mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-10 01:30:50 +00:00
- Rebuild nodes for 1024.wad MAP02 to fix invisible obstacle near the exit area
This commit is contained in:
parent
df74288f7b
commit
b91f87e4ed
1 changed files with 1 additions and 0 deletions
|
@ -208,6 +208,7 @@ A9A9A728E689266939C1B71655F320CA // pl2.wad map25
|
||||||
F73A74BD9346AD3B6AF8246F7B389A1E // Memento Mori map20
|
F73A74BD9346AD3B6AF8246F7B389A1E // Memento Mori map20
|
||||||
9D7288F7235157D8478E409CD7AE9F68 // akeldama.wad map26
|
9D7288F7235157D8478E409CD7AE9F68 // akeldama.wad map26
|
||||||
DEABADC01FE74273B7616F744EDF66D0 // dbimpact.wad e1m3
|
DEABADC01FE74273B7616F744EDF66D0 // dbimpact.wad e1m3
|
||||||
|
4FDDBEED4FC6092095955FAE82C059EE // 1024.wad map02
|
||||||
{
|
{
|
||||||
rebuildnodes
|
rebuildnodes
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue