Added possibly missing brackets

This commit is contained in:
Alex Qyoun-ae 2014-02-14 05:10:48 +04:00
parent 0db82f02cf
commit dd5f273128

View file

@ -91,7 +91,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_EntityDeath)
fixed_t SpawnX = spot->x; fixed_t SpawnX = spot->x;
fixed_t SpawnY = spot->y; fixed_t SpawnY = spot->y;
fixed_t SpawnZ = spot->z + self->tracer? 70*FRACUNIT : 0; fixed_t SpawnZ = spot->z + (self->tracer? 70*FRACUNIT : 0);
an = self->angle >> ANGLETOFINESHIFT; an = self->angle >> ANGLETOFINESHIFT;
second = Spawn("EntitySecond", SpawnX + FixedMul (secondRadius, finecosine[an]), second = Spawn("EntitySecond", SpawnX + FixedMul (secondRadius, finecosine[an]),