This commit is contained in:
Rachael Alexanderson 2016-10-25 23:52:25 -04:00
commit e533bc8234
2 changed files with 21 additions and 2 deletions

View File

@ -292,6 +292,7 @@ void FIWadManager::ParseIWadInfos(const char *fn)
int FIWadManager::ScanIWAD (const char *iwad) int FIWadManager::ScanIWAD (const char *iwad)
{ {
FResourceFile *iwadfile = FResourceFile::OpenResourceFile(iwad, NULL, true); FResourceFile *iwadfile = FResourceFile::OpenResourceFile(iwad, NULL, true);
if (iwadfile == NULL) iwadfile = FResourceFile::OpenDirectory(iwad, true); //mxd. A directory can also work as an IWAD
if (iwadfile != NULL) if (iwadfile != NULL)
{ {
@ -344,7 +345,7 @@ int FIWadManager::CheckIWAD (const char *doomwaddir, WadStuff *wads)
iwad.Format ("%s%s%s", doomwaddir, slash, mIWadNames[i].GetChars()); iwad.Format ("%s%s%s", doomwaddir, slash, mIWadNames[i].GetChars());
FixPathSeperator (iwad); FixPathSeperator (iwad);
if (FileExists (iwad)) if (DirEntryExists(iwad))
{ {
wads[i].Type = ScanIWAD (iwad); wads[i].Type = ScanIWAD (iwad);
if (wads[i].Type != -1) if (wads[i].Type != -1)
@ -413,7 +414,7 @@ int FIWadManager::IdentifyVersion (TArray<FString> &wadfiles, const char *iwad,
} }
else else
{ {
DefaultExtension (custwad, ".wad"); if(FileExists(custwad)) DefaultExtension (custwad, ".wad"); //mxd. Don't treat folders as .wads
iwadparm = custwad; iwadparm = custwad;
mIWadNames[0] = custwad; mIWadNames[0] = custwad;
CheckIWAD ("", &wads[0]); CheckIWAD ("", &wads[0]);

View File

@ -1325,6 +1325,24 @@ void FMultiPatchTexture::ResolvePatches()
for (int i = 0; i < NumParts; i++) for (int i = 0; i < NumParts; i++)
{ {
FTextureID texno = TexMan.CheckForTexture(Inits[i].TexName, Inits[i].UseType); FTextureID texno = TexMan.CheckForTexture(Inits[i].TexName, Inits[i].UseType);
if (texno == id) // we found ourselves. Try looking for another one with the same name which is not a multipatch texture itself.
{
TArray<FTextureID> list;
TexMan.ListTextures(Inits[i].TexName, list);
for (int i = list.Size() - 1; i >= 0; i--)
{
if (list[i] != id && !TexMan[list[i]]->bMultiPatch)
{
texno = list[i];
break;
}
}
if (texno == id)
{
if (Inits[i].HasLine) Inits[i].sc.Message(MSG_WARNING, "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
else Printf(TEXTCOLOR_YELLOW "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
}
}
if (!texno.isValid()) if (!texno.isValid())
{ {