qzdoom/src/posix/sdl
Rachael Alexanderson 000037dbf6 - implemented 'i_soundinbackground' to continue playing sounds and music while in the background.
- OpenGL rendering continues now even when losing focus while in windowed mode.
2017-12-24 18:01:45 -05:00
..
crashcatcher.c OpenBSD support 2017-07-25 07:56:19 -04:00
critsec.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
hardware.cpp - fixed an issue with previous commit that undid some scaling code 2017-07-25 08:09:01 -04:00
i_gui.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_input.cpp - implemented 'i_soundinbackground' to continue playing sounds and music while in the background. 2017-12-24 18:01:45 -05:00
i_joystick.cpp - changed Doom source license to GPL in all subdirectories and fixed missing licenses in a few other files. 2017-04-17 12:27:19 +02:00
i_main.cpp - block direct use of 'new' for DObjects. 2017-04-14 13:31:58 +02:00
i_system.cpp - consolidation of 'stat' calls. 2017-12-02 16:07:09 +01:00
i_system.mm
sdlglvideo.cpp Improved OpenGL profile selection in SDL backend 2017-11-07 11:05:06 +02:00
sdlglvideo.h Improved OpenGL profile selection in SDL backend 2017-11-07 11:05:06 +02:00
sdlvideo.cpp - fix linux compile 2017-11-18 08:20:58 -05:00
sdlvideo.h - took DCanvas and all its subtypes out of the DObject tree. 2017-04-14 10:48:18 +02:00
st_start.cpp