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Fix renderdoc error message about not all textures getting bound
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@ -9,7 +9,7 @@
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#include "hw_renderstate.h"
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#include <list>
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#define SHADER_MIN_REQUIRED_TEXTURE_LAYERS 8
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#define SHADER_MIN_REQUIRED_TEXTURE_LAYERS 11
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class VulkanFrameBuffer;
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class VulkanDevice;
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