qzdoom/wadsrc/static/zscript/shared
2017-04-15 00:48:22 +02:00
..
blood.txt
botstuff.txt - more exporting of AInventory. 2017-01-19 20:56:31 +01:00
bridge.txt - scriptified CustomBridge.OnDestroy. 2017-01-12 22:56:06 +01:00
camera.txt - fixed pitch calculation for camera actors. For compatibility with Hexen format they need to treat the pitch arg as a signed byte. 2017-04-15 00:48:22 +02:00
debris.txt - scriptified a_strifeitems.cpp and a_debris.cpp. 2016-11-29 12:17:05 +01:00
decal.txt
dog.txt
dynlights.txt - scriptified the BeginPlay methods of the VavoomLight classes. 2017-01-18 19:10:25 +01:00
fastprojectile.txt - fixed the drain callback. 2017-03-29 22:50:13 +02:00
fountain.txt - scriptified the particle fountains. 2017-01-13 19:29:54 +01:00
hatetarget.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
ice.txt - scriptified A_FreezeDeath(Chunks). 2017-01-14 18:26:59 +01:00
itemeffects.txt - split up zscript/shared/inventory.txt. 2016-11-30 13:36:13 +01:00
mapmarker.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
morph.txt - scriptified MorphProjectile and CustomSprite. 2017-01-20 01:11:36 +01:00
movingcamera.txt - fixed: The special called by the InterpolationSpecial actor must have no activator. 2017-02-15 22:49:13 +01:00
player.txt - prevent infinite recursion in PlayerPawn.GetObituary when the inflictor is the same as the origin for the kill. 2017-04-09 00:06:23 +02:00
player_cheat.txt - added parameter to PLayerPawn::GetMaxHealth to return the real maximum health, including stamina upgrades. 2017-03-01 00:04:17 +01:00
randomspawner.txt - scriptified the RandomSpawner. 2017-01-14 02:05:52 +01:00
secrettrigger.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
sectoraction.txt - scriptified the sector actions. 2017-01-13 13:51:47 +01:00
setcolor.txt - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
sharedmisc.txt Apparently 'name = something' gets parsed as a Type. Fixed CustomSprite actor again. 2017-01-21 10:32:26 +01:00
skies.txt Implemented static methods in String struct. Implemented String.Format and String.AppendFormat. Implemented native vararg methods for the future. 2017-01-21 10:32:26 +01:00
soundenvironment.txt - scriptified ASoundEnvironment. 2017-01-14 11:43:08 +01:00
soundsequence.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
spark.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00
specialspot.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
splashes.txt
teleport.txt - scriptified a large part of the weapon code. 2017-01-19 17:40:34 +01:00
waterzone.txt - scriptified some trivial stuff from g_shared. 2016-11-29 19:50:34 +01:00