qzdoom/src/swrenderer/things
Christoph Oelckers 9409843931 - replaced the last access operator, too
Now everything uses a function.
This really wasn't what operators are supposef to be used for.
2018-12-07 03:01:40 +01:00
..
r_decal.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
r_decal.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_model.cpp - replaced TexMan.operator() with two functions. 2018-12-07 02:53:18 +01:00
r_model.h - use psprite renderstyle on HUD models 2018-11-29 00:01:16 +01:00
r_particle.cpp - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_particle.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_playersprite.cpp - replaced the last access operator, too 2018-12-07 03:01:40 +01:00
r_playersprite.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_sprite.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
r_sprite.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_visiblesprite.cpp - enable model rendering in the software renderer 2018-06-09 12:29:33 +02:00
r_visiblesprite.h - everything compiles again. 2018-12-06 20:12:15 +01:00
r_visiblespritelist.cpp - enable model rendering in the software renderer 2018-06-09 12:29:33 +02:00
r_visiblespritelist.h - fix translucent walls when r_models is enabled 2018-05-06 02:54:03 +02:00
r_voxel.cpp - renamed the flag bits for sector_t::MoreFlags, so that they are easier to distinguish from sector_t::Flags. 2018-05-01 11:29:29 +02:00
r_voxel.h - remove fake3D with structs and localize their usage instead of sharing global state 2018-03-08 04:05:35 +01:00
r_wallsprite.cpp - everything compiles again. 2018-12-06 20:12:15 +01:00
r_wallsprite.h - everything compiles again. 2018-12-06 20:12:15 +01:00