.. |
r_decal.cpp
|
- replaced TexMan.operator() with two functions.
|
2018-12-07 02:53:18 +01:00 |
r_decal.h
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |
r_model.cpp
|
- replaced TexMan.operator() with two functions.
|
2018-12-07 02:53:18 +01:00 |
r_model.h
|
- use psprite renderstyle on HUD models
|
2018-11-29 00:01:16 +01:00 |
r_particle.cpp
|
- remove fake3D with structs and localize their usage instead of sharing global state
|
2018-03-08 04:05:35 +01:00 |
r_particle.h
|
- remove fake3D with structs and localize their usage instead of sharing global state
|
2018-03-08 04:05:35 +01:00 |
r_playersprite.cpp
|
- replaced the last access operator, too
|
2018-12-07 03:01:40 +01:00 |
r_playersprite.h
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |
r_sprite.cpp
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |
r_sprite.h
|
- remove fake3D with structs and localize their usage instead of sharing global state
|
2018-03-08 04:05:35 +01:00 |
r_visiblesprite.cpp
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
r_visiblesprite.h
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |
r_visiblespritelist.cpp
|
- enable model rendering in the software renderer
|
2018-06-09 12:29:33 +02:00 |
r_visiblespritelist.h
|
- fix translucent walls when r_models is enabled
|
2018-05-06 02:54:03 +02:00 |
r_voxel.cpp
|
- renamed the flag bits for sector_t::MoreFlags, so that they are easier to distinguish from sector_t::Flags.
|
2018-05-01 11:29:29 +02:00 |
r_voxel.h
|
- remove fake3D with structs and localize their usage instead of sharing global state
|
2018-03-08 04:05:35 +01:00 |
r_wallsprite.cpp
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |
r_wallsprite.h
|
- everything compiles again.
|
2018-12-06 20:12:15 +01:00 |