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Minimal wallmost changes
- Add comments - Fixed: When WallMost() finds a line entirely above the screen, it should set the most array to 0, not -1.
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6f11a65893
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1 changed files with 18 additions and 19 deletions
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@ -2670,53 +2670,51 @@ int OWallMost (short *mostbuf, double z, const FWallCoords *wallc)
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s3 = globaldclip * wallc->sz1; s4 = globaldclip * wallc->sz2;
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s3 = globaldclip * wallc->sz1; s4 = globaldclip * wallc->sz2;
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bad = (z<s1)+((z<s2)<<1)+((z>s3)<<2)+((z>s4)<<3);
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bad = (z<s1)+((z<s2)<<1)+((z>s3)<<2)+((z>s4)<<3);
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#if 1
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if ((bad&3) == 3)
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if ((bad&3) == 3)
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{
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{ // entire line is above the screen
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memset (&mostbuf[wallc->sx1], 0, (wallc->sx2 - wallc->sx1)*sizeof(mostbuf[0]));
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memset (&mostbuf[wallc->sx1], 0, (wallc->sx2 - wallc->sx1)*sizeof(mostbuf[0]));
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return bad;
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return bad;
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}
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}
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if ((bad&12) == 12)
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if ((bad&12) == 12)
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{
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{ // entire line is below the screen
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clearbufshort (&mostbuf[wallc->sx1], wallc->sx2 - wallc->sx1, viewheight);
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clearbufshort (&mostbuf[wallc->sx1], wallc->sx2 - wallc->sx1, viewheight);
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return bad;
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return bad;
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}
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}
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#endif
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ix1 = wallc->sx1; iy1 = wallc->sz1;
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ix1 = wallc->sx1; iy1 = wallc->sz1;
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ix2 = wallc->sx2; iy2 = wallc->sz2;
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ix2 = wallc->sx2; iy2 = wallc->sz2;
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#if 1
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#if 1
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if (bad & 3)
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if (bad & 3)
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{
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{ // the line intersects the top of the screen
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double t = (z-s1) / (s2-s1);
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double t = (z-s1) / (s2-s1);
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double inty = wallc->sz1 + t * (wallc->sz2 - wallc->sz1);
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double inty = wallc->sz1 + t * (wallc->sz2 - wallc->sz1);
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int xcross = xs_RoundToInt(wallc->sx1 + (t * wallc->sz2 * (wallc->sx2 - wallc->sx1)) / inty);
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int xcross = xs_RoundToInt(wallc->sx1 + (t * wallc->sz2 * (wallc->sx2 - wallc->sx1)) / inty);
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if ((bad & 3) == 2)
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if ((bad & 3) == 2)
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{
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{ // the right side is above the screen
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if (wallc->sx1 <= xcross) { iy2 = inty; ix2 = xcross; }
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if (wallc->sx1 <= xcross) { iy2 = inty; ix2 = xcross; }
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if (wallc->sx2 > xcross) memset (&mostbuf[xcross], 0, (wallc->sx2-xcross)*sizeof(mostbuf[0]));
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if (wallc->sx2 > xcross) memset (&mostbuf[xcross], 0, (wallc->sx2-xcross)*sizeof(mostbuf[0]));
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}
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}
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else
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else
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{
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{ // the left side is above the screen
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if (xcross <= wallc->sx2) { iy1 = inty; ix1 = xcross; }
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if (xcross <= wallc->sx2) { iy1 = inty; ix1 = xcross; }
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if (xcross > wallc->sx1) memset (&mostbuf[wallc->sx1], 0, (xcross-wallc->sx1)*sizeof(mostbuf[0]));
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if (xcross > wallc->sx1) memset (&mostbuf[wallc->sx1], 0, (xcross-wallc->sx1)*sizeof(mostbuf[0]));
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}
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}
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}
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}
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if (bad & 12)
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if (bad & 12)
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{
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{ // the line intersects the bottom of the screen
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double t = (z-s3) / (s4-s3);
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double t = (z-s3) / (s4-s3);
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double inty = wallc->sz1 + t * (wallc->sz2 - wallc->sz1);
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double inty = wallc->sz1 + t * (wallc->sz2 - wallc->sz1);
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int xcross = xs_RoundToInt(wallc->sx1 + (t * wallc->sz2 * (wallc->sx2 - wallc->sx1)) / inty);
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int xcross = xs_RoundToInt(wallc->sx1 + (t * wallc->sz2 * (wallc->sx2 - wallc->sx1)) / inty);
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if ((bad & 12) == 8)
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if ((bad & 12) == 8)
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{
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{ // the right side is below the screen
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if (wallc->sx1 <= xcross) { iy2 = inty; ix2 = xcross; }
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if (wallc->sx1 <= xcross) { iy2 = inty; ix2 = xcross; }
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if (wallc->sx2 > xcross) clearbufshort (&mostbuf[xcross], wallc->sx2 - xcross, viewheight);
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if (wallc->sx2 > xcross) clearbufshort (&mostbuf[xcross], wallc->sx2 - xcross, viewheight);
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}
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}
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else
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else
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{
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{ // the left side is below the screen
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if (xcross <= wallc->sx2) { iy1 = inty; ix1 = xcross; }
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if (xcross <= wallc->sx2) { iy1 = inty; ix1 = xcross; }
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if (xcross > wallc->sx1) clearbufshort (&mostbuf[wallc->sx1], xcross - wallc->sx1, viewheight);
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if (xcross > wallc->sx1) clearbufshort (&mostbuf[wallc->sx1], xcross - wallc->sx1, viewheight);
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}
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}
