.. |
fonts
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- added a few more character fallbacks and fixed the StringWidth function
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2019-04-11 02:01:41 +02:00 |
resourcefiles
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- changed the filter name for Doom IWADs
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2019-04-10 00:15:16 +02:00 |
textures
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- fixed: Replacing a text image with actual text may only happen if the text comes from the string table.
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2019-04-07 23:54:39 +02:00 |
xlat
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
a_keys.cpp
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- added an option to use the new console font for centered messages.
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2019-03-11 19:54:03 +01:00 |
a_keys.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
a_weapons.cpp
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
a_weapons.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
d_dehacked.cpp
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- implemented string table macros.
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2019-03-02 12:06:24 +01:00 |
d_dehacked.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
decallib.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
decallib.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
g_doomedmap.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
g_mapinfo.cpp
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- allow retroactive substitution of cluster texts
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2019-04-09 00:21:06 +02:00 |
g_mapinfo.h
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- made the gross railing hack for Strife a compatibility option and restricted it to MAP04
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2019-03-26 00:38:54 +01:00 |
g_skill.cpp
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- process escape sequences for episode and skill names
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2019-03-05 00:22:26 +01:00 |
gi.cpp
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- changed default graphics substitution rules to be more localization friendly.
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2019-03-17 09:27:40 +01:00 |
gi.h
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- changed default graphics substitution rules to be more localization friendly.
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2019-03-17 09:27:40 +01:00 |
gstrings.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
info.cpp
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- fixed: The static event manager never got a link to the primary level.
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2019-02-06 15:40:49 +01:00 |
info.h
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- separation of static and map-local event handlers into separate lists.
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2019-02-02 16:43:11 +01:00 |
keysections.cpp
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- moved KEYCONF_only CCMDs out of play files.
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2019-02-01 21:19:16 +01:00 |
p_terrain.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
p_terrain.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
p_xlat.cpp
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
statistics.cpp
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- fixed: Doom's episode names were not translatable.
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2019-03-17 10:11:02 +01:00 |
stringtable.cpp
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- allow retroactive substitution of cluster texts
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2019-04-09 00:21:06 +02:00 |
stringtable.h
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- allow retroactive substitution of cluster texts
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2019-04-09 00:21:06 +02:00 |
teaminfo.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
teaminfo.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
umapinfo.cpp
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- process escape sequences for episode and skill names
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2019-03-05 00:22:26 +01:00 |
w_wad.cpp
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- replaced the XLSX parser with a CSV parser.
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2019-03-18 10:18:30 +01:00 |
w_wad.h
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- cleanup of font init to have less special cases
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2019-02-12 00:19:44 +01:00 |
w_zip.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |