Merge branch 'localization' of https://github.com/coelckers/gzdoom into localization

This commit is contained in:
Christoph Oelckers 2019-02-15 10:20:14 +01:00
commit 9fba9eee18
32 changed files with 327 additions and 231 deletions

View file

@ -229,9 +229,7 @@ if( MSVC )
set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC /MTd" )
# Disable warnings for unsecure CRT functions from VC8+
if( MSVC_VERSION GREATER 1399 )
set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" )
endif()
set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996 /DUNICODE /D_UNICODE" )
# The CMake configurations set /GR and /MD by default, which conflict with our settings.
string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} )

View file

@ -1569,13 +1569,14 @@ void FExecList::AddPullins(TArray<FString> &wads) const
FExecList *C_ParseExecFile(const char *file, FExecList *exec)
{
FILE *f;
char cmd[4096];
int retval = 0;
if ( (f = fopen (file, "r")) )
FileReader fr;
if ( (fr.OpenFile(file)) )
{
while (fgets(cmd, countof(cmd)-1, f))
while (fr.Gets(cmd, countof(cmd)-1))
{
// Comments begin with //
char *stop = cmd + strlen(cmd) - 1;
@ -1611,11 +1612,6 @@ FExecList *C_ParseExecFile(const char *file, FExecList *exec)
}
exec->AddCommand(cmd, file);
}
if (!feof(f))
{
Printf("Error parsing \"%s\"\n", file);
}
fclose(f);
}
else
{

View file

@ -2679,7 +2679,7 @@ void D_DoomMain (void)
if (StoredWarp.IsNotEmpty())
{
AddCommandString(StoredWarp);
StoredWarp = NULL;
StoredWarp = "";
}
}
else

View file

@ -933,7 +933,7 @@ void ReadUserInfo(FSerializer &arc, userinfo_t &info, FString &skin)
const char *str;
info.Reset();
skin = NULL;
skin = "";
if (arc.BeginObject("userinfo"))
{
while ((key = arc.GetKey()))

View file

@ -1025,7 +1025,7 @@ class CommandDrawNumber : public CommandDrawString
usePrefix(false), interpolationSpeed(0), drawValue(0), length(3),
lowValue(-1), lowTranslation(CR_UNTRANSLATED), highValue(-1),
highTranslation(CR_UNTRANSLATED), value(CONSTANT),
inventoryItem(NULL), cvarName(nullptr)
inventoryItem(NULL)
{
}

View file

@ -79,7 +79,7 @@ bool FLumpFile::Open(bool quiet)
Lumps[0].LumpSize = (int)Reader.GetLength();
Lumps[0].Namespace = ns_global;
Lumps[0].Flags = 0;
Lumps[0].FullName = NULL;
Lumps[0].FullName = "";
NumLumps = 1;
if (!quiet)
{

View file

@ -187,7 +187,7 @@ bool FWadFile::Open(bool quiet)
Lumps[i].LumpSize = isBigEndian ? BigLong(fileinfo[i].Size) : LittleLong(fileinfo[i].Size);
Lumps[i].Namespace = ns_global;
Lumps[i].Flags = Lumps[i].Compressed? LUMPF_COMPRESSED : 0;
Lumps[i].FullName = NULL;
Lumps[i].FullName = "";
// Check if the lump is within the WAD file and print a warning if not.
if (Lumps[i].Position + Lumps[i].LumpSize > wadSize || Lumps[i].Position < 0 || Lumps[i].LumpSize < 0)

View file

@ -490,7 +490,7 @@ void FResourceFile::JunkLeftoverFilters(void *lumps, size_t lumpsize, uint32_t m
for (void *p = (uint8_t *)lumps + start * lumpsize; p < stop; p = (uint8_t *)p + lumpsize)
{
FResourceLump *lump = (FResourceLump *)p;
lump->FullName = 0;
lump->FullName = "";
lump->Name[0] = '\0';
lump->Namespace = ns_hidden;
}
@ -720,7 +720,7 @@ bool FMemoryFile::Open(bool quiet)
Lumps[0].LumpSize = (int)Reader.GetLength();
Lumps[0].Namespace = ns_global;
Lumps[0].Flags = 0;
Lumps[0].FullName = nullptr;
Lumps[0].FullName = "";
NumLumps = 1;
return true;
}

View file

@ -117,7 +117,7 @@ public:
tex.Filter = filter;
tex.Wrap = wrap;
tex.Type = type;
tex.Texture = {};
tex.Texture = "";
}
void SetOutputTexture(PPTextureName texture)
@ -129,19 +129,19 @@ public:
void SetOutputCurrent()
{
Output.Type = PPTextureType::CurrentPipelineTexture;
Output.Texture = {};
Output.Texture = "";
}
void SetOutputNext()
{
Output.Type = PPTextureType::NextPipelineTexture;
Output.Texture = {};
Output.Texture = "";
}
void SetOutputSceneColor()
{
Output.Type = PPTextureType::SceneColor;
Output.Texture = {};
Output.Texture = "";
}
void SetNoBlend()

View file

@ -664,9 +664,9 @@ void CALLBACK WinMIDIDevice::CallbackFunc(HMIDIOUT hOut, UINT uMsg, DWORD_PTR dw
static bool IgnoreMIDIVolume(UINT id)
{
MIDIOUTCAPS caps;
MIDIOUTCAPSA caps;
if (MMSYSERR_NOERROR == midiOutGetDevCaps(id, &caps, sizeof(caps)))
if (MMSYSERR_NOERROR == midiOutGetDevCapsA(id, &caps, sizeof(caps)))
{
if (caps.wTechnology == MIDIDEV_MAPPER)
{

View file

@ -207,15 +207,18 @@ CCMD (snd_listmididevices)
{
for (id = 0; id < nummididevices; ++id)
{
FString text;
res = midiOutGetDevCaps (id, &caps, sizeof(caps));
if (res == MMSYSERR_NODRIVER)
strcpy (caps.szPname, "<Driver not installed>");
text = "<Driver not installed>";
else if (res == MMSYSERR_NOMEM)
strcpy (caps.szPname, "<No memory for description>");
else if (res != MMSYSERR_NOERROR)
text = "<No memory for description>";
else if (res == MMSYSERR_NOERROR)
text = caps.szPname;
else
continue;
PrintMidiDevice (id, caps.szPname, caps.wTechnology, caps.dwSupport);
PrintMidiDevice (id, text, caps.wTechnology, caps.dwSupport);
}
}
}

View file

@ -37,6 +37,17 @@
#include "templates.h"
FILE *myfopen(const char *filename, const char *flags)
{
#ifndef _WIN32
return fopen(filename, flags);
#else
auto widename = WideString(filename);
auto wideflags = WideString(flags);
return _wfopen(widename.c_str(), wideflags.c_str());
#endif
}
//==========================================================================
//
@ -67,7 +78,7 @@ public:
bool Open(const char *filename, long startpos = 0, long len = -1)
{
File = fopen(filename, "rb");
File = myfopen(filename, "rb");
if (File == nullptr) return false;
FilePos = startpos;
StartPos = startpos;
@ -407,7 +418,7 @@ bool FileReader::OpenMemoryArray(std::function<bool(TArray<uint8_t>&)> getter)
bool FileWriter::OpenDirect(const char *filename)
{
File = fopen(filename, "wb");
File = myfopen(filename, "wb");
return (File != NULL);
}

