mirror of
https://github.com/ZDoom/qzdoom.git
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Remove TriDrawVariant from LLVM codegen
This commit is contained in:
parent
e556fb16bd
commit
99435f5018
8 changed files with 189 additions and 336 deletions
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@ -93,128 +93,66 @@ extern "C"
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void DrawSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky1_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky1_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void DrawDoubleSky4_SSE2(const DrawSkyArgs *, const WorkerThreadData *);
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void TriDrawNormal8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawNormal32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDraw32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillNormal32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFill32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriDrawSubsector32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector8_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_0_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_1_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_2_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_3_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_4_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_5_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_6_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_7_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_8_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_9_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_10_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_11_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_12_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_13_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriFillSubsector32_14_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriStencil_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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void TriStencilClose_SSE2(const TriDrawTriangleArgs *, WorkerThreadData *);
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}
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}
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/////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////
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@ -283,128 +221,66 @@ Drawers::Drawers()
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DrawSky4 = DrawSky4_SSE2;
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DrawSky4 = DrawSky4_SSE2;
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DrawDoubleSky1 = DrawDoubleSky1_SSE2;
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DrawDoubleSky1 = DrawDoubleSky1_SSE2;
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DrawDoubleSky4 = DrawDoubleSky4_SSE2;
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DrawDoubleSky4 = DrawDoubleSky4_SSE2;
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TriDrawNormal8.push_back(TriDrawNormal8_0_SSE2);
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TriDraw8.push_back(TriDraw8_0_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_1_SSE2);
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TriDraw8.push_back(TriDraw8_1_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_2_SSE2);
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TriDraw8.push_back(TriDraw8_2_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_3_SSE2);
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TriDraw8.push_back(TriDraw8_3_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_4_SSE2);
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TriDraw8.push_back(TriDraw8_4_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_5_SSE2);
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TriDraw8.push_back(TriDraw8_5_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_6_SSE2);
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TriDraw8.push_back(TriDraw8_6_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_7_SSE2);
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TriDraw8.push_back(TriDraw8_7_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_8_SSE2);
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TriDraw8.push_back(TriDraw8_8_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_9_SSE2);
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TriDraw8.push_back(TriDraw8_9_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_10_SSE2);
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TriDraw8.push_back(TriDraw8_10_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_11_SSE2);
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TriDraw8.push_back(TriDraw8_11_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_12_SSE2);
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TriDraw8.push_back(TriDraw8_12_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_13_SSE2);
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TriDraw8.push_back(TriDraw8_13_SSE2);
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TriDrawNormal8.push_back(TriDrawNormal8_14_SSE2);
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TriDraw8.push_back(TriDraw8_14_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_0_SSE2);
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TriDraw32.push_back(TriDraw32_0_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_1_SSE2);
