- gl_renderer.cpp include cleanup

This commit is contained in:
Christoph Oelckers 2020-04-29 08:01:29 +02:00
parent 64e301130b
commit c996600de7

View file

@ -40,8 +40,6 @@
#include "i_time.h" #include "i_time.h"
#include "cmdlib.h" #include "cmdlib.h"
#include "version.h" #include "version.h"
#include "hwrenderer/utility/hw_clock.h"
#include "gl_interface.h" #include "gl_interface.h"
#include "gl/system/gl_framebuffer.h" #include "gl/system/gl_framebuffer.h"
#include "hw_cvars.h" #include "hw_cvars.h"
@ -50,13 +48,9 @@
#include "gl_renderstate.h" #include "gl_renderstate.h"
#include "gl_renderbuffers.h" #include "gl_renderbuffers.h"
#include "gl_shaderprogram.h" #include "gl_shaderprogram.h"
#include "hw_vrmodes.h"
#include "flatvertices.h" #include "flatvertices.h"
#include "hw_skydome.h"
#include "hwrenderer/scene/hw_fakeflat.h"
#include "gl_samplers.h" #include "gl_samplers.h"
#include "hw_lightbuffer.h" #include "hw_lightbuffer.h"
#include "hwrenderer/data/hw_viewpointbuffer.h"
#include "r_videoscale.h" #include "r_videoscale.h"
#include "model.h" #include "model.h"
#include "gl_postprocessstate.h" #include "gl_postprocessstate.h"