This website requires JavaScript.
Explore
Help
Sign in
zdoom
/
qzdoom
Watch
0
Star
0
Fork
You've already forked qzdoom
0
mirror of
https://github.com/ZDoom/qzdoom.git
synced
2024-11-25 21:41:30 +00:00
Code
Issues
Projects
Releases
Packages
Wiki
Activity
08054ddc34
qzdoom
/
wadsrc
/
static
/
shaders
History
Christoph Oelckers
39775cc904
- mystery of desaturation shader solved: The old code passed '1-desaturation' to the shader, the new code 'desaturation', so for the 'mix' function to work its arguments must be swapped.
2014-05-21 15:25:25 +02:00
..
d3d
- Removed a couple warnings about implicit vector truncation reported by fxc. (Apparently, it
2011-05-15 22:30:20 +00:00
glsl
- mystery of desaturation shader solved: The old code passed '1-desaturation' to the shader, the new code 'desaturation', so for the 'mix' function to work its arguments must be swapped.
2014-05-21 15:25:25 +02:00