View file

@ -41,7 +41,7 @@
#endif
#ifndef _WIN32
#define LoadLibrary(x) dlopen((x), RTLD_LAZY)
#define LoadLibraryA(x) dlopen((x), RTLD_LAZY)
#define GetProcAddress(a,b) dlsym((a),(b))
#define FreeLibrary(x) dlclose((x))
using HMODULE = void*;
@ -83,14 +83,14 @@ void FModule::Unload()
bool FModule::Open(const char* lib)
{
#ifdef _WIN32
if((handle = GetModuleHandle(lib)) != nullptr)
if((handle = GetModuleHandleA(lib)) != nullptr)
return true;
#else
// Loading an empty string in Linux doesn't do what we expect it to.
if(*lib == '\0')
return false;
#endif
handle = LoadLibrary(lib);
handle = LoadLibraryA(lib);
return handle != nullptr;
}

View file

@ -1251,6 +1251,51 @@ void FString::Split(TArray<FString>& tokens, const char *delimiter, EmptyTokenTy
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
// Convert from and to Windows wide strings so that we can interface with the Unicode version of the Windows API.
FString::FString(const wchar_t *copyStr)
{
if (copyStr == NULL || *copyStr == '\0')
{
ResetToNull();
}
else
{
auto len = wcslen(copyStr);
int size_needed = WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, nullptr, 0, nullptr, nullptr);
AllocBuffer(size_needed);
WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, Chars, size_needed, nullptr, nullptr);
}
}
FString &FString::operator=(const wchar_t *copyStr)
{
if (copyStr == NULL || *copyStr == '\0')
{
Data()->Release();
ResetToNull();
}
else
{
auto len = wcslen(copyStr);
int size_needed = WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, nullptr, 0, nullptr, nullptr);
ReallocBuffer(size_needed);
WideCharToMultiByte(CP_UTF8, 0, copyStr, (int)len, Chars, size_needed, nullptr, nullptr);
}
return *this;
}
std::wstring WideString(const char *cin)
{
const uint8_t *in = (const uint8_t*)cin;
// This is a bit tricky because we need to support both UTF-8 and legacy content in ISO-8859-1
// and thanks to user-side string manipulation it can be that a text mixes both.
// To convert the string this uses the same function as all text printing in the engine.
TArray<wchar_t> buildbuffer;
while (*in) buildbuffer.Push((wchar_t)GetCharFromString(in));
buildbuffer.Push(0);
return std::wstring(buildbuffer.Data());
}
static HANDLE StringHeap;
const SIZE_T STRING_HEAP_SIZE = 64*1024;
#endif

View file

@ -57,6 +57,9 @@
#define IGNORE_FORMAT_POST
#endif
#ifdef _WIN32
std::wstring WideString(const char *);
#endif
struct FStringData
{
@ -128,6 +131,12 @@ public:
FString (const char *copyStr);
FString (const char *copyStr, size_t copyLen);
FString (char oneChar);
// This is intentionally #ifdef'd. The only code which needs this is parts of the Windows backend that receive Unicode text from the system.
#ifdef _WIN32
explicit FString(const wchar_t *copyStr);
FString &operator = (const wchar_t *copyStr);
std::wstring WideString() const { return ::WideString(Chars); }
#endif
// Concatenation constructors
FString (const FString &head, const FString &tail);

View file

@ -55,6 +55,8 @@ int ListGetInt(VMVa_List &tags);
// This can handle both ISO 8859-1 and UTF-8, as well as mixed strings
// between both encodings, which may happen if inconsistent encoding is
// used between different files in a mod.
// The long term goal should be to convert all text to UTF-8 on loading and
// make this require pure UTF-8 input.
//
//==========================================================================
@ -66,6 +68,45 @@ int GetCharFromString(const uint8_t *&string)
if (z < 192)
{
// Handle Windows 1252 characters
if (z >= 128 && z < 160)
{
static const uint16_t map0x80_0x9f[] = {
0x20AC,
0x81 ,
0x201A,
0x0192,
0x201E,
0x2026,
0x2020,
0x2021,
0x02C6,
0x2030,
0x0160,
0x2039,
0x0152,
0x8d ,
0x017D,
0x8f ,
0x90 ,
0x2018,
0x2019,
0x201C,
0x201D,
0x2022,
0x2013,
0x2014,
0x02DC,
0x2122,
0x0161,
0x203A,
0x0153,
0x9d ,
0x017E,
0x0178,
};
return map0x80_0x9f[z - 128];
}
return z;
}
else if (z <= 223)

View file

@ -100,6 +100,7 @@ const char *GetVersionString();
// More stuff that needs to be different for derivatives.
#define GAMENAME "GZDoom"
#define WGAMENAME L"GZDoom"
#define GAMENAMELOWERCASE "gzdoom"
#define FORUM_URL "http://forum.zdoom.org/"
#define BUGS_FORUM_URL "http://forum.zdoom.org/viewforum.php?f=2"

View file

@ -287,10 +287,10 @@ void SystemBaseFrameBuffer::PositionWindow(bool fullscreen, bool initialcall)
if (!m_Fullscreen && fullscreen && !initialcall) SaveWindowedPos();
if (m_Monitor)
{
MONITORINFOEX mi;
MONITORINFOEXA mi;
mi.cbSize = sizeof mi;
if (GetMonitorInfo(HMONITOR(m_Monitor), &mi))
if (GetMonitorInfoA(HMONITOR(m_Monitor), &mi))
{
strcpy(m_displayDeviceNameBuffer, mi.szDevice);
m_displayDeviceName = m_displayDeviceNameBuffer;

View file

@ -173,7 +173,7 @@ bool FCDThread::Init ()
CD_WindowClass.style = CS_NOCLOSE;
CD_WindowClass.lpfnWndProc = CD_WndProc;
CD_WindowClass.hInstance = g_hInst;
CD_WindowClass.lpszClassName = GAMENAME " CD Player";
CD_WindowClass.lpszClassName = WGAMENAME " CD Player";
CD_WindowAtom = RegisterClass (&CD_WindowClass);
if (CD_WindowAtom == 0)
@ -181,7 +181,7 @@ bool FCDThread::Init ()
CD_Window = CreateWindow (
(LPCTSTR)(INT_PTR)(int)CD_WindowAtom,
GAMENAME " CD Player",
WGAMENAME " CD Player",
0,
0, 0, 10, 10,
NULL,
@ -263,12 +263,12 @@ DWORD FCDThread::Dispatch (DWORD method, DWORD parm1, DWORD parm2, DWORD parm3)
DWORD firstTrack, lastTrack, numTracks;
DWORD length;
DWORD openFlags;
char ident[32];
wchar_t ident[32];
switch (method)
{
case CDM_Init:
mciOpen.lpstrDeviceType = (LPCSTR)MCI_DEVTYPE_CD_AUDIO;
mciOpen.lpstrDeviceType = (LPCWSTR)MCI_DEVTYPE_CD_AUDIO;
openFlags = MCI_OPEN_SHAREABLE|MCI_OPEN_TYPE|MCI_OPEN_TYPE_ID|MCI_WAIT;
if ((signed)parm1 >= 0)
{
@ -411,7 +411,7 @@ DWORD FCDThread::Dispatch (DWORD method, DWORD parm1, DWORD parm2, DWORD parm3)
case CDM_GetMediaIdentity:
case CDM_GetMediaUPC:
char ident[32];
wchar_t ident[32];
infoParms.lpstrReturn = ident;
infoParms.dwRetSize = sizeof(ident);
@ -423,7 +423,7 @@ DWORD FCDThread::Dispatch (DWORD method, DWORD parm1, DWORD parm2, DWORD parm3)
}
else
{
return strtoul (ident, NULL, 0);
return wcstoul (ident, NULL, 0);
}
default:

