- added handlers to load Strife’s startup screen images as textures

This commit is contained in:
Christoph Oelckers 2022-05-03 00:04:28 +02:00
parent 73abb2dfac
commit c86d9f60d0
2 changed files with 110 additions and 3 deletions

View File

@ -46,13 +46,30 @@
#define ST_NETNOTCH_WIDTH 4
#define ST_NETNOTCH_HEIGHT 16
struct StrifeStartupInfo
{
char name[9];
uint8_t width, height;
};
static StrifeStartupInfo StrifeRawPics[] =
{
{ "STRTPA1", 32, 64},
{ "STRTPB1", 32, 64},
{ "STRTPC1", 32, 64},
{ "STRTPD1", 32, 64},
{ "STRLZ1", 16, 16},
{ "STRLZ2", 16, 16},
{ "STRTBOT", 48, 48}
};
// there is only one palette for all these images.
static uint8_t startuppalette8[16];
static uint32_t startuppalette32[16];
//==========================================================================
//
// A raw 320x200 graphic used by Heretic and Hexen fullscreen images
//
//
//==========================================================================
@ -72,6 +89,19 @@ public:
int CopyPixels(FBitmap *bmp, int conversion) override;
};
class FStrifeStartupTexture : public FImageSource
{
public:
FStrifeStartupTexture (int lumpnum, int w, int h);
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
};
class FStrifeStartupBackground : public FImageSource
{
public:
FStrifeStartupBackground (int lumpnum);
TArray<uint8_t> CreatePalettedPixels(int conversion) override;
};
//==========================================================================
//
@ -83,7 +113,7 @@ bool CheckIfRaw(FileReader & data, int desiredsize);
//==========================================================================
//
//
// loads all raw images for Hexen's and Strife's startup screens
//
//==========================================================================
@ -104,6 +134,19 @@ FImageSource *StartupPageImage_TryCreate(FileReader & file, int lumpnum)
if (!CheckIfRaw(file, ST_NETNOTCH_WIDTH * ST_NETNOTCH_HEIGHT / 2)) return nullptr;
return new FNotchTexture(lumpnum, ST_NETNOTCH_WIDTH, ST_NETNOTCH_HEIGHT);
}
if (fileSystem.CheckFileName(lumpnum, "STARTUP0"))
{
if (!CheckIfRaw(file, 64000)) return nullptr;
return new FStrifeStartupBackground(lumpnum);
}
for(auto& sst : StrifeRawPics)
{
if (fileSystem.CheckFileName(lumpnum, sst.name))
{
if (!CheckIfRaw(file, sst.width * sst.height)) return nullptr;
return new FStrifeStartupTexture(lumpnum, sst.width, sst.height);
}
}
return nullptr;
}
@ -286,3 +329,67 @@ int FNotchTexture::CopyPixels(FBitmap *bmp, int conversion)
}
return 0;
}
//==========================================================================
//
//
//
//==========================================================================
FStrifeStartupTexture::FStrifeStartupTexture (int lumpnum, int w, int h)
: FImageSource(lumpnum)
{
Width = w;
Height = h;
}
//==========================================================================
//
//
//
//==========================================================================
TArray<uint8_t> FStrifeStartupTexture::CreatePalettedPixels(int conversion)
{
FileData lump = fileSystem.ReadFile (SourceLump);
const uint8_t *source = (const uint8_t *)lump.GetMem();
TArray<uint8_t> Pixels(Width*Height, true);
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
ImageHelpers::FlipNonSquareBlockRemap(Pixels.Data(), source, Width, Height, Width, remap);
return Pixels;
}
//==========================================================================
//
//
//
//==========================================================================
FStrifeStartupBackground::FStrifeStartupBackground (int lumpnum)
: FImageSource(lumpnum)
{
Width = 320;
Height = 200;
}
//==========================================================================
//
// this image is very messy but let's prepare it just like Strife does
// so that the screen can be replaced with a whole image.
//
//==========================================================================
TArray<uint8_t> FStrifeStartupBackground::CreatePalettedPixels(int conversion)
{
TArray<uint8_t> source(64000, true);
memset(source.Data(), 0xF0, 64000);
auto lumpr = fileSystem.OpenFileReader(SourceLump);
lumpr.Seek(57 * 320, FileReader::SeekSet);
lumpr.Read(source.Data() + 41 * 320, 95 * 320);
TArray<uint8_t> Pixels(Width*Height, true);
const uint8_t *remap = ImageHelpers::GetRemap(conversion == luminance);
ImageHelpers::FlipNonSquareBlockRemap(Pixels.Data(), source.Data(), Width, Height, Width, remap);
return Pixels;
}

View File

@ -351,12 +351,12 @@ FImageSource * FImageSource::GetImage(int lumpnum, bool isflat)
{ StbImage_TryCreate, false },
{ TGAImage_TryCreate, false },
{ AnmImage_TryCreate, false },
{ StartupPageImage_TryCreate, false },
{ RawPageImage_TryCreate, false },
{ FlatImage_TryCreate, true }, // flat detection is not reliable, so only consider this for real flats.
{ PatchImage_TryCreate, false },
{ EmptyImage_TryCreate, false },
{ AutomapImage_TryCreate, false },
{ StartupPageImage_TryCreate, false },
};
if (lumpnum == -1) return nullptr;