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TriDraw32.push_back(TriDraw32_1_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_2_SSE2);
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TriDraw32.push_back(TriDraw32_2_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_3_SSE2);
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TriDraw32.push_back(TriDraw32_3_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_4_SSE2);
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TriDraw32.push_back(TriDraw32_4_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_5_SSE2);
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TriDraw32.push_back(TriDraw32_5_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_6_SSE2);
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TriDraw32.push_back(TriDraw32_6_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_7_SSE2);
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TriDraw32.push_back(TriDraw32_7_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_8_SSE2);
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TriDraw32.push_back(TriDraw32_8_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_9_SSE2);
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TriDraw32.push_back(TriDraw32_9_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_10_SSE2);
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TriDraw32.push_back(TriDraw32_10_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_11_SSE2);
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TriDraw32.push_back(TriDraw32_11_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_12_SSE2);
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TriDraw32.push_back(TriDraw32_12_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_13_SSE2);
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TriDraw32.push_back(TriDraw32_13_SSE2);
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TriDrawNormal32.push_back(TriDrawNormal32_14_SSE2);
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TriDraw32.push_back(TriDraw32_14_SSE2);
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TriFillNormal8.push_back(TriFillNormal8_0_SSE2);
|
TriFill8.push_back(TriFill8_0_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_1_SSE2);
|
TriFill8.push_back(TriFill8_1_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_2_SSE2);
|
TriFill8.push_back(TriFill8_2_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_3_SSE2);
|
TriFill8.push_back(TriFill8_3_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_4_SSE2);
|
TriFill8.push_back(TriFill8_4_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_5_SSE2);
|
TriFill8.push_back(TriFill8_5_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_6_SSE2);
|
TriFill8.push_back(TriFill8_6_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_7_SSE2);
|
TriFill8.push_back(TriFill8_7_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_8_SSE2);
|
TriFill8.push_back(TriFill8_8_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_9_SSE2);
|
TriFill8.push_back(TriFill8_9_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_10_SSE2);
|
TriFill8.push_back(TriFill8_10_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_11_SSE2);
|
TriFill8.push_back(TriFill8_11_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_12_SSE2);
|
TriFill8.push_back(TriFill8_12_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_13_SSE2);
|
TriFill8.push_back(TriFill8_13_SSE2);
|
||||||
TriFillNormal8.push_back(TriFillNormal8_14_SSE2);
|
TriFill8.push_back(TriFill8_14_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_0_SSE2);
|
TriFill32.push_back(TriFill32_0_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_1_SSE2);
|
TriFill32.push_back(TriFill32_1_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_2_SSE2);
|
TriFill32.push_back(TriFill32_2_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_3_SSE2);
|
TriFill32.push_back(TriFill32_3_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_4_SSE2);
|
TriFill32.push_back(TriFill32_4_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_5_SSE2);
|
TriFill32.push_back(TriFill32_5_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_6_SSE2);
|
TriFill32.push_back(TriFill32_6_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_7_SSE2);
|
TriFill32.push_back(TriFill32_7_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_8_SSE2);
|
TriFill32.push_back(TriFill32_8_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_9_SSE2);
|
TriFill32.push_back(TriFill32_9_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_10_SSE2);
|
TriFill32.push_back(TriFill32_10_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_11_SSE2);
|
TriFill32.push_back(TriFill32_11_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_12_SSE2);
|
TriFill32.push_back(TriFill32_12_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_13_SSE2);
|
TriFill32.push_back(TriFill32_13_SSE2);
|
||||||
TriFillNormal32.push_back(TriFillNormal32_14_SSE2);
|
TriFill32.push_back(TriFill32_14_SSE2);
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_0_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_1_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_2_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_3_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_4_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_5_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_6_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_7_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_8_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_9_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_10_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_11_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_12_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_13_SSE2);
