_teleportother.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
a_wraith.cpp - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00