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- Remove now-unused dropammofactor variable from AWeaponGiver::TryPickup().
SVN r4248 (trunk)
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@ -731,7 +731,6 @@ bool AWeaponGiver::TryPickup(AActor *&toucher)
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master = weap = static_cast<AWeapon*>(Spawn(di->Name, 0, 0, 0, NO_REPLACE));
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if (weap != NULL)
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{
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fixed_t dropammofactor;
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weap->ItemFlags &= ~IF_ALWAYSPICKUP; // use the flag of this item only.
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weap->flags = (weap->flags & ~MF_DROPPED) | (this->flags & MF_DROPPED);
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