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- Added scoreboard fix by Karate Chris.
SVN r671 (trunk)
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3 changed files with 6 additions and 5 deletions
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@ -1,4 +1,5 @@
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January 6, 2008 (Changes by Graf Zahl)
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- Added scoreboard fix by Karate Chris.
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- Added teamgame fix for menu by Karate Chris.
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- Added GZDoom's Sector_Outside sector type which forces outside fog
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regardless of ceiling texture.
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@ -249,9 +249,6 @@ void CT_Drawer (void)
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}
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if (players[consoleplayer].camera != NULL &&
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((deathmatch && teamplay && sb_teamdeathmatch_enable) ||
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(deathmatch && !teamplay && sb_deathmatch_enable) ||
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(!deathmatch && multiplayer && sb_cooperative_enable)) &&
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(Button_ShowScores.bDown ||
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players[consoleplayer].camera->health <= 0))
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{
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@ -114,7 +114,7 @@ void HU_DrawScores (player_t *player)
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}
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else
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{
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if (!sb_cooperative_enable)
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if (!sb_cooperative_enable || !multiplayer)
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return;
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}
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@ -308,7 +308,10 @@ static void HU_DrawPlayer (player_t *player, bool highlight, int x, int y, int h
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if (teamplay && deathmatch)
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{
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color = teams[player->userinfo.team].GetTextColor ();
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if (TEAMINFO_IsValidTeam (player->userinfo.team))
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color = teams[player->userinfo.team].GetTextColor ();
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else
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color = CR_GREY;
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}
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else
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{
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