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- added Khamsin's fix for visible mouse cursors in Linux fullscreen mode with mouse disabled.
SVN r2785 (trunk)
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@ -256,7 +256,7 @@ static void I_CheckNativeMouse ()
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== (SDL_APPINPUTFOCUS|SDL_APPACTIVE);
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bool fs = (SDL_GetVideoSurface ()->flags & SDL_FULLSCREEN) != 0;
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bool wantNative = !focus || !use_mouse || (!fs && (GUICapture || paused || demoplayback || !inGame()));
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bool wantNative = !focus || (!fs && (!use_mouse || GUICapture || paused || demoplayback || !inGame()));
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if (wantNative != NativeMouse)
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{
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