|
|
||||||
TriDrawSubsector8.push_back(TriDrawSubsector8_14_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_0_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_1_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_2_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_3_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_4_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_5_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_6_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_7_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_8_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_9_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_10_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_11_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_12_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_13_SSE2);
|
|
||||||
TriDrawSubsector32.push_back(TriDrawSubsector32_14_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_0_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_1_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_2_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_3_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_4_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_5_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_6_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_7_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_8_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_9_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_10_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_11_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_12_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_13_SSE2);
|
|
||||||
TriFillSubsector8.push_back(TriFillSubsector8_14_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_0_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_1_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_2_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_3_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_4_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_5_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_6_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_7_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_8_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_9_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_10_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_11_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_12_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_13_SSE2);
|
|
||||||
TriFillSubsector32.push_back(TriFillSubsector32_14_SSE2);
|
|
||||||
TriStencil = TriStencil_SSE2;
|
|
||||||
TriStencilClose = TriStencilClose_SSE2;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Drawers *Drawers::Instance()
|
Drawers *Drawers::Instance()
|
||||||
|
|
|
@ -354,16 +354,10 @@ public:
|
||||||
void(*DrawDoubleSky1)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
|
void(*DrawDoubleSky1)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
|
||||||
void(*DrawDoubleSky4)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
|
void(*DrawDoubleSky4)(const DrawSkyArgs *, const WorkerThreadData *) = nullptr;
|
||||||
|
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDrawNormal8;
|
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDraw8;
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDrawNormal32;
|
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDraw32;
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFillNormal8;
|
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFill8;
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFillNormal32;
|
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFill32;
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDrawSubsector8;
|
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriDrawSubsector32;
|
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFillSubsector8;
|
|
||||||
std::vector<void(*)(const TriDrawTriangleArgs *, WorkerThreadData *)> TriFillSubsector32;
|
|
||||||
void(*TriStencil)(const TriDrawTriangleArgs *, WorkerThreadData *) = nullptr;
|
|
||||||
void(*TriStencilClose)(const TriDrawTriangleArgs *, WorkerThreadData *) = nullptr;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Drawers();
|
Drawers();
|
||||||
|
|
|
@ -88,19 +88,48 @@ void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVarian
|
||||||
return;
|
return;
|
||||||
|
|
||||||
auto llvm = Drawers::Instance();
|
auto llvm = Drawers::Instance();
|
||||||
PolyDrawFuncPtr setupfunc = nullptr;
|
|
||||||
PolyDrawFuncPtr drawfunc = nullptr;
|
PolyDrawFuncPtr drawfuncs[3];
|
||||||
|
int num_drawfuncs = 0;
|
||||||
|
|
||||||
int bmode = (int)blendmode;
|
int bmode = (int)blendmode;
|
||||||
switch (variant)
|
switch (variant)
|
||||||
{
|
{
|
||||||
|
case TriDrawVariant::DrawNormal:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupNormal;
|
||||||
|
drawfuncs[num_drawfuncs++] = dest_bgra ? llvm->TriDraw32[bmode] : llvm->TriDraw8[bmode];
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SubsectorWrite;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case TriDrawVariant::FillNormal:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupNormal;
|
||||||
|
drawfuncs[num_drawfuncs++] = dest_bgra ? llvm->TriFill32[bmode] : llvm->TriFill8[bmode];