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@ -2779,6 +2777,7 @@ int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc)
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int bad, ix1, ix2;
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int bad, ix1, ix2;
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double iy1, iy2;
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double iy1, iy2;
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// Get Z coordinates at both ends of the line
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if (MirrorFlags & RF_XFLIP)
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if (MirrorFlags & RF_XFLIP)
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{
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{
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x = curline->v2->fX();
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x = curline->v2->fX();
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@ -2847,20 +2846,20 @@ int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc)
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oz1 = z1; oz2 = z2;
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oz1 = z1; oz2 = z2;
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if ((bad&3) == 3)
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if ((bad&3) == 3)
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{
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{ // The entire line is above the screen
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memset (&mostbuf[ix1], -1, (ix2-ix1)*sizeof(mostbuf[0]));
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memset (&mostbuf[ix1], 0, (ix2-ix1)*sizeof(mostbuf[0]));
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return bad;
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return bad;
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}
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}
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if ((bad&12) == 12)
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if ((bad&12) == 12)
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{
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{ // The entire line is below the screen
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clearbufshort (&mostbuf[ix1], ix2-ix1, viewheight);
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clearbufshort (&mostbuf[ix1], ix2-ix1, viewheight);
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return bad;
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return bad;
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}
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}
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if (bad&3)
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if (bad&3)
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{
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{ // The line intersects the top of the screen
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//inty = intz / (globaluclip>>16)
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//inty = intz / (globaluclip>>16)
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double t = (oz1-s1) / (s2-s1+oz1-oz2);
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double t = (oz1-s1) / (s2-s1+oz1-oz2);
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double inty = wallc->sz1 + t * (wallc->sz2-wallc->sz1);
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double inty = wallc->sz1 + t * (wallc->sz2-wallc->sz1);
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@ -2872,19 +2871,19 @@ int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc)
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//intz = z1 + mulscale30(z2-z1,t);
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//intz = z1 + mulscale30(z2-z1,t);
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if ((bad&3) == 2)
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if ((bad&3) == 2)
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{
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{ // The right side of the line is above the screen
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if (wallc->sx1 <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
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if (wallc->sx1 <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
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memset (&mostbuf[xcross], 0, (wallc->sx2-xcross)*sizeof(mostbuf[0]));
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memset (&mostbuf[xcross], 0, (wallc->sx2-xcross)*sizeof(mostbuf[0]));
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}
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}
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else
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else
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{
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{ // The left side of the line is above the screen
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if (xcross <= wallc->sx2) { z1 = intz; iy1 = inty; ix1 = xcross; }
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if (xcross <= wallc->sx2) { z1 = intz; iy1 = inty; ix1 = xcross; }
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memset (&mostbuf[wallc->sx1], 0, (xcross-wallc->sx1)*sizeof(mostbuf[0]));
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memset (&mostbuf[wallc->sx1], 0, (xcross-wallc->sx1)*sizeof(mostbuf[0]));
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}
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}
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}
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}
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if (bad&12)
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if (bad&12)
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{
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{ // The line intersects the bottom of the screen
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//inty = intz / (globaldclip>>16)
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//inty = intz / (globaldclip>>16)
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double t = (oz1-s3) / (s4-s3+oz1-oz2);
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double t = (oz1-s3) / (s4-s3+oz1-oz2);
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double inty = wallc->sz1 + t * (wallc->sz2-wallc->sz1);
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double inty = wallc->sz1 + t * (wallc->sz2-wallc->sz1);
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@ -2896,12 +2895,12 @@ int WallMost (short *mostbuf, const secplane_t &plane, const FWallCoords *wallc)
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//intz = z1 + mulscale30(z2-z1,t);
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//intz = z1 + mulscale30(z2-z1,t);
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if ((bad&12) == 8)
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if ((bad&12) == 8)
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{
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{ // The right side of the line is below the screen
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if (wallc->sx1 <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
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if (wallc->sx1 <= xcross) { z2 = intz; iy2 = inty; ix2 = xcross; }
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if (wallc->sx2 > xcross) clearbufshort (&mostbuf[xcross], wallc->sx2-xcross, viewheight);
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if (wallc->sx2 > xcross) clearbufshort (&mostbuf[xcross], wallc->sx2-xcross, viewheight);
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}
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}
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else
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else
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{
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{ // The left side of the line is below the screen
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if (xcross <= wallc->sx2) { z1 = intz; iy1 = inty; ix1 = xcross; }
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if (xcross <= wallc->sx2) { z1 = intz; iy1 = inty; ix1 = xcross; }
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if (xcross > wallc->sx1) clearbufshort (&mostbuf[wallc->sx1], xcross-wallc->sx1, viewheight);
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if (xcross > wallc->sx1) clearbufshort (&mostbuf[wallc->sx1], xcross-wallc->sx1, viewheight);
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}
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}
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