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@ -2732,6 +2732,7 @@ DEFINE_FIELD_BIT(FLevelLocals, flags, noinventorybar, LEVEL_NOINVENTORYBAR)
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DEFINE_FIELD_BIT(FLevelLocals, flags, monsterstelefrag, LEVEL_MONSTERSTELEFRAG)
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DEFINE_FIELD_BIT(FLevelLocals, flags, actownspecial, LEVEL_ACTOWNSPECIAL)
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DEFINE_FIELD_BIT(FLevelLocals, flags, sndseqtotalctrl, LEVEL_SNDSEQTOTALCTRL)
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DEFINE_FIELD_BIT(FLevelLocals, flags, changemapcheat, LEVEL_CHANGEMAPCHEAT)
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DEFINE_FIELD_BIT(FLevelLocals, flags2, allmap, LEVEL2_ALLMAP)
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DEFINE_FIELD_BIT(FLevelLocals, flags2, missilesactivateimpact, LEVEL2_MISSILESACTIVATEIMPACT)
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DEFINE_FIELD_BIT(FLevelLocals, flags2, monsterfallingdamage, LEVEL2_MONSTERFALLINGDAMAGE)
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@ -425,6 +425,7 @@ struct LevelLocals native
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native readonly bool monsterstelefrag;
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native readonly bool actownspecial;
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native readonly bool sndseqtotalctrl;
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native readonly bool changemapcheat;
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native bool allmap;
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native readonly bool missilesactivateimpact;
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native readonly bool monsterfallingdamage;
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