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SubsectorWrite;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case TriDrawVariant::DrawSubsector:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupSubsector;
|
||||||
|
drawfuncs[num_drawfuncs++] = dest_bgra ? llvm->TriDraw32[bmode] : llvm->TriDraw8[bmode];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case TriDrawVariant::FillSubsector:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupSubsector;
|
||||||
|
drawfuncs[num_drawfuncs++] = dest_bgra ? llvm->TriFill32[bmode] : llvm->TriFill8[bmode];
|
||||||
|
break;
|
||||||
|
|
||||||
|
case TriDrawVariant::Stencil:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupNormal;
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::StencilWrite;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case TriDrawVariant::StencilClose:
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SetupNormal;
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::StencilWrite;
|
||||||
|
drawfuncs[num_drawfuncs++] = &ScreenTriangle::SubsectorWrite;
|
||||||
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
case TriDrawVariant::DrawNormal: setupfunc = &ScreenTriangle::SetupNormal; drawfunc = dest_bgra ? llvm->TriDrawNormal32[bmode] : llvm->TriDrawNormal8[bmode]; break;
|
break;
|
||||||
case TriDrawVariant::FillNormal: setupfunc = &ScreenTriangle::SetupNormal; drawfunc = dest_bgra ? llvm->TriFillNormal32[bmode] : llvm->TriFillNormal8[bmode]; break;
|
|
||||||
case TriDrawVariant::DrawSubsector: setupfunc = &ScreenTriangle::SetupSubsector; drawfunc = dest_bgra ? llvm->TriDrawSubsector32[bmode] : llvm->TriDrawSubsector8[bmode]; break;
|
|
||||||
case TriDrawVariant::FuzzSubsector:
|
|
||||||
case TriDrawVariant::FillSubsector: setupfunc = &ScreenTriangle::SetupSubsector; drawfunc = dest_bgra ? llvm->TriFillSubsector32[bmode] : llvm->TriFillSubsector8[bmode]; break;
|
|
||||||
case TriDrawVariant::Stencil: drawfunc = &ScreenTriangle::StencilFunc; break;
|
|
||||||
case TriDrawVariant::StencilClose: drawfunc = &ScreenTriangle::StencilCloseFunc; break;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
TriDrawTriangleArgs args;
|
TriDrawTriangleArgs args;
|
||||||
|
@ -136,7 +165,7 @@ void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVarian
|
||||||
{
|
{
|
||||||
for (int j = 0; j < 3; j++)
|
for (int j = 0; j < 3; j++)
|
||||||
vert[j] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
vert[j] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
||||||
draw_shaded_triangle(vert, ccw, &args, thread, setupfunc, drawfunc);
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (drawargs.mode == TriangleDrawMode::Fan)
|
else if (drawargs.mode == TriangleDrawMode::Fan)
|
||||||
|
@ -146,7 +175,7 @@ void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVarian
|
||||||
for (int i = 2; i < vcount; i++)
|
for (int i = 2; i < vcount; i++)
|
||||||
{
|
{
|
||||||
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
||||||
draw_shaded_triangle(vert, ccw, &args, thread, setupfunc, drawfunc);
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
||||||
vert[1] = vert[2];
|
vert[1] = vert[2];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -157,7 +186,7 @@ void PolyTriangleDrawer::draw_arrays(const PolyDrawArgs &drawargs, TriDrawVarian
|
||||||
for (int i = 2; i < vcount; i++)
|
for (int i = 2; i < vcount; i++)
|
||||||
{
|
{
|
||||||
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
vert[2] = shade_vertex(*drawargs.objectToClip, drawargs.clipPlane, *(vinput++));
|
||||||
draw_shaded_triangle(vert, ccw, &args, thread, setupfunc, drawfunc);
|
draw_shaded_triangle(vert, ccw, &args, thread, drawfuncs, num_drawfuncs);
|
||||||
vert[0] = vert[1];
|
vert[0] = vert[1];
|
||||||
vert[1] = vert[2];
|
vert[1] = vert[2];
|
||||||
ccw = !ccw;
|
ccw = !ccw;
|
||||||
|
@ -176,7 +205,7 @@ ShadedTriVertex PolyTriangleDrawer::shade_vertex(const TriMatrix &objectToClip,
|
||||||
return sv;
|
return sv;
|
||||||
}
|
}
|
||||||
|
|
||||||
void PolyTriangleDrawer::draw_shaded_triangle(const ShadedTriVertex *vert, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, PolyDrawFuncPtr setupfunc, PolyDrawFuncPtr drawfunc)
|
void PolyTriangleDrawer::draw_shaded_triangle(const ShadedTriVertex *vert, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, PolyDrawFuncPtr *drawfuncs, int num_drawfuncs)
|
||||||
{
|
{
|
||||||
// Cull, clip and generate additional vertices as needed
|
// Cull, clip and generate additional vertices as needed
|
||||||
TriVertex clippedvert[max_additional_vertices];
|
TriVertex clippedvert[max_additional_vertices];
|
||||||
|
@ -220,8 +249,9 @@ void PolyTriangleDrawer::draw_shaded_triangle(const ShadedTriVertex *vert, bool
|
||||||
args->v1 = &clippedvert[numclipvert - 1];
|
args->v1 = &clippedvert[numclipvert - 1];
|
||||||
args->v2 = &clippedvert[i - 1];
|
args->v2 = &clippedvert[i - 1];
|
||||||
args->v3 = &clippedvert[i - 2];
|
args->v3 = &clippedvert[i - 2];
|
||||||
if (setupfunc) setupfunc(args, thread);
|
|
||||||
drawfunc(args, thread);
|
for (int j = 0; j < num_drawfuncs; j++)
|
||||||
|
drawfuncs[j](args, thread);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -231,8 +261,9 @@ void PolyTriangleDrawer::draw_shaded_triangle(const ShadedTriVertex *vert, bool
|
||||||
args->v1 = &clippedvert[0];
|
args->v1 = &clippedvert[0];
|
||||||
args->v2 = &clippedvert[i - 1];
|
args->v2 = &clippedvert[i - 1];
|
||||||
args->v3 = &clippedvert[i];
|
args->v3 = &clippedvert[i];
|
||||||
if (setupfunc) setupfunc(args, thread);
|
|
||||||
drawfunc(args, thread);
|
for (int j = 0; j < num_drawfuncs; j++)
|
||||||
|
