When changing maps, print map name in console in lower case

This commit is contained in:
Randy Heit 2015-02-24 20:12:08 -06:00
parent a41af2de73
commit e4a041cb4c

View file

@ -901,11 +901,13 @@ void G_DoLoadLevel (int position, bool autosave)
if (level.flags2 & LEVEL2_FORCETEAMPLAYOFF)
teamplay = false;
FString mapname = level.MapName;
mapname.ToLower();
Printf (
"\n\35\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36\36"
"\36\36\36\36\36\36\36\36\36\36\36\36\37\n\n"
TEXTCOLOR_BOLD "%s - %s\n\n",
level.MapName.GetChars(), level.LevelName.GetChars());
mapname, level.LevelName.GetChars());
if (wipegamestate == GS_LEVEL)
wipegamestate = GS_FORCEWIPE;