fix nosave cvar keyword (saved to config, not saved to savegame)

This commit is contained in:
Alexander Kromm 2020-01-06 17:10:38 +07:00 committed by Christoph Oelckers
parent cad14d1c93
commit eeddd72458
3 changed files with 5 additions and 4 deletions

View file

@ -1251,7 +1251,7 @@ FString C_GetMassCVarString (uint32_t filter, bool compact)
{
for (cvar = CVars; cvar != NULL; cvar = cvar->m_Next)
{
if ((cvar->Flags & filter) && !(cvar->Flags & (CVAR_NOSAVE|CVAR_IGNORE)))
if ((cvar->Flags & filter) && !(cvar->Flags & (CVAR_NOSAVE|CVAR_IGNORE|CVAR_NOSAVEGAME)))
{
UCVarValue val = cvar->GetGenericRep(CVAR_String);
dump << '\\' << cvar->GetName() << '\\' << val.String;