qzdoom/wadsrc/static/zscript
Christoph Oelckers 98fa3d2d93 - added an accessor to the actor defaults. This might have been possible with less work using a function but that would have necessitated some type casts when using it on subclasses.
- scriptified A_BarrelDestroy to test the above.
2016-11-05 17:14:16 +01:00
..
chex - converted the Chex Quest actors, completing the DECORATE conversion. 2016-10-18 23:22:41 +02:00
doom - added an accessor to the actor defaults. This might have been possible with less work using a function but that would have necessitated some type casts when using it on subclasses. 2016-11-05 17:14:16 +01:00
heretic - scriptified a_hereticimp.cpp. 2016-11-02 11:44:48 +01:00
hexen - use the function defaults from the script instead of explicitly setting them again in the code. This is a needless cause of potential errors and since the values are readily available now it's better to use them in the functions. 2016-10-27 15:53:53 +02:00
raven - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
shared - actually evaluate the default parameters and store them in the VMFunction. 2016-10-27 01:30:34 +02:00
strife - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
actor.txt - added an accessor to the actor defaults. This might have been possible with less work using a function but that would have necessitated some type casts when using it on subclasses. 2016-11-05 17:14:16 +01:00
base.txt - scriptified A_KeenDie. 2016-11-05 01:19:41 +01:00
constants.txt - scriptified a_archvile.cpp. 2016-10-30 18:41:39 +01:00