qzdoom/src/gl/renderer
2017-03-29 21:22:05 +02:00
..
gl_2ddrawer.cpp - added colorization for untranslated fonts. This uses the light color of the vertices. The software rendered 2D code will ignore this infomation. 2017-03-29 21:22:05 +02:00
gl_2ddrawer.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
gl_colormap.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
gl_lightdata.cpp - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
gl_lightdata.h - refactored FDynamicColormap out of sector_t. 2017-03-15 22:04:59 +01:00
gl_postprocess.cpp
gl_postprocessstate.cpp
gl_postprocessstate.h
gl_quaddrawer.cpp
gl_quaddrawer.h
gl_renderbuffers.cpp
gl_renderbuffers.h
gl_renderer.cpp
gl_renderer.h - fixed: The clipper for the main scene may not be initialized before the camera textures have been drawn. 2017-03-17 19:28:47 +01:00
gl_renderstate.cpp
gl_renderstate.h