- fixed warning in s_sound.cpp

This commit is contained in:
Christoph Oelckers 2016-05-11 10:32:57 +02:00
parent cc88130362
commit f8c12f4533

View file

@ -1396,8 +1396,6 @@ static void S_LoadSound3D(sfxinfo_t *sfx)
if(sfx->data3d.isValid())
return;
unsigned int i;
DPrintf("Loading monoized sound \"%s\" (%td)\n", sfx->name.GetChars(), sfx - &S_sfx[0]);
int size = Wads.LumpLength(sfx->lumpnum);