View file

@ -397,7 +397,7 @@ DWORD *GetTopOfStack (void *top)
static HANDLE WriteMyMiniDump (void)
{
MINIDUMP_EXCEPTION_INFORMATION exceptor = { DbgThreadID, &CrashPointers, FALSE };
char dbghelpPath[MAX_PATH+12], *bs;
WCHAR dbghelpPath[MAX_PATH+12], *bs;
WRITEDUMP pMiniDumpWriteDump;
HANDLE file;
BOOL good = FALSE;
@ -405,17 +405,17 @@ static HANDLE WriteMyMiniDump (void)
// Make sure dbghelp.dll and MiniDumpWriteDump are available
// Try loading from the application directory first, then from the search path.
GetModuleFileName (NULL, dbghelpPath, MAX_PATH);
GetModuleFileNameW (NULL, dbghelpPath, MAX_PATH);
dbghelpPath[MAX_PATH] = 0;
bs = strrchr (dbghelpPath, '\\');
bs = wcsrchr (dbghelpPath, '\\');
if (bs != NULL)
{
strcpy (bs + 1, "dbghelp.dll");
dbghelp = LoadLibrary (dbghelpPath);
wcscpy (bs + 1, L"dbghelp.dll");
dbghelp = LoadLibraryW (dbghelpPath);
}
if (dbghelp == NULL)
{
dbghelp = LoadLibrary ("dbghelp.dll");
dbghelp = LoadLibraryA ("dbghelp.dll");
if (dbghelp == NULL)
{
NeedDbgHelp = true;
@ -852,7 +852,7 @@ HANDLE WriteTextReport ()
static void AddToolHelp (HANDLE file)
{
HMODULE kernel = GetModuleHandle ("kernel32.dll");
HMODULE kernel = GetModuleHandleA ("kernel32.dll");
if (kernel == NULL)
return;
@ -1251,7 +1251,7 @@ static void StackWalk (HANDLE file, void *dumpaddress, DWORD *topOfStack, DWORD
Writef (file, "\r\nCall trace:\r\n rip=%p <- Here it dies.\r\n", CrashAddress);
kernel = GetModuleHandle("kernel32.dll");
kernel = GetModuleHandleA("kernel32.dll");
if (kernel == NULL || NULL == (RtlLookupFunctionEntry =
(RTLLOOKUPFUNCTIONENTRY)GetProcAddress(kernel, "RtlLookupFunctionEntry")))
{
@ -1391,18 +1391,18 @@ static void DumpBytes (HANDLE file, uint8_t *address)
static HANDLE CreateTempFile ()
{
char temppath[MAX_PATH-13];
char tempname[MAX_PATH];
if (!GetTempPath (sizeof(temppath), temppath))
WCHAR temppath[MAX_PATH-13];
WCHAR tempname[MAX_PATH];
if (!GetTempPathW (countof(temppath), temppath))
{
temppath[0] = '.';
temppath[1] = '\0';
}
if (!GetTempFileName (temppath, "zdo", 0, tempname))
if (!GetTempFileNameW (temppath, L"zdo", 0, tempname))
{
return INVALID_HANDLE_VALUE;
}
return CreateFile (tempname, GENERIC_WRITE|GENERIC_READ, 0, NULL, CREATE_ALWAYS,
return CreateFileW (tempname, GENERIC_WRITE|GENERIC_READ, 0, NULL, CREATE_ALWAYS,
FILE_ATTRIBUTE_TEMPORARY|FILE_FLAG_DELETE_ON_CLOSE|FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
}
@ -1939,7 +1939,7 @@ static INT_PTR CALLBACK OverviewDlgProc (HWND hDlg, UINT message, WPARAM wParam,
{
if (link->msg == WM_LBUTTONDOWN)
{
ShellExecute (NULL, "open", BUGS_FORUM_URL, NULL, NULL, 0);
ShellExecuteA (NULL, "open", BUGS_FORUM_URL, NULL, NULL, 0);
SetWindowLongPtr (hDlg, DWLP_MSGRESULT, 1);
return TRUE;
}
@ -1965,8 +1965,8 @@ static INT_PTR CALLBACK OverviewDlgProc (HWND hDlg, UINT message, WPARAM wParam,
static INT_PTR CALLBACK CrashDlgProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
static CHAR overview[] = "Overview";
static CHAR details[] = "Details";
static WCHAR overview[] = L"Overview";
static WCHAR details[] = L"Details";
HWND edit;
TCITEM tcitem;
RECT tabrect, tcrect;
@ -1987,14 +1987,14 @@ static INT_PTR CALLBACK CrashDlgProc (HWND hDlg, UINT message, WPARAM wParam, LP
// dialog template, and the resultant window is stored as the lParam for
// the corresponding tab.
tcitem.pszText = overview;
tcitem.lParam = (LPARAM)CreateDialogParam (g_hInst, MAKEINTRESOURCE(IDD_CRASHOVERVIEW), hDlg, OverviewDlgProc, (LPARAM)edit);
tcitem.lParam = (LPARAM)CreateDialogParamW (g_hInst, MAKEINTRESOURCE(IDD_CRASHOVERVIEW), hDlg, OverviewDlgProc, (LPARAM)edit);
TabCtrl_InsertItem (edit, 0, &tcitem);
TabCtrl_GetItemRect (edit, 0, &tabrect);
SetWindowPos ((HWND)tcitem.lParam, HWND_TOP, tcrect.left + 3, tcrect.top + tabrect.bottom + 3,
tcrect.right - tcrect.left - 8, tcrect.bottom - tcrect.top - tabrect.bottom - 8, 0);
tcitem.pszText = details;
tcitem.lParam = (LPARAM)CreateDialogParam (g_hInst, MAKEINTRESOURCE(IDD_CRASHDETAILS), hDlg, DetailsDlgProc, (LPARAM)edit);
tcitem.lParam = (LPARAM)CreateDialogParamW (g_hInst, MAKEINTRESOURCE(IDD_CRASHDETAILS), hDlg, DetailsDlgProc, (LPARAM)edit);
TabCtrl_InsertItem (edit, 1, &tcitem);
SetWindowPos ((HWND)tcitem.lParam, HWND_TOP, tcrect.left + 3, tcrect.top + tabrect.bottom + 3,
tcrect.right - tcrect.left - 8, tcrect.bottom - tcrect.top - tabrect.bottom - 8, 0);
@ -2083,7 +2083,7 @@ static INT_PTR CALLBACK DetailsDlgProc (HWND hDlg, UINT message, WPARAM wParam,
SendMessage (ctrl, LB_RESETCONTENT, 0, 0);
for (i = 0; i < NumFiles; ++i)
{
SendMessage (ctrl, LB_ADDSTRING, 0, (LPARAM)TarFiles[i].Filename);
SendMessageA (ctrl, LB_ADDSTRING, 0, (LPARAM)TarFiles[i].Filename);
}
if (j == LB_ERR || j >= i) j = 0;
SendMessage (ctrl, LB_SETCURSEL, j, 0);
@ -2258,7 +2258,7 @@ static void SetEditControl (HWND edit, HWND sizedisplay, int filenum)
{
mysnprintf (sizebuf, countof(sizebuf), "(%lu KB)", size/1024);
}
SetWindowText (sizedisplay, sizebuf);
SetWindowTextA (sizedisplay, sizebuf);
SetWindowLongPtr (edit, GWLP_USERDATA, filenum);
@ -3243,21 +3243,21 @@ static void SaveReport (HANDLE file)
sizeof(ofn)
#endif
, };
char filename[256];
WCHAR filename[256];
ofn.lpstrFilter = "Zip file (*.zip)\0*.zip\0";
strcpy (filename, "CrashReport.zip");
ofn.lpstrFilter = L"Zip file (*.zip)\0*.zip\0";
wcscpy (filename, L"CrashReport.zip");
ofn.lpstrFile = filename;
ofn.nMaxFile = sizeof(filename);
ofn.nMaxFile = countof(filename);
while (GetSaveFileName (&ofn))
while (GetSaveFileNameW (&ofn))
{
HANDLE ofile = CreateFile (ofn.lpstrFile, GENERIC_WRITE, 0, NULL,
HANDLE ofile = CreateFileW (ofn.lpstrFile, GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_SEQUENTIAL_SCAN,
NULL);
if (ofile == INVALID_HANDLE_VALUE)
{
if (MessageBox (NULL, "Could not open the crash report file",
if (MessageBoxA (NULL, "Could not open the crash report file",
"Save As failed", MB_RETRYCANCEL) == IDRETRY)
{
continue;
@ -3306,7 +3306,7 @@ void DisplayCrashLog ()
"detailed information about the crash.\n"
"\nThis is all that is available:\n\nCode=XXXXXXXX\nAddr=XXXXXXXX";
mysnprintf (ohPoo + countof(ohPoo) - 23, 23, "%08lX\nAddr=%p", CrashCode, CrashAddress);
MessageBox (NULL, ohPoo, GAMENAME" Very Fatal Error", MB_OK|MB_ICONSTOP);
MessageBoxA (NULL, ohPoo, GAMENAME" Very Fatal Error", MB_OK|MB_ICONSTOP);
if (WinHlp32 != NULL)
{
FreeLibrary (WinHlp32);
@ -3314,7 +3314,7 @@ void DisplayCrashLog ()
}
else
{
HMODULE uxtheme = LoadLibrary ("uxtheme.dll");
HMODULE uxtheme = LoadLibraryA ("uxtheme.dll");
if (uxtheme != NULL)
{
pEnableThemeDialogTexture = (HRESULT (__stdcall *)(HWND,DWORD))GetProcAddress (uxtheme, "EnableThemeDialogTexture");