drawfuncs[j](args, thread);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1508,16 +1539,3 @@ void ScreenTriangle::Draw(const TriDrawTriangleArgs *args, WorkerThreadData *thr
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
void ScreenTriangle::StencilFunc(const TriDrawTriangleArgs *args, WorkerThreadData *thread)
|
|
||||||
{
|
|
||||||
SetupNormal(args, thread);
|
|
||||||
StencilWrite(args, thread);
|
|
||||||
}
|
|
||||||
|
|
||||||
void ScreenTriangle::StencilCloseFunc(const TriDrawTriangleArgs *args, WorkerThreadData *thread)
|
|
||||||
{
|
|
||||||
SetupNormal(args, thread);
|
|
||||||
StencilWrite(args, thread);
|
|
||||||
SubsectorWrite(args, thread);
|
|
||||||
}
|
|
||||||
|
|
|
@ -165,7 +165,7 @@ public:
|
||||||
private:
|
private:
|
||||||
static ShadedTriVertex shade_vertex(const TriMatrix &objectToClip, const float *clipPlane, const TriVertex &v);
|
static ShadedTriVertex shade_vertex(const TriMatrix &objectToClip, const float *clipPlane, const TriVertex &v);
|
||||||
static void draw_arrays(const PolyDrawArgs &args, TriDrawVariant variant, TriBlendMode blendmode, WorkerThreadData *thread);
|
static void draw_arrays(const PolyDrawArgs &args, TriDrawVariant variant, TriBlendMode blendmode, WorkerThreadData *thread);
|
||||||
static void draw_shaded_triangle(const ShadedTriVertex *vertices, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, PolyDrawFuncPtr setupfunc, PolyDrawFuncPtr drawfunc);
|
static void draw_shaded_triangle(const ShadedTriVertex *vertices, bool ccw, TriDrawTriangleArgs *args, WorkerThreadData *thread, PolyDrawFuncPtr *drawfuncs, int num_drawfuncs);
|
||||||
static bool cullhalfspace(float clipdistance1, float clipdistance2, float &t1, float &t2);
|
static bool cullhalfspace(float clipdistance1, float clipdistance2, float &t1, float &t2);
|
||||||
static void clipedge(const ShadedTriVertex *verts, TriVertex *clippedvert, int &numclipvert);
|
static void clipedge(const ShadedTriVertex *verts, TriVertex *clippedvert, int &numclipvert);
|
||||||
|
|
||||||
|
@ -276,9 +276,6 @@ struct ScreenTriangleStepVariables
|
||||||
class ScreenTriangle
|
class ScreenTriangle
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
static void StencilFunc(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
|
||||||
static void StencilCloseFunc(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
|
||||||
|
|
||||||
static void SetupNormal(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
static void SetupNormal(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
||||||
static void SetupSubsector(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
static void SetupSubsector(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
||||||
static void StencilWrite(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
static void StencilWrite(const TriDrawTriangleArgs *args, WorkerThreadData *thread);
|
||||||
|
|
|
@ -32,11 +32,11 @@
|
||||||
#include "ssa/ssa_struct_type.h"
|
#include "ssa/ssa_struct_type.h"
|
||||||
#include "ssa/ssa_value.h"
|
#include "ssa/ssa_value.h"
|
||||||
|
|
||||||
void DrawTriangleCodegen::Generate(TriDrawVariant variant, TriBlendMode blendmode, bool truecolor, SSAValue args, SSAValue thread_data)
|
void DrawTriangleCodegen::Generate(TriBlendMode blendmode, bool truecolor, bool colorfill, SSAValue args, SSAValue thread_data)
|
||||||
{
|
{
|
||||||
this->variant = variant;
|
|
||||||
this->blendmode = blendmode;
|
this->blendmode = blendmode;
|
||||||
this->truecolor = truecolor;
|
this->truecolor = truecolor;
|
||||||
|
this->colorfill = colorfill;
|
||||||
pixelsize = truecolor ? 4 : 1;
|
pixelsize = truecolor ? 4 : 1;
|
||||||
|
|
||||||
LoadArgs(args, thread_data);
|
LoadArgs(args, thread_data);
|
||||||
|
@ -60,7 +60,6 @@ void DrawTriangleCodegen::DrawFullSpans()
|
||||||
SSAInt height = SSAInt(8);
|
SSAInt height = SSAInt(8);
|
||||||
|
|
||||||
stack_dest.store(destOrg[(spanX + spanY * pitch) * pixelsize]);
|
stack_dest.store(destOrg[(spanX + spanY * pitch) * pixelsize]);
|
||||||
stack_subsector.store(subsectorGBuffer[spanX + spanY * pitch]);
|
|
||||||
stack_posYW.store(start.W + gradientX.W * (spanX - startX) + gradientY.W * (spanY - startY));
|
stack_posYW.store(start.W + gradientX.W * (spanX - startX) + gradientY.W * (spanY - startY));
|
||||||
for (int j = 0; j < TriVertex::NumVarying; j++)
|
for (int j = 0; j < TriVertex::NumVarying; j++)
|
||||||
stack_posYVarying[j].store(start.Varying[j] + gradientX.Varying[j] * (spanX - startX) + gradientY.Varying[j] * (spanY - startY));
|
stack_posYVarying[j].store(start.Varying[j] + gradientX.Varying[j] * (spanX - startX) + gradientY.Varying[j] * (spanY - startY));
|
||||||
|
@ -69,7 +68,6 @@ void DrawTriangleCodegen::DrawFullSpans()
|
||||||
SSAForBlock loop_y;
|
SSAForBlock loop_y;
|
||||||
SSAInt y = stack_y.load();
|
SSAInt y = stack_y.load();
|
||||||
SSAUBytePtr dest = stack_dest.load();
|
SSAUBytePtr dest = stack_dest.load();
|
||||||
SSAIntPtr subsector = stack_subsector.load();
|
|
||||||
SSAStepVariables blockPosY;
|
SSAStepVariables blockPosY;
|
||||||
blockPosY.W = stack_posYW.load();
|
blockPosY.W = stack_posYW.load();
|
||||||
for (int j = 0; j < TriVertex::NumVarying; j++)
|
for (int j = 0; j < TriVertex::NumVarying; j++)
|
||||||
|
@ -121,9 +119,6 @@ void DrawTriangleCodegen::DrawFullSpans()
|
||||||
|
|
||||||
SSAUBytePtr destptr = dest[(x * 8 + ix) * 4];
|
SSAUBytePtr destptr = dest[(x * 8 + ix) * 4];
|
||||||
destptr.store_vec4ub(ProcessPixel32(destptr.load_vec4ub(false), varyingPos));
|
destptr.store_vec4ub(ProcessPixel32(destptr.load_vec4ub(false), varyingPos));
|
||||||
|
|
||||||
