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Fixed window transparency bug
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1 changed files with 8 additions and 4 deletions
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@ -588,6 +588,8 @@ class RtAdd4colsRGBACommand : public DrawerCommand
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fixed_t dc_light;
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fixed_t dc_light;
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ShadeConstants dc_shade_constants;
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ShadeConstants dc_shade_constants;
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BYTE *dc_colormap;
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BYTE *dc_colormap;
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fixed_t dc_srcalpha;
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fixed_t dc_destalpha;
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public:
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public:
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RtAdd4colsRGBACommand(int sx, int yl, int yh)
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RtAdd4colsRGBACommand(int sx, int yl, int yh)
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@ -601,6 +603,8 @@ public:
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dc_light = ::dc_light;
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dc_light = ::dc_light;
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dc_shade_constants = ::dc_shade_constants;
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dc_shade_constants = ::dc_shade_constants;
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dc_colormap = ::dc_colormap;
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dc_colormap = ::dc_colormap;
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dc_srcalpha = ::dc_srcalpha;
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dc_destalpha = ::dc_destalpha;
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}
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}
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#ifdef NO_SSE
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#ifdef NO_SSE
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@ -722,10 +726,10 @@ public:
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__m128i mbg_alpha = _mm_set_epi16(256, bg_alpha, bg_alpha, bg_alpha, 256, bg_alpha, bg_alpha, bg_alpha);
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__m128i mbg_alpha = _mm_set_epi16(256, bg_alpha, bg_alpha, bg_alpha, 256, bg_alpha, bg_alpha, bg_alpha);
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do {
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do {
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uint32_t p0 = source[0];
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uint32_t p0 = colormap[source[0]];
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uint32_t p1 = source[1];
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uint32_t p1 = colormap[source[1]];
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uint32_t p2 = source[2];
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uint32_t p2 = colormap[source[2]];
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uint32_t p3 = source[3];
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uint32_t p3 = colormap[source[3]];
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// shade_pal_index:
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// shade_pal_index:
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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