View file

@ -553,7 +553,7 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
if (message == WM_WTSSESSION_CHANGE && lParam == (LPARAM)SessionID)
{
#ifdef _DEBUG
OutputDebugString ("SessionID matched\n");
OutputDebugStringA ("SessionID matched\n");
#endif
// When using fast user switching, XP will lock a session before
// disconnecting it, and the session will be unlocked before reconnecting it.
@ -601,7 +601,7 @@ LRESULT CALLBACK WndProc (HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
#ifdef _DEBUG
char foo[256];
mysnprintf (foo, countof(foo), "Session Change: %ld %d\n", lParam, wParam);
OutputDebugString (foo);
OutputDebugStringA (foo);
#endif
}
break;
@ -640,7 +640,7 @@ bool I_InitInput (void *hwnd)
FindRawInputFunctions();
// Try for DirectInput 8 first, then DirectInput 3 for NT 4's benefit.
DInputDLL = LoadLibrary("dinput8.dll");
DInputDLL = LoadLibraryA("dinput8.dll");
if (DInputDLL != NULL)
{
typedef HRESULT (WINAPI *blah)(HINSTANCE, DWORD, REFIID, LPVOID *, LPUNKNOWN);
@ -666,7 +666,7 @@ bool I_InitInput (void *hwnd)
{
FreeLibrary(DInputDLL);
}
DInputDLL = LoadLibrary ("dinput.dll");
DInputDLL = LoadLibraryA ("dinput.dll");
if (DInputDLL == NULL)
{
I_FatalError ("Could not load dinput.dll: %08lx", GetLastError());
@ -967,7 +967,7 @@ static void FindRawInputFunctions()
{
if (!norawinput)
{
HMODULE user32 = GetModuleHandle("user32.dll");
HMODULE user32 = GetModuleHandleA("user32.dll");
if (user32 == NULL)
{

View file

@ -73,6 +73,7 @@
#include "s_sound.h"
#include "vm.h"
#include "i_system.h"
#include "gstrings.h"
#include "stats.h"
#include "st_start.h"
@ -143,10 +144,7 @@ FModule User32Module{"User32"};
namespace OptWin32 {
#define DYN_WIN32_SYM(x) decltype(x) x{#x}
DYN_WIN32_SYM(SHGetFolderPathA);
DYN_WIN32_SYM(SHGetKnownFolderPath);
DYN_WIN32_SYM(GetLongPathNameA);
DYN_WIN32_SYM(GetMonitorInfoA);
#undef DYN_WIN32_SYM
} // namespace OptWin32
@ -422,7 +420,6 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
HBRUSH hbr;
HGDIOBJ oldfont;
RECT rect;
int titlelen;
SIZE size;
LOGFONT lf;
TEXTMETRIC tm;
@ -440,7 +437,7 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
lf.lfCharSet = ANSI_CHARSET;
lf.lfWeight = FW_BOLD;
lf.lfPitchAndFamily = VARIABLE_PITCH | FF_ROMAN;
strcpy (lf.lfFaceName, "Trebuchet MS");
wcscpy (lf.lfFaceName, L"Trebuchet MS");
GameTitleFont = CreateFontIndirect (&lf);
oldfont = SelectObject (hdc, GetStockObject (DEFAULT_GUI_FONT));
@ -459,7 +456,7 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
SelectObject (hdc, oldfont);
// Create log read-only edit control
view = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "RichEdit20W", NULL,
view = CreateWindowExW (WS_EX_NOPARENTNOTIFY, L"RichEdit20W", nullptr,
WS_CHILD | WS_VISIBLE | WS_VSCROLL |
ES_LEFT | ES_MULTILINE | WS_CLIPSIBLINGS,
0, 0, 0, 0,
@ -489,8 +486,8 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
ConWindow = view;
ReleaseDC (hWnd, hdc);
view = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, hWnd, NULL, inst, NULL);
if (view == NULL)
view = CreateWindowExW (WS_EX_NOPARENTNOTIFY, L"STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, hWnd, nullptr, inst, nullptr);
if (view == nullptr)
{
return -1;
}
@ -526,14 +523,14 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
// Calculate width of the title string.
SetTextAlign (drawitem->hDC, TA_TOP);
oldfont = SelectObject (drawitem->hDC, GameTitleFont != NULL ? GameTitleFont : (HFONT)GetStockObject (DEFAULT_GUI_FONT));
titlelen = (int)DoomStartupInfo.Name.Len();
GetTextExtentPoint32 (drawitem->hDC, DoomStartupInfo.Name, titlelen, &size);
auto widename = DoomStartupInfo.Name.WideString();
GetTextExtentPoint32W (drawitem->hDC, widename.c_str(), (int)widename.length(), &size);
// Draw the title.
c = (const PalEntry *)&DoomStartupInfo.FgColor;
SetTextColor (drawitem->hDC, RGB(c->r,c->g,c->b));
SetBkMode (drawitem->hDC, TRANSPARENT);
TextOut (drawitem->hDC, rect.left + (rect.right - rect.left - size.cx) / 2, 2, DoomStartupInfo.Name, titlelen);
TextOutW (drawitem->hDC, rect.left + (rect.right - rect.left - size.cx) / 2, 2, widename.c_str(), (int)widename.length());
SelectObject (drawitem->hDC, oldfont);
return TRUE;
}
@ -555,12 +552,12 @@ LRESULT CALLBACK LConProc (HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
// where the command prompt would have been in DOS.
if (GameTitleWindow == NULL)
{
static const char QuitText[] = "Press any key or click anywhere in the window to quit.";
auto quitmsg = WideString(GStrings("TXT_QUITENDOOM"));
SetTextColor (drawitem->hDC, RGB(240,240,240));
SetBkMode (drawitem->hDC, TRANSPARENT);
oldfont = SelectObject (drawitem->hDC, (HFONT)GetStockObject (DEFAULT_GUI_FONT));
TextOut (drawitem->hDC, 3, drawitem->rcItem.bottom - DefaultGUIFontHeight - 3, QuitText, countof(QuitText)-1);
TextOutW (drawitem->hDC, 3, drawitem->rcItem.bottom - DefaultGUIFontHeight - 3, quitmsg.c_str(), (int)quitmsg.length());
SelectObject (drawitem->hDC, oldfont);
}
return TRUE;
@ -714,12 +711,13 @@ void RestoreConView()
void ShowErrorPane(const char *text)
{
if (Window == NULL || ConWindow == NULL)
auto widetext = WideString(text);
if (Window == nullptr || ConWindow == nullptr)
{
if (text != NULL)
{
MessageBox (Window, text,
GAMESIG " Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL);
MessageBoxW (Window, widetext.c_str(),
WGAMENAME " Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL);
}
return;
}
@ -730,10 +728,10 @@ void ShowErrorPane(const char *text)
}
if (text != NULL)
{
char caption[100];
mysnprintf(caption, countof(caption), "Fatal Error - " GAMESIG " %s " X64 " (%s)", GetVersionString(), GetGitTime());
SetWindowText (Window, caption);
ErrorIcon = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, Window, NULL, g_hInst, NULL);
FStringf caption("Fatal Error - " GAMENAME " %s " X64 " (%s)", GetVersionString(), GetGitTime());
auto wcaption = caption.WideString();
SetWindowTextW (Window, wcaption.c_str());
ErrorIcon = CreateWindowExW (WS_EX_NOPARENTNOTIFY, L"STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, Window, NULL, g_hInst, NULL);
if (ErrorIcon != NULL)
{
SetWindowLong (ErrorIcon, GWL_ID, IDC_ICONPIC);
@ -768,21 +766,21 @@ void ShowErrorPane(const char *text)
paraformat.dwMask = PFM_STARTINDENT | PFM_OFFSETINDENT | PFM_RIGHTINDENT;
paraformat.dxStartIndent = paraformat.dxOffset = paraformat.dxRightIndent = 120;
SendMessage (ConWindow, EM_SETPARAFORMAT, 0, (LPARAM)&paraformat);
SendMessage (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)"\n");
SendMessageW (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)"\n");
// Find out where the error lines start for the error icon display control.
SendMessage (ConWindow, EM_EXGETSEL, 0, (LPARAM)&end);
ErrorIconChar = end.cpMax;
// Now start adding the actual error message.
SendMessage (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)"Execution could not continue.\n\n");
SendMessageW (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)L"Execution could not continue.\n\n");
// Restore old charformat but with light yellow text.
oldformat.crTextColor = RGB(255,255,170);
SendMessage (ConWindow, EM_SETCHARFORMAT, SCF_SELECTION, (LPARAM)&oldformat);
// Add the error text.
SendMessage (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)text);
SendMessageW (ConWindow, EM_REPLACESEL, FALSE, (LPARAM)widetext.c_str());
// Make sure the error text is not scrolled below the window.
SendMessage (ConWindow, EM_LINESCROLL, 0, SendMessage (ConWindow, EM_GETLINECOUNT, 0, 0));
@ -798,8 +796,7 @@ void ShowErrorPane(const char *text)
{
if (bRet == -1)
{
MessageBox (Window, text,
GAMESIG " Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL);
MessageBoxW (Window, widetext.c_str(), WGAMENAME " Fatal Error", MB_OK|MB_ICONSTOP|MB_TASKMODAL);
return;
}
else if (!IsDialogMessage (ErrorPane, &msg))
@ -847,7 +844,7 @@ void DoMain (HINSTANCE hInstance)
// Under XP, get our session ID so we can know when the user changes/locks sessions.
// Since we need to remain binary compatible with older versions of Windows, we
// need to extract the ProcessIdToSessionId function from kernel32.dll manually.
HMODULE kernel = GetModuleHandle ("kernel32.dll");
HMODULE kernel = GetModuleHandleA ("kernel32.dll");
if (Args->CheckParm("-stdout"))
{
@ -917,23 +914,19 @@ void DoMain (HINSTANCE hInstance)
atterm (I_Quit);
// Figure out what directory the program resides in.
char progbuff[1024];
if (GetModuleFileName(nullptr, progbuff, sizeof progbuff) == 0)
WCHAR progbuff[1024];
if (GetModuleFileNameW(nullptr, progbuff, sizeof progbuff) == 0)
{
I_FatalError("Could not determine program location.");
}
progbuff[1023] = '\0';
char *program = progbuff;
progdir = program;
program = progdir.LockBuffer();
if (char *lastsep = strrchr(program, '\\'))
if (auto lastsep = wcsrchr(progbuff, '\\'))
{
lastsep[1] = '\0';
}
FixPathSeperator(program);
progdir.Truncate((long)strlen(program));
progdir.UnlockBuffer();
progdir = progbuff;
FixPathSeperator(progdir);
HDC screenDC = GetDC(0);
int dpi = GetDeviceCaps(screenDC, LOGPIXELSX);
@ -971,12 +964,12 @@ void DoMain (HINSTANCE hInstance)
I_FatalError ("Could not register window class");
/* create window */
char caption[100];
mysnprintf(caption, countof(caption), "" GAMESIG " %s " X64 " (%s)", GetVersionString(), GetGitTime());
FStringf caption("" GAMESIG " %s " X64 " (%s)", GetVersionString(), GetGitTime());
std::wstring wcaption = caption.WideString();
Window = CreateWindowEx(
WS_EX_APPWINDOW,
(LPCTSTR)WinClassName,
(LPCTSTR)caption,
wcaption.c_str(),
WS_OVERLAPPEDWINDOW | WS_VISIBLE | WS_CLIPCHILDREN,
x, y, width, height,
(HWND) NULL,
@ -1273,7 +1266,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
InitCommonControls (); // Load some needed controls and be pretty under XP
// We need to load riched20.dll so that we can create the control.
if (NULL == LoadLibrary ("riched20.dll"))
if (NULL == LoadLibraryA ("riched20.dll"))
{
// This should only happen on basic Windows 95 installations, but since we
// don't support Windows 95, we have no obligation to provide assistance in
@ -1357,12 +1350,15 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE nothing, LPSTR cmdline, int n
// each platform has its own specific version of this function.
void I_SetWindowTitle(const char* caption)
{
if (caption)
SetWindowText(Window, (LPCTSTR)caption);
std::wstring widecaption;
if (!caption)
{
FStringf default_caption("" GAMENAME " %s " X64 " (%s)", GetVersionString(), GetGitTime());
widecaption = default_caption.WideString();
}
else
{
char default_caption[100];
mysnprintf(default_caption, countof(default_caption), "" GAMESIG " %s " X64 " (%s)", GetVersionString(), GetGitTime());
SetWindowText(Window, default_caption);
widecaption = WideString(caption);
}
SetWindowText(Window, widecaption.c_str());
}