if (variant != TriDrawVariant::DrawSubsector && variant != TriDrawVariant::FillSubsector && variant != TriDrawVariant::FuzzSubsector)
|
|
||||||
subsector[x * 8 + ix].store(subsectorDepth);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -133,9 +128,6 @@ void DrawTriangleCodegen::DrawFullSpans()
|
||||||
|
|
||||||
SSAUBytePtr destptr = dest[(x * 8 + ix)];
|
SSAUBytePtr destptr = dest[(x * 8 + ix)];
|
||||||
destptr.store(ProcessPixel8(destptr.load(false).zext_int(), varyingPos).trunc_ubyte());
|
destptr.store(ProcessPixel8(destptr.load(false).zext_int(), varyingPos).trunc_ubyte());
|
||||||
|
|
||||||
if (variant != TriDrawVariant::DrawSubsector && variant != TriDrawVariant::FillSubsector && variant != TriDrawVariant::FuzzSubsector)
|
|
||||||
subsector[x * 8 + ix].store(subsectorDepth);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int j = 0; j < TriVertex::NumVarying; j++)
|
for (int j = 0; j < TriVertex::NumVarying; j++)
|
||||||
|
@ -157,7 +149,6 @@ void DrawTriangleCodegen::DrawFullSpans()
|
||||||
for (int j = 0; j < TriVertex::NumVarying; j++)
|
for (int j = 0; j < TriVertex::NumVarying; j++)
|
||||||
stack_posYVarying[j].store(blockPosY.Varying[j] + gradientY.Varying[j]);
|
stack_posYVarying[j].store(blockPosY.Varying[j] + gradientY.Varying[j]);
|
||||||
stack_dest.store(dest[pitch * pixelsize]);
|
stack_dest.store(dest[pitch * pixelsize]);
|
||||||
stack_subsector.store(subsector[pitch]);
|
|
||||||
stack_y.store(y + 1);
|
stack_y.store(y + 1);
|
||||||
}
|
}
|
||||||
loop_y.end_block();
|
loop_y.end_block();
|
||||||
|
@ -180,7 +171,6 @@ void DrawTriangleCodegen::DrawPartialBlocks()
|
||||||
SSAInt mask1 = partialBlocks[i][3].load(true);
|
SSAInt mask1 = partialBlocks[i][3].load(true);
|
||||||
|
|
||||||
SSAUBytePtr dest = destOrg[(blockX + blockY * pitch) * pixelsize];
|
SSAUBytePtr dest = destOrg[(blockX + blockY * pitch) * pixelsize];
|
||||||
SSAIntPtr subsector = subsectorGBuffer[blockX + blockY * pitch];
|
|
||||||
|
|
||||||
SSAStepVariables blockPosY;
|
SSAStepVariables blockPosY;
|
||||||
blockPosY.W = start.W + gradientX.W * (blockX - startX) + gradientY.W * (blockY - startY);
|
blockPosY.W = start.W + gradientX.W * (blockX - startX) + gradientY.W * (blockY - startY);
|
||||||
|
@ -229,9 +219,6 @@ void DrawTriangleCodegen::DrawPartialBlocks()
|
||||||
|
|
||||||
SSAUBytePtr destptr = dest[x * 4];
|
SSAUBytePtr destptr = dest[x * 4];
|
||||||
destptr.store_vec4ub(ProcessPixel32(destptr.load_vec4ub(false), varyingPos));
|
destptr.store_vec4ub(ProcessPixel32(destptr.load_vec4ub(false), varyingPos));
|
||||||
|
|
||||||
if (variant != TriDrawVariant::DrawSubsector && variant != TriDrawVariant::FillSubsector && variant != TriDrawVariant::FuzzSubsector)
|
|
||||||
subsector[x].store(subsectorDepth);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -241,9 +228,6 @@ void DrawTriangleCodegen::DrawPartialBlocks()
|
||||||
|
|
||||||
SSAUBytePtr destptr = dest[x];
|
SSAUBytePtr destptr = dest[x];
|
||||||
destptr.store(ProcessPixel8(destptr.load(false).zext_int(), varyingPos).trunc_ubyte());
|
destptr.store(ProcessPixel8(destptr.load(false).zext_int(), varyingPos).trunc_ubyte());
|
||||||
|
|
||||||
if (variant != TriDrawVariant::DrawSubsector && variant != TriDrawVariant::FillSubsector && variant != TriDrawVariant::FuzzSubsector)
|
|
||||||
subsector[x].store(subsectorDepth);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
branch.end_block();
|
branch.end_block();
|
||||||
|
@ -258,7 +242,6 @@ void DrawTriangleCodegen::DrawPartialBlocks()
|
||||||
blockPosY.Varying[j] = blockPosY.Varying[j] + gradientY.Varying[j];
|
blockPosY.Varying[j] = blockPosY.Varying[j] + gradientY.Varying[j];
|
||||||
|
|
||||||
dest = dest[pitch * pixelsize];
|
dest = dest[pitch * pixelsize];
|
||||||
subsector = subsector[pitch];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -276,7 +259,7 @@ SSAVec4i DrawTriangleCodegen::TranslateSample32(SSAInt *varying)
|
||||||
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
||||||
SSAInt uvoffset = upos * textureHeight + vpos;
|
SSAInt uvoffset = upos * textureHeight + vpos;
|
||||||
|
|
||||||
if (variant == TriDrawVariant::FillNormal || variant == TriDrawVariant::FillSubsector || variant == TriDrawVariant::FuzzSubsector)
|
if (colorfill)
|
||||||
return translation[color * 4].load_vec4ub(true);
|
return translation[color * 4].load_vec4ub(true);
|
||||||
else
|
else
|
||||||
return translation[texturePixels[uvoffset].load(true).zext_int() * 4].load_vec4ub(true);
|
return translation[texturePixels[uvoffset].load(true).zext_int() * 4].load_vec4ub(true);
|
||||||
|
@ -291,7 +274,7 @@ SSAInt DrawTriangleCodegen::TranslateSample8(SSAInt *varying)
|
||||||
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
||||||
SSAInt uvoffset = upos * textureHeight + vpos;
|
SSAInt uvoffset = upos * textureHeight + vpos;
|
||||||
|
|
||||||
if (variant == TriDrawVariant::FillNormal || variant == TriDrawVariant::FillSubsector || variant == TriDrawVariant::FuzzSubsector)
|
if (colorfill)
|
||||||
return translation[color].load(true).zext_int();
|
return translation[color].load(true).zext_int();
|
||||||
else
|
else
|
||||||
return translation[texturePixels[uvoffset].load(true).zext_int()].load(true).zext_int();
|
return translation[texturePixels[uvoffset].load(true).zext_int()].load(true).zext_int();
|
||||||
|
@ -299,7 +282,7 @@ SSAInt DrawTriangleCodegen::TranslateSample8(SSAInt *varying)
|
||||||
|
|
||||||
SSAVec4i DrawTriangleCodegen::Sample32(SSAInt *varying)
|
SSAVec4i DrawTriangleCodegen::Sample32(SSAInt *varying)
|
||||||
{
|
{
|
||||||
