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- fixed: The TEXTURES parser wanted a redundant comma after parsing a color.
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@ -1148,7 +1148,7 @@ void FMultiPatchTexture::ParsePatch(FScanner &sc, TexPart & part, bool silent, i
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sc.MustGetStringName(",");
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sc.MustGetNumber();
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b = sc.Number;
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sc.MustGetStringName(",");
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//sc.MustGetStringName(","); This was never supposed to be here.
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part.Blend = MAKERGB(r, g, b);
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}
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// Blend.a may never be 0 here.
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