View file

@ -68,15 +68,14 @@ bool UseKnownFolders()
// of the program. (e.g. Somebody could add write access while the
// program is running.)
static INTBOOL iswritable = -1;
FString testpath;
HANDLE file;
if (iswritable >= 0)
{
return !iswritable;
}
testpath << progdir << "writest";
file = CreateFile(testpath, GENERIC_READ | GENERIC_WRITE, 0, NULL,
std::wstring testpath = progdir.WideString() + L"writest";
file = CreateFile(testpath.c_str(), GENERIC_READ | GENERIC_WRITE, 0, NULL,
CREATE_ALWAYS,
FILE_ATTRIBUTE_TEMPORARY | FILE_FLAG_DELETE_ON_CLOSE, NULL);
if (file != INVALID_HANDLE_VALUE)
@ -102,19 +101,14 @@ bool UseKnownFolders()
bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create, FString &path)
{
using OptWin32::SHGetFolderPathA;
using OptWin32::SHGetKnownFolderPath;
char pathstr[MAX_PATH];
WCHAR pathstr[MAX_PATH];
// SHGetKnownFolderPath knows about more folders than SHGetFolderPath, but is
// new to Vista, hence the reason we support both.
if (!SHGetKnownFolderPath)
{
// NT4 doesn't even have this function.
if (!SHGetFolderPathA)
return false;
if (shell_folder < 0)
{ // Not supported by SHGetFolderPath
return false;
@ -123,7 +117,7 @@ bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create
{
shell_folder |= CSIDL_FLAG_CREATE;
}
if (FAILED(SHGetFolderPathA(NULL, shell_folder, NULL, 0, pathstr)))
if (FAILED(SHGetFolderPathW(NULL, shell_folder, NULL, 0, pathstr)))
{
return false;
}
@ -137,18 +131,9 @@ bool GetKnownFolder(int shell_folder, REFKNOWNFOLDERID known_folder, bool create
{
return false;
}
// FIXME: Support Unicode, at least for filenames. This function
// has no MBCS equivalent, so we have to convert it since we don't
// support Unicode. :(
bool converted = false;
if (WideCharToMultiByte(GetACP(), WC_NO_BEST_FIT_CHARS, wpath, -1,
pathstr, countof(pathstr), NULL, NULL) > 0)
{
path = pathstr;
converted = true;
}
path = wpath;
CoTaskMemFree(wpath);
return converted;
return true;
}
}
@ -279,14 +264,14 @@ FString M_GetConfigPath(bool for_reading)
{
// Is it valid for a user name to have slashes?
// Check for them and substitute just in case.
char *probe = uname;
auto probe = uname;
while (*probe != 0)
{
if (*probe == '\\' || *probe == '/')
*probe = '_';
++probe;
}
path << GAMENAMELOWERCASE "-" << uname << ".ini";
path << GAMENAMELOWERCASE "-" << FString(uname) << ".ini";
}
else
{ // Couldn't get user name, so just use zdoom.ini

View file

@ -285,10 +285,10 @@ static void SubsetLanguageIDs(LCID id, LCTYPE type, int idx)
LCID langid;
char *idp;
if (!GetLocaleInfo(id, type, buf, 8))
if (!GetLocaleInfoA(id, type, buf, 8))
return;
langid = MAKELCID(strtoul(buf, NULL, 16), SORT_DEFAULT);
if (!GetLocaleInfo(langid, LOCALE_SABBREVLANGNAME, buf, 8))
if (!GetLocaleInfoA(langid, LOCALE_SABBREVLANGNAME, buf, 8))
return;
idp = (char *)(&LanguageIDs[idx]);
memset (idp, 0, 4);
@ -444,7 +444,7 @@ void I_FatalError(const char *error, ...)
va_start(argptr, error);
myvsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
va_end(argptr);
OutputDebugString(errortext);
OutputDebugStringA(errortext);
// Record error to log (if logging)
if (Logfile)
@ -480,7 +480,7 @@ void I_Error(const char *error, ...)
va_start(argptr, error);
myvsnprintf(errortext, MAX_ERRORTEXT, error, argptr);
va_end(argptr);
OutputDebugString(errortext);
OutputDebugStringA(errortext);
throw CRecoverableError(errortext);
}
@ -768,7 +768,7 @@ static void SetQueryIWad(HWND dialog)
if (!query && queryiwad)
{
MessageBox(dialog,
MessageBoxA(dialog,
"You have chosen not to show this dialog box in the future.\n"
"If you wish to see it again, hold down SHIFT while starting " GAMENAME ".",
"Don't ask me this again",
@ -796,12 +796,14 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
case WM_INITDIALOG:
// Add our program name to the window title
{
TCHAR label[256];
WCHAR label[256];
FString newlabel;
GetWindowText(hDlg, label, countof(label));
newlabel.Format(GAMESIG " %s: %s", GetVersionString(), label);
SetWindowText(hDlg, newlabel.GetChars());
GetWindowTextW(hDlg, label, countof(label));
FString alabel(label);
newlabel.Format(GAMESIG " %s: %s", GetVersionString(), alabel.GetChars());
auto wlabel = newlabel.WideString();
SetWindowTextW(hDlg, wlabel.c_str());
}
// [SP] Upstreamed from Zandronum
@ -818,20 +820,20 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
// Set up our version string.
sprintf(szString, "Version %s.", GetVersionString());
SetDlgItemText (hDlg, IDC_WELCOME_VERSION, szString);
SetDlgItemTextA (hDlg, IDC_WELCOME_VERSION, szString);
// Populate the list with all the IWADs found
ctrl = GetDlgItem(hDlg, IDC_IWADLIST);
for (i = 0; i < NumWads; i++)
{
FString work;
const char *filepart = strrchr(WadList[i].Path, '/');
if (filepart == NULL)
filepart = WadList[i].Path;
else
filepart++;
work.Format("%s (%s)", WadList[i].Name.GetChars(), filepart);
SendMessage(ctrl, LB_ADDSTRING, 0, (LPARAM)work.GetChars());
FStringf work("%s (%s)", WadList[i].Name.GetChars(), filepart);
std::wstring wide = work.WideString();
SendMessage(ctrl, LB_ADDSTRING, 0, (LPARAM)wide.c_str());
SendMessage(ctrl, LB_SETITEMDATA, i, (LPARAM)i);
}
SendMessage(ctrl, LB_SETCURSEL, DefaultWad, 0);
@ -1177,7 +1179,7 @@ bool I_WriteIniFailed()
);
errortext.Format ("The config file %s could not be written:\n%s", GameConfig->GetPathName(), lpMsgBuf);
LocalFree (lpMsgBuf);
return MessageBox(Window, errortext.GetChars(), GAMENAME " configuration not saved", MB_ICONEXCLAMATION | MB_RETRYCANCEL) == IDRETRY;
return MessageBoxA(Window, errortext.GetChars(), GAMENAME " configuration not saved", MB_ICONEXCLAMATION | MB_RETRYCANCEL) == IDRETRY;
}
//==========================================================================
@ -1188,9 +1190,13 @@ bool I_WriteIniFailed()
//
//==========================================================================
void *I_FindFirst(const char *filespec, findstate_t *fileinfo)
{
return FindFirstFileA(filespec, (LPWIN32_FIND_DATAA)fileinfo);
static_assert(sizeof(WIN32_FIND_DATAW) == sizeof(fileinfo->FindData), "Findata size mismatch");
auto widespec = WideString(filespec);
fileinfo->UTF8Name = "";
return FindFirstFileW(widespec.c_str(), (LPWIN32_FIND_DATAW)&fileinfo->FindData);
}
//==========================================================================
@ -1203,7 +1209,8 @@ void *I_FindFirst(const char *filespec, findstate_t *fileinfo)
int I_FindNext(void *handle, findstate_t *fileinfo)
{
return !FindNextFileA((HANDLE)handle, (LPWIN32_FIND_DATAA)fileinfo);
fileinfo->UTF8Name = "";
return !FindNextFileW((HANDLE)handle, (LPWIN32_FIND_DATAW)&fileinfo->FindData);
}
//==========================================================================
@ -1219,6 +1226,20 @@ int I_FindClose(void *handle)
return FindClose((HANDLE)handle);
}
//==========================================================================
//
// I_FindName
//
// Returns the name for an entry
//
//==========================================================================
const char *I_FindName(findstate_t *fileinfo)
{
if (fileinfo->UTF8Name.IsEmpty()) fileinfo->UTF8Name = fileinfo->FindData.Name;
return fileinfo->UTF8Name.GetChars();
}
//==========================================================================
//
// QueryPathKey
@ -1227,26 +1248,23 @@ int I_FindClose(void *handle)
//
//==========================================================================
static bool QueryPathKey(HKEY key, const char *keypath, const char *valname, FString &value)
static bool QueryPathKey(HKEY key, const wchar_t *keypath, const wchar_t *valname, FString &value)
{
HKEY pathkey;
DWORD pathtype;
DWORD pathlen;
LONG res;
value = "";
if(ERROR_SUCCESS == RegOpenKeyEx(key, keypath, 0, KEY_QUERY_VALUE, &pathkey))
{
if (ERROR_SUCCESS == RegQueryValueEx(pathkey, valname, 0, &pathtype, NULL, &pathlen) &&
pathtype == REG_SZ && pathlen != 0)
{
// Don't include terminating null in count
char *chars = value.LockNewBuffer(pathlen - 1);
res = RegQueryValueEx(pathkey, valname, 0, NULL, (LPBYTE)chars, &pathlen);
value.UnlockBuffer();
if (res != ERROR_SUCCESS)
{
value = "";
}
TArray<wchar_t> chars(pathlen + 1, true);
res = RegQueryValueEx(pathkey, valname, 0, NULL, (LPBYTE)chars.Data(), &pathlen);
if (res == ERROR_SUCCESS) value = FString(chars.Data());
}
RegCloseKey(pathkey);
}
@ -1268,35 +1286,35 @@ TArray<FString> I_GetGogPaths()
{
TArray<FString> result;
FString path;
FString gamepath;
std::wstring gamepath;
#ifdef _WIN64
FString gogregistrypath = "Software\\Wow6432Node\\GOG.com\\Games";
std::wstring gogregistrypath = L"Software\\Wow6432Node\\GOG.com\\Games";
#else
// If a 32-bit ZDoom runs on a 64-bit Windows, this will be transparently and
// automatically redirected to the Wow6432Node address instead, so this address
// should be safe to use in all cases.
FString gogregistrypath = "Software\\GOG.com\\Games";
std::wstring gogregistrypath = "Software\\GOG.com\\Games";
#endif
// Look for Ultimate Doom
gamepath = gogregistrypath + "\\1435827232";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.GetChars(), "Path", path))
gamepath = gogregistrypath + L"\\1435827232";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.c_str(), L"Path", path))
{
result.Push(path); // directly in install folder
}
// Look for Doom II
gamepath = gogregistrypath + "\\1435848814";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.GetChars(), "Path", path))
gamepath = gogregistrypath + L"\\1435848814";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.c_str(), L"Path", path))
{
result.Push(path + "/doom2"); // in a subdirectory
// If direct support for the Master Levels is ever added, they are in path + /master/wads
}
// Look for Final Doom
gamepath = gogregistrypath + "\\1435848742";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.GetChars(), "Path", path))
gamepath = gogregistrypath + L"\\1435848742";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.c_str(), L"Path", path))
{
// in subdirectories
result.Push(path + "/TNT");
@ -1304,15 +1322,15 @@ TArray<FString> I_GetGogPaths()
}
// Look for Doom 3: BFG Edition
gamepath = gogregistrypath + "\\1135892318";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.GetChars(), "Path", path))
gamepath = gogregistrypath + L"\\1135892318";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.c_str(), L"Path", path))
{
result.Push(path + "/base/wads"); // in a subdirectory
}
// Look for Strife: Veteran Edition
gamepath = gogregistrypath + "\\1432899949";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.GetChars(), "Path", path))
gamepath = gogregistrypath + L"\\1432899949";
if (QueryPathKey(HKEY_LOCAL_MACHINE, gamepath.c_str(), L"Path", path))
{
result.Push(path); // directly in install folder
}
@ -1346,9 +1364,9 @@ TArray<FString> I_GetSteamPath()
FString path;
if (!QueryPathKey(HKEY_CURRENT_USER, "Software\\Valve\\Steam", "SteamPath", path))
if (!QueryPathKey(HKEY_CURRENT_USER, L"Software\\Valve\\Steam", L"SteamPath", path))
{
if (!QueryPathKey(HKEY_LOCAL_MACHINE, "Software\\Valve\\Steam", "InstallPath", path))
if (!QueryPathKey(HKEY_LOCAL_MACHINE, L"Software\\Valve\\Steam", L"InstallPath", path))
return result;
}
path += "/SteamApps/common/";
@ -1375,7 +1393,7 @@ unsigned int I_MakeRNGSeed()
// If RtlGenRandom is available, use that to avoid increasing the
// working set by pulling in all of the crytographic API.
HMODULE advapi = GetModuleHandle("advapi32.dll");
HMODULE advapi = GetModuleHandleA("advapi32.dll");
if (advapi != NULL)
{
BOOLEAN (APIENTRY *RtlGenRandom)(void *, ULONG) =
@ -1414,28 +1432,21 @@ unsigned int I_MakeRNGSeed()
//
//==========================================================================
FString I_GetLongPathName(FString shortpath)
FString I_GetLongPathName(const FString &shortpath)
{
using OptWin32::GetLongPathNameA;
// Doesn't exist on NT4
if (!GetLongPathNameA)
return shortpath;
DWORD buffsize = GetLongPathNameA(shortpath.GetChars(), NULL, 0);
std::wstring wshortpath = shortpath.WideString();
DWORD buffsize = GetLongPathNameW(wshortpath.c_str(), nullptr, 0);
if (buffsize == 0)
{ // nothing to change (it doesn't exist, maybe?)
return shortpath;
}
TCHAR *buff = new TCHAR[buffsize];
DWORD buffsize2 = GetLongPathNameA(shortpath.GetChars(), buff, buffsize);
TArray<WCHAR> buff(buffsize, true);
DWORD buffsize2 = GetLongPathNameW(wshortpath.c_str(), buff.Data(), buffsize);
if (buffsize2 >= buffsize)
{ // Failure! Just return the short path
delete[] buff;
return shortpath;
}
FString longpath(buff, buffsize2);
delete[] buff;
FString longpath(buff.Data());
return longpath;
}

View file

@ -137,7 +137,7 @@ typedef long WLONG_PTR;
#endif
// Wrapper for GetLongPathName
FString I_GetLongPathName(FString shortpath);
FString I_GetLongPathName(const FString &shortpath);
// Directory searching routines
@ -152,12 +152,17 @@ FString I_GetLongPathName(FString shortpath);
struct findstate_t
{
private:
struct WinData
{
uint32_t Attribs;
uint32_t Times[3 * 2];
uint32_t Size[2];
uint32_t Reserved[2];
char Name[MAX_PATH];
char AltName[14];
wchar_t Name[MAX_PATH];
wchar_t AltName[14];
};
WinData FindData;
FString UTF8Name;
friend void *I_FindFirst(const char *filespec, findstate_t *fileinfo);
friend int I_FindNext(void *handle, findstate_t *fileinfo);
@ -169,13 +174,10 @@ void *I_FindFirst (const char *filespec, findstate_t *fileinfo);
int I_FindNext (void *handle, findstate_t *fileinfo);
int I_FindClose (void *handle);
inline const char *I_FindName(findstate_t *fileinfo)
{
return fileinfo->Name;
}
const char *I_FindName(findstate_t *fileinfo);
inline int I_FindAttr(findstate_t *fileinfo)
{
return fileinfo->Attribs;
return fileinfo->FindData.Attribs;
}
#define FA_RDONLY 0x00000001

View file

@ -9,15 +9,10 @@
#include "i_module.h"
extern FModule Kernel32Module;
extern FModule Shell32Module;
extern FModule User32Module;
namespace OptWin32 {
extern TOptProc<Shell32Module, HRESULT(WINAPI*)(HWND, int, HANDLE, DWORD, LPTSTR)> SHGetFolderPathA;
extern TOptProc<Shell32Module, HRESULT(WINAPI*)(REFKNOWNFOLDERID, DWORD, HANDLE, PWSTR *)> SHGetKnownFolderPath;
extern TOptProc<Kernel32Module, DWORD (WINAPI*)(LPCTSTR, LPTSTR, DWORD)> GetLongPathNameA;
extern TOptProc<User32Module, BOOL(WINAPI*)(HMONITOR, LPMONITORINFO)> GetMonitorInfoA;
} // namespace OptWin32

View file

@ -400,7 +400,8 @@ void FBasicStartupScreen::NetInit(const char *message, int numplayers)
{
HWND ctl;
SetDlgItemText (NetStartPane, IDC_NETSTARTMESSAGE, message);
std::wstring wmessage = WideString(message);
SetDlgItemTextW (NetStartPane, IDC_NETSTARTMESSAGE, wmessage.c_str());
ctl = GetDlgItem (NetStartPane, IDC_NETSTARTPROGRESS);
if (numplayers == 0)
@ -416,7 +417,7 @@ void FBasicStartupScreen::NetInit(const char *message, int numplayers)
// If we don't set the PBS_MARQUEE style, then the marquee will never show up.
SetWindowLong (ctl, GWL_STYLE, GetWindowLong (ctl, GWL_STYLE) | PBS_MARQUEE);
}
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, "");
SetDlgItemTextW (NetStartPane, IDC_NETSTARTCOUNT, L"");
}
else
{
@ -429,7 +430,7 @@ void FBasicStartupScreen::NetInit(const char *message, int numplayers)
if (numplayers == 1)
{
SendMessage (ctl, PBM_SETPOS, 1, 0);
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, "");
SetDlgItemTextW (NetStartPane, IDC_NETSTARTCOUNT, L"");
}
}
}
@ -510,7 +511,7 @@ void FBasicStartupScreen :: NetProgress(int count)
char buf[16];
mysnprintf (buf, countof(buf), "%d/%d", NetCurPos, NetMaxPos);
SetDlgItemText (NetStartPane, IDC_NETSTARTCOUNT, buf);
SetDlgItemTextA (NetStartPane, IDC_NETSTARTCOUNT, buf);
SendDlgItemMessage (NetStartPane, IDC_NETSTARTPROGRESS, PBM_SETPOS, MIN(NetCurPos, NetMaxPos), 0);
}
}
@ -1194,7 +1195,7 @@ void ST_Endoom()
bool ST_Util_CreateStartupWindow ()
{
StartupScreen = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL,
StartupScreen = CreateWindowEx (WS_EX_NOPARENTNOTIFY, L"STATIC", NULL,
WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW,
0, 0, 0, 0, Window, NULL, g_hInst, NULL);
if (StartupScreen == NULL)

View file

@ -128,11 +128,11 @@ void Win32BaseVideo::GetDisplayDeviceName()
{
if (mes.hFoundMonitor)
{
MONITORINFOEX mi;
MONITORINFOEXA mi;
mi.cbSize = sizeof mi;
if (GetMonitorInfo(mes.hFoundMonitor, &mi))
if (GetMonitorInfoA(mes.hFoundMonitor, &mi))
{
strcpy(m_DisplayDeviceBuffer, mi.szDevice);
m_DisplayDeviceName = m_DisplayDeviceBuffer;
@ -159,14 +159,14 @@ static BOOL CALLBACK DumpAdaptersMonitorEnumProc(HMONITOR hMonitor, HDC, LPRECT,
{
DumpAdaptersState *state = reinterpret_cast<DumpAdaptersState *>(dwData);
MONITORINFOEX mi;
MONITORINFOEXA mi;
mi.cbSize = sizeof mi;
char moreinfo[64] = "";
bool active = true;
if (GetMonitorInfo(hMonitor, &mi))
if (GetMonitorInfoA(hMonitor, &mi))
{
bool primary = !!(mi.dwFlags & MONITORINFOF_PRIMARY);

View file

@ -124,7 +124,7 @@ HWND Win32GLVideo::InitDummy()
wc.hCursor = LoadCursor(NULL, IDC_ARROW);
wc.hbrBackground = NULL;
wc.lpszMenuName = NULL;
wc.lpszClassName = "GZDoomOpenGLDummyWindow";
wc.lpszClassName = L"GZDoomOpenGLDummyWindow";
//Register window class
if (!RegisterClass(&wc))
@ -141,9 +141,9 @@ HWND Win32GLVideo::InitDummy()
AdjustWindowRectEx(&windowRect, style, false, exStyle);
//Create Window
if (!(dummy = CreateWindowEx(exStyle,
"GZDoomOpenGLDummyWindow",
"GZDOOM",
if (!(dummy = CreateWindowExW(exStyle,
L"GZDoomOpenGLDummyWindow",
WGAMENAME,
WS_CLIPSIBLINGS | WS_CLIPCHILDREN | style,
0, 0,
windowRect.right - windowRect.left,
@ -152,7 +152,7 @@ HWND Win32GLVideo::InitDummy()
g_hInst,
NULL)))
{
UnregisterClass("GZDoomOpenGLDummyWindow", g_hInst);
UnregisterClassW(L"GZDoomOpenGLDummyWindow", g_hInst);
return 0;
}
ShowWindow(dummy, SW_HIDE);
@ -169,7 +169,7 @@ HWND Win32GLVideo::InitDummy()
void Win32GLVideo::ShutdownDummy(HWND dummy)
{
DestroyWindow(dummy);
UnregisterClass("GZDoomOpenGLDummyWindow", GetModuleHandle(NULL));
UnregisterClassW(L"GZDoomOpenGLDummyWindow", GetModuleHandle(NULL));
}

View file

@ -2990,3 +2990,5 @@ TXT_NEED_OPASS = "You need the Oracle Pass!";
TXT_FREED_PRISONERS = "You've freed the prisoners!";
TXT_DESTROYED_CONVERTER = "You've destroyed the Converter!";
TXT_COMPLETED_TRAINING = "Congratulations! You have completed the training area";
TXT_QUITENDOOM = "Press any key or click anywhere in the window to quit.";

View file

@ -15,7 +15,7 @@ struct _ native // These are the global variables, the struct is only here to av
native readonly ui bool netgame;
native readonly bool automapactive;
native play uint gameaction;
native readonly uint gameaction;
native readonly int gamestate;
native readonly TextureID skyflatnum;
native readonly Font smallfont;

View file

@ -1169,8 +1169,8 @@ class PlayerPawn : Actor
// Strife's player can't run when its health is below 10
if (health <= RunHealth)
{
forward = clamp(forward, -gameinfo.normforwardmove[0], gameinfo.normforwardmove[0]);
side = clamp(side, -gameinfo.normsidemove[0], gameinfo.normsidemove[0]);
forward = clamp(forward, -gameinfo.normforwardmove[0]*256, gameinfo.normforwardmove[0]*256);
side = clamp(side, -gameinfo.normsidemove[0]*256, gameinfo.normsidemove[0]*256);
}
// [GRB]