mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-28 15:02:01 +00:00
- removed unneeded Apply call.
This had a problem with being called before some data was going to be deleted so its applied buffer state got lost.
This commit is contained in:
parent
83e706afe7
commit
ac37ff422a
1 changed files with 0 additions and 1 deletions
|
@ -547,7 +547,6 @@ void FGLRenderer::Draw2D(F2DDrawer *drawer)
|
|||
gl_RenderState.SetTextureMode(TM_NORMAL);
|
||||
gl_RenderState.EnableFog(false);
|
||||
gl_RenderState.ResetColor();
|
||||
gl_RenderState.Apply();
|
||||
FGLDebug::PopGroup();
|
||||
twoD.Unclock();
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue