mirror of
https://github.com/ZDoom/qzdoom.git
synced 2025-02-26 22:01:26 +00:00
Do not draw crosshair on automap with alternative HUD enabled
This commit is contained in:
parent
f1630cebf3
commit
b8ba2d20e5
1 changed files with 1 additions and 1 deletions
|
@ -810,7 +810,7 @@ void D_Display ()
|
||||||
{
|
{
|
||||||
StatusBar->DrawBottomStuff (HUD_AltHud);
|
StatusBar->DrawBottomStuff (HUD_AltHud);
|
||||||
if (DrawFSHUD || automapactive) DrawHUD();
|
if (DrawFSHUD || automapactive) DrawHUD();
|
||||||
if (players[consoleplayer].camera && players[consoleplayer].camera->player)
|
if (players[consoleplayer].camera && players[consoleplayer].camera->player && !automapactive)
|
||||||
{
|
{
|
||||||
StatusBar->DrawCrosshair();
|
StatusBar->DrawCrosshair();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue