qzdoom/src/g_doom
Christoph Oelckers 01441cd4f0 - Converted the stealth monsters to DECORATE.
- Added string replacement option to obituary strings.
- Changed lock and pickup message handling so that it is either a real
  string or a LANGUAGE identifier. The only reason I did the mixed format
  in the first place were Hexen's lock messages but they have been 
  replaced by unique strings in the mean time so the feature isn't needed 
  any more.
- Added a flags parameter to TranslucentLine.
- Extended the second arg of Line_SetIdentification to set not only 
  ML_ZONEBOUNDARY but all 8 bits of the third byte in the flag word.
  This allows a relatively simple means of setting all the new flags
  directly.
- Moved ML_ZONEBOUNDARY to doomdata.h so that it is in the same place as the
  other line flags.
- Fixed: Strife's teleport swirl didn't loop its animation.
- Fixed: Strife's rat is not supposed to be shootable.

SVN r110 (trunk)
2006-05-11 17:56:35 +00:00
..
a_arachnotron.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_archvile.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_bossbrain.cpp - Removed ABossEye::Serialize because it didn't do anything. 2006-04-23 20:12:27 +00:00
a_bruiser.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_cacodemon.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_cyberdemon.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_demon.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_doomartifacts.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomglobal.h - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomhealth.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
a_doomimp.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_doommisc.cpp - Fixed: A_SpawnItem() should use CopyFriendliness(). 2006-03-12 22:04:49 +00:00
a_doomplayer.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_doomweaps.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_fatso.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_keen.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_lostsoul.cpp SVN r81 (trunk) 2006-05-06 03:25:12 +00:00
a_painelemental.cpp - Changed A_ChangeFlag so that it doesn't need to alter the flag 2006-05-10 15:07:14 +00:00
a_possessed.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_revenant.cpp - Converted the stealth monsters to DECORATE. 2006-05-11 17:56:35 +00:00
a_scriptedmarine.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00
a_spidermaster.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doom_sbar.cpp - Backported the classnames-are-names changes from the FP code. 2006-05-10 02:40:43 +00:00