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- Game-Music-Emu: reduce code delta with original source.
This will help with the next Game-Music-Emu upgrades.
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parent
14c282da30
commit
e1af7e3f8c
2 changed files with 27 additions and 3 deletions
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@ -108,3 +108,10 @@ set( LIBGME_HAVE_GCC_VISIBILITY ${ENABLE_VISIBILITY} CACHE BOOL "GCC support for
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# Shared library defined here
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add_subdirectory(gme)
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# EXCLUDE_FROM_ALL adds build rules but keeps it out of default build
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# [ZDoom] Not needed.
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if( FALSE )
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add_subdirectory(player EXCLUDE_FROM_ALL)
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add_subdirectory(demo EXCLUDE_FROM_ALL)
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endif()
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@ -131,6 +131,12 @@ set (EXPORTED_HEADERS gme.h)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in
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${CMAKE_CURRENT_BINARY_DIR}/gme_types.h)
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# [ZDoom] Not needed.
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if( FALSE )
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libgme.pc.in
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${CMAKE_CURRENT_BINARY_DIR}/libgme.pc @ONLY)
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endif()
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# On some platforms we may need to change headers or whatnot based on whether
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# we're building the library or merely using the library. The following is
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# only defined when building the library to allow us to tell which is which.
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@ -147,7 +153,18 @@ add_library(gme ${libgme_SRCS})
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# to the API), the SOVERSION should be the same even when bumping up VERSION.
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# The way gme.h is designed, SOVERSION should very rarely be bumped, if ever.
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# Hopefully the API can stay compatible with old versions.
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#set_target_properties(gme
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# PROPERTIES VERSION ${GME_VERSION}
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# SOVERSION 0)
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# [ZDoom] Not needed.
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if( FALSE )
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set_target_properties(gme
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PROPERTIES VERSION ${GME_VERSION}
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SOVERSION 0)
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install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
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RUNTIME DESTINATION bin # DLL platforms
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ARCHIVE DESTINATION lib) # DLL platforms
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install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib/pkgconfig)
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endif()
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target_link_libraries(gme)
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