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- re-added two lost parentheses in A_FireGoldWandPL1.
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@ -59,7 +59,7 @@ class GoldWand : HereticWeapon
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return;
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return;
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}
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}
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double pitch = BulletSlope();
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double pitch = BulletSlope();
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int damage = 7 + random[FireGoldWand]() & 7;
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int damage = 7 + (random[FireGoldWand]() & 7);
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double ang = angle;
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double ang = angle;
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if (player.refire)
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if (player.refire)
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{
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{
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