This commit is contained in:
raa-eruanna 2016-10-01 19:06:40 -04:00
commit a89ec61dc1
4 changed files with 27 additions and 18 deletions

View File

@ -70,24 +70,24 @@
// CVARs // CVARs
// //
//========================================================================== //==========================================================================
CVAR(Bool, gl_bloom, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG); CVAR(Bool, gl_bloom, false, CVAR_ARCHIVE);
CUSTOM_CVAR(Float, gl_bloom_amount, 1.4f, 0) CUSTOM_CVAR(Float, gl_bloom_amount, 1.4f, CVAR_ARCHIVE)
{ {
if (self < 0.1f) self = 0.1f; if (self < 0.1f) self = 0.1f;
} }
CVAR(Float, gl_exposure_scale, 1.3f, 0) CVAR(Float, gl_exposure_scale, 1.3f, CVAR_ARCHIVE)
CVAR(Float, gl_exposure_min, 0.35f, 0) CVAR(Float, gl_exposure_min, 0.35f, CVAR_ARCHIVE)
CVAR(Float, gl_exposure_base, 0.35f, 0) CVAR(Float, gl_exposure_base, 0.35f, CVAR_ARCHIVE)
CVAR(Float, gl_exposure_speed, 0.05f, 0) CVAR(Float, gl_exposure_speed, 0.05f, CVAR_ARCHIVE)
CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) CUSTOM_CVAR(Int, gl_tonemap, 0, CVAR_ARCHIVE)
{ {
if (self < 0 || self > 5) if (self < 0 || self > 5)
self = 0; self = 0;
} }
CUSTOM_CVAR(Int, gl_bloom_kernel_size, 7, 0) CUSTOM_CVAR(Int, gl_bloom_kernel_size, 7, CVAR_ARCHIVE)
{ {
if (self < 3 || self > 15 || self % 2 == 0) if (self < 3 || self > 15 || self % 2 == 0)
self = 7; self = 7;
@ -95,9 +95,9 @@ CUSTOM_CVAR(Int, gl_bloom_kernel_size, 7, 0)
CVAR(Bool, gl_lens, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR(Bool, gl_lens, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Float, gl_lens_k, -0.12f, 0) CVAR(Float, gl_lens_k, -0.12f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Float, gl_lens_kcube, 0.1f, 0) CVAR(Float, gl_lens_kcube, 0.1f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Float, gl_lens_chromatic, 1.12f, 0) CVAR(Float, gl_lens_chromatic, 1.12f, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Bool, gl_ssao, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR(Bool, gl_ssao, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
CVAR(Float, gl_ssao_strength, 0.7, CVAR_ARCHIVE | CVAR_GLOBALCONFIG) CVAR(Float, gl_ssao_strength, 0.7, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)

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@ -1323,6 +1323,9 @@ bool AActor::Massacre ()
if (health > 0) if (health > 0)
{ {
auto f = flags;
auto f2 = flags2;
flags |= MF_SHOOTABLE; flags |= MF_SHOOTABLE;
flags2 &= ~(MF2_DORMANT|MF2_INVULNERABLE); flags2 &= ~(MF2_DORMANT|MF2_INVULNERABLE);
do do
@ -1331,6 +1334,12 @@ bool AActor::Massacre ()
P_DamageMobj (this, NULL, NULL, TELEFRAG_DAMAGE, NAME_Massacre); P_DamageMobj (this, NULL, NULL, TELEFRAG_DAMAGE, NAME_Massacre);
} }
while (health != prevhealth && health > 0); //abort if the actor wasn't hurt. while (health != prevhealth && health > 0); //abort if the actor wasn't hurt.
if (health > 0)
{
// restore flags if this did not kill the monster.
flags = f;
flags2 = f2;
}
return health <= 0; return health <= 0;
} }
return false; return false;

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@ -361,11 +361,11 @@ static bool S_CheckSound(sfxinfo_t *startsfx, sfxinfo_t *sfx, TArray<sfxinfo_t *
auto rsfx = &S_sfx[list->Sounds[i]]; auto rsfx = &S_sfx[list->Sounds[i]];
if (rsfx == startsfx) if (rsfx == startsfx)
{ {
Printf(TEXTCOLOR_RED "recursive sound $random found for %s:\n", startsfx->name); Printf(TEXTCOLOR_RED "recursive sound $random found for %s:\n", startsfx->name.GetChars());
success = false; success = false;
for (unsigned i = 1; i<chain.Size(); i++) for (unsigned i = 1; i<chain.Size(); i++)
{ {
Printf(TEXTCOLOR_ORANGE " -> %s\n", chain[i]->name); Printf(TEXTCOLOR_ORANGE " -> %s\n", chain[i]->name.GetChars());
} }
} }
else else
@ -379,11 +379,11 @@ static bool S_CheckSound(sfxinfo_t *startsfx, sfxinfo_t *sfx, TArray<sfxinfo_t *
me = &S_sfx[me->link]; me = &S_sfx[me->link];
if (me == startsfx) if (me == startsfx)
{ {
Printf(TEXTCOLOR_RED "recursive sound $alias found for %s:\n", startsfx->name); Printf(TEXTCOLOR_RED "recursive sound $alias found for %s:\n", startsfx->name.GetChars());
success = false; success = false;
for (unsigned i = 1; i<chain.Size(); i++) for (unsigned i = 1; i<chain.Size(); i++)
{ {
Printf(TEXTCOLOR_ORANGE " -> %s\n", chain[i]->name); Printf(TEXTCOLOR_ORANGE " -> %s\n", chain[i]->name.GetChars());
} }
chain.Resize(siz); chain.Resize(siz);
} }
@ -413,7 +413,7 @@ void S_CheckIntegrity()
if (broken[i]) if (broken[i])
{ {
auto &sfx = S_sfx[i]; auto &sfx = S_sfx[i];
Printf(TEXTCOLOR_RED "Sound %s has been disabled\n", sfx.name); Printf(TEXTCOLOR_RED "Sound %s has been disabled\n", sfx.name.GetChars());
sfx.bRandomHeader = false; sfx.bRandomHeader = false;
sfx.link = 0; // link to the empty sound. sfx.link = 0; // link to the empty sound.
} }

View File

@ -211,11 +211,11 @@ bool MUSSong2::CheckDone()
void MUSSong2::Precache() void MUSSong2::Precache()
{ {
TArray<WORD> work(MusHeader->NumInstruments); TArray<WORD> work(LittleShort(MusHeader->NumInstruments));
const BYTE *used = (BYTE *)MusHeader + sizeof(MUSHeader) / sizeof(BYTE); const BYTE *used = (BYTE *)MusHeader + sizeof(MUSHeader) / sizeof(BYTE);
int i, k; int i, k;
for (i = k = 0; i < MusHeader->NumInstruments; ++i) for (i = k = 0; i < LittleShort(MusHeader->NumInstruments); ++i)
{ {
BYTE instr = used[k++]; BYTE instr = used[k++];
WORD val; WORD val;