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Pad PSymbolConstNumeric to ensure it's the same size as PSymbolConstString
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@ -744,6 +744,7 @@ public:
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{
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{
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int Value;
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int Value;
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double Float;
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double Float;
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void *Pad;
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};
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};
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PSymbolConstNumeric(FName name, PType *type=NULL) : PSymbolConst(name, type) {}
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PSymbolConstNumeric(FName name, PType *type=NULL) : PSymbolConst(name, type) {}
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