mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-29 07:22:05 +00:00
Some Linux SDL fixes. Will have to do this for Mac, later, too.
This commit is contained in:
parent
20e620bbe7
commit
d9e60644b1
2 changed files with 3 additions and 3 deletions
|
@ -163,7 +163,7 @@ bool SDLGLVideo::NextMode (int *width, int *height, bool *letterbox)
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
DFrameBuffer *SDLGLVideo::CreateFrameBuffer (int width, int height, bool fullscreen, DFrameBuffer *old)
|
DFrameBuffer *SDLGLVideo::CreateFrameBuffer (int width, int height, bool bgra, bool fullscreen, DFrameBuffer *old)
|
||||||
{
|
{
|
||||||
static int retry = 0;
|
static int retry = 0;
|
||||||
static int owidth, oheight;
|
static int owidth, oheight;
|
||||||
|
@ -315,7 +315,7 @@ bool SDLGLVideo::InitHardware (bool allowsoftware, int multisample)
|
||||||
// FrameBuffer implementation -----------------------------------------------
|
// FrameBuffer implementation -----------------------------------------------
|
||||||
|
|
||||||
SDLGLFB::SDLGLFB (void *, int width, int height, int, int, bool fullscreen)
|
SDLGLFB::SDLGLFB (void *, int width, int height, int, int, bool fullscreen)
|
||||||
: DFrameBuffer (width, height)
|
: DFrameBuffer (width, height, false)
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
|
|
|
@ -21,7 +21,7 @@ class SDLGLVideo : public IVideo
|
||||||
EDisplayType GetDisplayType () { return DISPLAY_Both; }
|
EDisplayType GetDisplayType () { return DISPLAY_Both; }
|
||||||
void SetWindowedScale (float scale);
|
void SetWindowedScale (float scale);
|
||||||
|
|
||||||
DFrameBuffer *CreateFrameBuffer (int width, int height, bool fs, DFrameBuffer *old);
|
DFrameBuffer *CreateFrameBuffer (int width, int height, bool bgra, bool fs, DFrameBuffer *old);
|
||||||
|
|
||||||
void StartModeIterator (int bits, bool fs);
|
void StartModeIterator (int bits, bool fs);
|
||||||
bool NextMode (int *width, int *height, bool *letterbox);
|
bool NextMode (int *width, int *height, bool *letterbox);
|
||||||
|
|
Loading…
Reference in a new issue