if (variant == TriDrawVariant::FillNormal || variant == TriDrawVariant::FillSubsector || variant == TriDrawVariant::FuzzSubsector)
|
if (colorfill)
|
||||||
return SSAVec4i::unpack(color);
|
return SSAVec4i::unpack(color);
|
||||||
|
|
||||||
SSAInt ufrac = varying[0] << 8;
|
SSAInt ufrac = varying[0] << 8;
|
||||||
|
@ -362,7 +345,7 @@ SSAInt DrawTriangleCodegen::Sample8(SSAInt *varying)
|
||||||
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
SSAInt vpos = ((vfrac >> 16) * textureHeight) >> 16;
|
||||||
SSAInt uvoffset = upos * textureHeight + vpos;
|
SSAInt uvoffset = upos * textureHeight + vpos;
|
||||||
|
|
||||||
if (variant == TriDrawVariant::FillNormal || variant == TriDrawVariant::FillSubsector || variant == TriDrawVariant::FuzzSubsector)
|
if (colorfill)
|
||||||
return color;
|
return color;
|
||||||
else
|
else
|
||||||
return texturePixels[uvoffset].load(true).zext_int();
|
return texturePixels[uvoffset].load(true).zext_int();
|
||||||
|
@ -593,7 +576,6 @@ void DrawTriangleCodegen::LoadArgs(SSAValue args, SSAValue thread_data)
|
||||||
textureHeight = args[0][11].load(true);
|
textureHeight = args[0][11].load(true);
|
||||||
translation = args[0][12].load(true);
|
translation = args[0][12].load(true);
|
||||||
LoadUniforms(args[0][13].load(true));
|
LoadUniforms(args[0][13].load(true));
|
||||||
subsectorGBuffer = args[0][19].load(true);
|
|
||||||
if (!truecolor)
|
if (!truecolor)
|
||||||
{
|
{
|
||||||
Colormaps = args[0][20].load(true);
|
Colormaps = args[0][20].load(true);
|
||||||
|
@ -624,7 +606,6 @@ SSATriVertex DrawTriangleCodegen::LoadTriVertex(SSAValue ptr)
|
||||||
void DrawTriangleCodegen::LoadUniforms(SSAValue uniforms)
|
void DrawTriangleCodegen::LoadUniforms(SSAValue uniforms)
|
||||||
{
|
{
|
||||||
light = uniforms[0][0].load(true);
|
light = uniforms[0][0].load(true);
|
||||||
subsectorDepth = uniforms[0][1].load(true);
|
|
||||||
color = uniforms[0][2].load(true);
|
color = uniforms[0][2].load(true);
|
||||||
srcalpha = uniforms[0][3].load(true);
|
srcalpha = uniforms[0][3].load(true);
|
||||||
destalpha = uniforms[0][4].load(true);
|
destalpha = uniforms[0][4].load(true);
|
||||||
|
|
|
@ -39,7 +39,7 @@ struct SSAStepVariables
|
||||||
class DrawTriangleCodegen : public DrawerCodegen
|
class DrawTriangleCodegen : public DrawerCodegen
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void Generate(TriDrawVariant variant, TriBlendMode blendmode, bool truecolor, SSAValue args, SSAValue thread_data);
|
void Generate(TriBlendMode blendmode, bool truecolor, bool colorfill, SSAValue args, SSAValue thread_data);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void LoadArgs(SSAValue args, SSAValue thread_data);
|
void LoadArgs(SSAValue args, SSAValue thread_data);
|
||||||
|
@ -69,7 +69,6 @@ private:
|
||||||
SSAStack<SSAInt> stack_varyingPos[TriVertex::NumVarying];
|
SSAStack<SSAInt> stack_varyingPos[TriVertex::NumVarying];
|
||||||
SSAStack<SSAInt> stack_lightpos;
|
SSAStack<SSAInt> stack_lightpos;
|
||||||
SSAStack<SSAUBytePtr> stack_dest;
|
SSAStack<SSAUBytePtr> stack_dest;
|
||||||
SSAStack<SSAIntPtr> stack_subsector;
|
|
||||||
|
|
||||||
SSAStepVariables gradientX, gradientY, start;
|
SSAStepVariables gradientX, gradientY, start;
|
||||||
SSAFloat shade, globVis;
|
SSAFloat shade, globVis;
|
||||||
|
@ -78,7 +77,6 @@ private:
|
||||||
SSAUBytePtr currentcolormap;
|
SSAUBytePtr currentcolormap;
|
||||||
|
|
||||||
SSAUBytePtr destOrg;
|
SSAUBytePtr destOrg;
|
||||||
SSAIntPtr subsectorGBuffer;
|
|
||||||
SSAInt pitch;
|
SSAInt pitch;
|
||||||
SSATriVertex v1;
|
SSATriVertex v1;
|
||||||
SSATriVertex v2;
|
SSATriVertex v2;
|
||||||
|
@ -90,7 +88,6 @@ private:
|
||||||
SSAInt color, srcalpha, destalpha;
|
SSAInt color, srcalpha, destalpha;
|
||||||
|
|
||||||
SSAInt light;
|
SSAInt light;
|
||||||
SSAInt subsectorDepth;
|
|
||||||
SSAShadeConstants shade_constants;
|
SSAShadeConstants shade_constants;
|
||||||
SSABool is_simple_shade;
|
SSABool is_simple_shade;
|
||||||
SSABool is_nearest_filter;
|
SSABool is_nearest_filter;
|
||||||
|
@ -107,9 +104,9 @@ private:
|
||||||
SSAValue fullSpans; // TriFullSpan[]
|
SSAValue fullSpans; // TriFullSpan[]
|
||||||
SSAValue partialBlocks; // TriPartialBlock[]
|
SSAValue partialBlocks; // TriPartialBlock[]
|
||||||
|
|
||||||
TriDrawVariant variant;
|
|
||||||
TriBlendMode blendmode;
|
TriBlendMode blendmode;
|
||||||
bool truecolor;
|
bool truecolor;
|
||||||
|
bool colorfill;
|
||||||
int pixelsize;
|
int pixelsize;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -160,10 +157,8 @@ private:
|
||||||
SSAStack<SSAInt> stack_C1, stack_C2, stack_C3;
|
SSAStack<SSAInt> stack_C1, stack_C2, stack_C3;
|
||||||
SSAStack<SSAInt> stack_y;
|
SSAStack<SSAInt> stack_y;
|
||||||
SSAStack<SSAUBytePtr> stack_dest;
|
SSAStack<SSAUBytePtr> stack_dest;
|
||||||
SSAStack<SSAIntPtr> stack_subsectorGBuffer;
|
|
||||||
SSAStack<SSAInt> stack_x;
|
SSAStack<SSAInt> stack_x;
|
||||||
SSAStack<SSAUBytePtr> stack_buffer;
|
SSAStack<SSAUBytePtr> stack_buffer;
|
||||||
SSAStack<SSAIntPtr> stack_subsectorbuffer;
|
|
||||||
SSAStack<SSAInt> stack_iy, stack_ix;
|
SSAStack<SSAInt> stack_iy, stack_ix;
|
||||||
SSAStack<SSAInt> stack_CY1, stack_CY2, stack_CY3;
|
SSAStack<SSAInt> stack_CY1, stack_CY2, stack_CY3;
|
||||||
SSAStack<SSAInt> stack_CX1, stack_CX2, stack_CX3;
|
SSAStack<SSAInt> stack_CX1, stack_CX2, stack_CX3;
|
||||||
|
@ -189,7 +184,6 @@ private:
|
||||||
SSAInt color, srcalpha, destalpha;
|
SSAInt color, srcalpha, destalpha;
|
||||||
|
|
||||||
SSAInt light;
|
SSAInt light;
|
||||||
SSAInt subsectorDepth;
|
|
||||||
SSAShadeConstants shade_constants;
|
SSAShadeConstants shade_constants;
