- fixed compilation warnings reported by Clang

src/rendering/vulkan/renderer/vk_renderpass.cpp:44:22: warning: comparison of integers of different signs: 'std::__1::vector<FVertexBufferAttribute, std::__1::allocator<FVertexBufferAttribute> >::size_type' (aka 'unsigned long') and 'int' [-Wsign-compare]
src/rendering/vulkan/system/vk_framebuffer.cpp:860:55: warning: format specifies type 'int' but the argument has type 'VkDeviceSize' (aka 'unsigned long long') [-Wformat]
src/rendering/vulkan/system/vk_objects.h:471:23: warning: suggest braces around initialization of subobject [-Wmissing-braces]
This commit is contained in:
alexey.lysiuk 2019-03-30 11:15:49 +02:00
parent 4724fdd389
commit df8fa90a34
3 changed files with 3 additions and 3 deletions

View File

@ -41,7 +41,7 @@ int VkRenderPassManager::GetVertexFormat(int numBindingPoints, int numAttributes
for (size_t i = 0; i < VertexFormats.size(); i++) for (size_t i = 0; i < VertexFormats.size(); i++)
{ {
const auto &f = VertexFormats[i]; const auto &f = VertexFormats[i];
if (f.Attrs.size() == numAttributes && f.NumBindingPoints == numBindingPoints && f.Stride == stride) if (f.Attrs.size() == (size_t)numAttributes && f.NumBindingPoints == numBindingPoints && f.Stride == stride)
{ {
bool matches = true; bool matches = true;
for (int j = 0; j < numAttributes; j++) for (int j = 0; j < numAttributes; j++)

View File

@ -857,7 +857,7 @@ void VulkanFrameBuffer::PrintStartupLog()
const auto &limits = props.limits; const auto &limits = props.limits;
Printf("Max. texture size: %d\n", limits.maxImageDimension2D); Printf("Max. texture size: %d\n", limits.maxImageDimension2D);
Printf("Max. uniform buffer range: %d\n", limits.maxUniformBufferRange); Printf("Max. uniform buffer range: %d\n", limits.maxUniformBufferRange);
Printf("Min. uniform buffer offset alignment: %d\n", limits.minUniformBufferOffsetAlignment); Printf("Min. uniform buffer offset alignment: %llu\n", limits.minUniformBufferOffsetAlignment);
} }
void VulkanFrameBuffer::CreateFanToTrisIndexBuffer() void VulkanFrameBuffer::CreateFanToTrisIndexBuffer()

View File

@ -468,7 +468,7 @@ inline void RenderPassBegin::setFramebuffer(VulkanFramebuffer *framebuffer)
inline void RenderPassBegin::addClearColor(float r, float g, float b, float a) inline void RenderPassBegin::addClearColor(float r, float g, float b, float a)
{ {
VkClearValue clearValue = { }; VkClearValue clearValue = { };
clearValue.color = { r, g, b, a }; clearValue.color = { {r, g, b, a} };
clearValues.push_back(clearValue); clearValues.push_back(clearValue);
renderPassInfo.clearValueCount = (uint32_t)clearValues.size(); renderPassInfo.clearValueCount = (uint32_t)clearValues.size();