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textures for models
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commit
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1 changed files with 2 additions and 8 deletions
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@ -343,14 +343,8 @@ FTextureID LoadSkin(const char * path, const char * fn)
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buffer.Format("%s%s", path, fn);
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buffer.Format("%s%s", path, fn);
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int texlump = FindGFXFile(buffer);
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int texlump = FindGFXFile(buffer);
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if (texlump>=0)
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const char * const texname = texlump < 0 ? fn : Wads.GetLumpFullName(texlump);
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{
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return TexMan.CheckForTexture(texname, FTexture::TEX_Any, FTextureManager::TEXMAN_TryAny);
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return TexMan.CheckForTexture(Wads.GetLumpFullName(texlump), FTexture::TEX_Any, FTextureManager::TEXMAN_TryAny);
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}
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else
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{
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return FNullTextureID();
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}
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}
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}
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//===========================================================================
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//===========================================================================
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