|
||||||
SSABool is_simple_shade;
|
SSABool is_simple_shade;
|
||||||
SSABool is_nearest_filter;
|
SSABool is_nearest_filter;
|
||||||
|
@ -200,7 +194,6 @@ private:
|
||||||
SSAInt stencilPitch;
|
SSAInt stencilPitch;
|
||||||
SSAUByte stencilTestValue;
|
SSAUByte stencilTestValue;
|
||||||
SSAUByte stencilWriteValue;
|
SSAUByte stencilWriteValue;
|
||||||
SSAIntPtr subsectorGBuffer;
|
|
||||||
|
|
||||||
SSAUBytePtr Colormaps;
|
SSAUBytePtr Colormaps;
|
||||||
SSAUBytePtr RGB32k;
|
SSAUBytePtr RGB32k;
|
||||||
|
|
|
@ -93,17 +93,11 @@ LLVMDrawers::LLVMDrawers(const std::string &triple, const std::string &cpuName,
|
||||||
CodegenDrawSky("DrawDoubleSky4", DrawSkyVariant::Double, 4);
|
CodegenDrawSky("DrawDoubleSky4", DrawSkyVariant::Double, 4);
|
||||||
for (int i = 0; i < NumTriBlendModes(); i++)
|
for (int i = 0; i < NumTriBlendModes(); i++)
|
||||||
{
|
{
|
||||||
CodegenDrawTriangle("TriDrawNormal8_" + std::to_string(i), TriDrawVariant::DrawNormal, (TriBlendMode)i, false);
|
CodegenDrawTriangle("TriDraw8_" + std::to_string(i), (TriBlendMode)i, false, false);
|
||||||
CodegenDrawTriangle("TriDrawNormal32_" + std::to_string(i), TriDrawVariant::DrawNormal, (TriBlendMode)i, true);
|
CodegenDrawTriangle("TriDraw32_" + std::to_string(i), (TriBlendMode)i, true, false);
|
||||||
CodegenDrawTriangle("TriFillNormal8_" + std::to_string(i), TriDrawVariant::FillNormal, (TriBlendMode)i, false);
|
CodegenDrawTriangle("TriFill8_" + std::to_string(i), (TriBlendMode)i, false, true);
|
||||||
CodegenDrawTriangle("TriFillNormal32_" + std::to_string(i), TriDrawVariant::FillNormal, (TriBlendMode)i, true);
|
CodegenDrawTriangle("TriFill32_" + std::to_string(i), (TriBlendMode)i, true, true);
|
||||||
CodegenDrawTriangle("TriDrawSubsector8_" + std::to_string(i), TriDrawVariant::DrawSubsector, (TriBlendMode)i, false);
|
|
||||||
CodegenDrawTriangle("TriDrawSubsector32_" + std::to_string(i), TriDrawVariant::DrawSubsector, (TriBlendMode)i, true);
|
|
||||||
CodegenDrawTriangle("TriFillSubsector8_" + std::to_string(i), TriDrawVariant::FillSubsector, (TriBlendMode)i, false);
|
|
||||||
CodegenDrawTriangle("TriFillSubsector32_" + std::to_string(i), TriDrawVariant::FillSubsector, (TriBlendMode)i, true);
|
|
||||||
}
|
}
|
||||||
CodegenDrawTriangle("TriStencil", TriDrawVariant::Stencil, TriBlendMode::Copy, false);
|
|
||||||
CodegenDrawTriangle("TriStencilClose", TriDrawVariant::StencilClose, TriBlendMode::Copy, false);
|
|
||||||
|
|
||||||
ObjectFile = mProgram.GenerateObjectFile(triple, cpuName, features);
|
ObjectFile = mProgram.GenerateObjectFile(triple, cpuName, features);
|
||||||
}
|
}
|
||||||
|
@ -183,7 +177,7 @@ void LLVMDrawers::CodegenDrawSky(const char *name, DrawSkyVariant variant, int c
|
||||||
throw Exception("verifyFunction failed for CodegenDrawSky()");
|
throw Exception("verifyFunction failed for CodegenDrawSky()");
|
||||||
}
|
}
|
||||||
|
|
||||||
void LLVMDrawers::CodegenDrawTriangle(const std::string &name, TriDrawVariant variant, TriBlendMode blendmode, bool truecolor)
|
void LLVMDrawers::CodegenDrawTriangle(const std::string &name, TriBlendMode blendmode, bool truecolor, bool colorfill)
|
||||||
{
|
{
|
||||||
llvm::IRBuilder<> builder(mProgram.context());
|
llvm::IRBuilder<> builder(mProgram.context());
|
||||||
SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
|
SSAScope ssa_scope(&mProgram.context(), mProgram.module(), &builder);
|
||||||
|
@ -194,12 +188,12 @@ void LLVMDrawers::CodegenDrawTriangle(const std::string &name, TriDrawVariant va
|
||||||
function.create_public();
|
function.create_public();
|
||||||
|
|
||||||
DrawTriangleCodegen codegen;
|
DrawTriangleCodegen codegen;
|
||||||
codegen.Generate(variant, blendmode, truecolor, function.parameter(0), function.parameter(1));
|
codegen.Generate(blendmode, truecolor, colorfill, function.parameter(0), function.parameter(1));
|
||||||
|
|
||||||
builder.CreateRetVoid();
|
builder.CreateRetVoid();
|
||||||
|
|
||||||
if (llvm::verifyFunction(*function.func))
|
if (llvm::verifyFunction(*function.func))
|
||||||
throw Exception(std::string("verifyFunction failed for CodegenDrawTriangle(") + std::to_string((int)variant) + ", " + std::to_string((int)blendmode) + ", " + std::to_string((int)truecolor) + ")");
|
throw Exception("verifyFunction failed for CodegenDrawTriangle()");
|
||||||
}
|
}
|
||||||
|
|
||||||
llvm::Type *LLVMDrawers::GetDrawColumnArgsStruct(llvm::LLVMContext &context)
|
llvm::Type *LLVMDrawers::GetDrawColumnArgsStruct(llvm::LLVMContext &context)
|
||||||
|
|
|
@ -51,7 +51,7 @@ private:
|
||||||
void CodegenDrawSpan(const char *name, DrawSpanVariant variant);
|
void CodegenDrawSpan(const char *name, DrawSpanVariant variant);
|
||||||
void CodegenDrawWall(const char *name, DrawWallVariant variant, int columns);
|
void CodegenDrawWall(const char *name, DrawWallVariant variant, int columns);
|
||||||
void CodegenDrawSky(const char *name, DrawSkyVariant variant, int columns);
|
void CodegenDrawSky(const char *name, DrawSkyVariant variant, int columns);
|
||||||
void CodegenDrawTriangle(const std::string &name, TriDrawVariant variant, TriBlendMode blendmode, bool truecolor);
|
void CodegenDrawTriangle(const std::string &name, TriBlendMode blendmode, bool truecolor, bool colorfill);
|
||||||
|
|
||||||
llvm::Type *GetDrawColumnArgsStruct(llvm::LLVMContext &context);
|
llvm::Type *GetDrawColumnArgsStruct(llvm::LLVMContext &context);
|
||||||
llvm::Type *GetDrawSpanArgsStruct(llvm::LLVMContext &context);
|
llvm::Type *GetDrawSpanArgsStruct(llvm::LLVMContext &context);
|
||||||
|
|
Loading…
Reference in a new issue