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https://github.com/ZDoom/qzdoom.git
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Bumped version to 2.1.1.
SVN r224 (trunk)
This commit is contained in:
parent
7266c1e929
commit
96bb74047f
2 changed files with 13 additions and 7 deletions
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@ -40,13 +40,13 @@
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/** Lots of different version numbers **/
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/** Lots of different version numbers **/
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#define DOTVERSIONSTR_NOREV "2.1.0"
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#define DOTVERSIONSTR_NOREV "2.1.1"
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// The version string the user actually sees.
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// The version string the user actually sees.
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#define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")"
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#define DOTVERSIONSTR DOTVERSIONSTR_NOREV " (r" SVN_REVISION_STRING ")"
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// The version as seen in the Windows resource
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 2,1,0,SVN_REVISION_NUMBER
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#define RC_FILEVERSION 2,1,1,SVN_REVISION_NUMBER
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#define RC_PRODUCTVERSION 2,1,0,0
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#define RC_PRODUCTVERSION 2,1,0,0
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#define RC_FILEVERSION2 DOTVERSIONSTR
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#define RC_FILEVERSION2 DOTVERSIONSTR
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#define RC_PRODUCTVERSION2 "2.1"
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#define RC_PRODUCTVERSION2 "2.1"
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@ -54,7 +54,7 @@
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// Version identifier for network games.
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// Version identifier for network games.
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// Bump it every time you do a release unless you're certain you
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// Bump it every time you do a release unless you're certain you
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// didn't change anything that will affect sync.
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// didn't change anything that will affect sync.
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#define NETGAMEVERSION 206
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#define NETGAMEVERSION 207
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// Version stored in the ini's [LastRun] section.
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// Version stored in the ini's [LastRun] section.
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// Bump it if you made some configuration change that you want to
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// Bump it if you made some configuration change that you want to
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@ -1128,6 +1128,7 @@ static HANDLE MakeZip ()
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int i, numfiles;
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int i, numfiles;
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HANDLE file;
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HANDLE file;
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DWORD len, dirsize;
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DWORD len, dirsize;
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size_t namelen;
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if (NumFiles == 0)
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if (NumFiles == 0)
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{
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{
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@ -1165,7 +1166,6 @@ static HANDLE MakeZip ()
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// Write the central directory
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// Write the central directory
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central.ModTime = dostime;
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central.ModTime = dostime;
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central.ModDate = dosdate;
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central.ModDate = dosdate;
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central.InternalAttributes = LittleShort(1);
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dirend.DirectoryOffset = LittleLong(SetFilePointer (file, 0, NULL, FILE_CURRENT));
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dirend.DirectoryOffset = LittleLong(SetFilePointer (file, 0, NULL, FILE_CURRENT));
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@ -1187,14 +1187,20 @@ static HANDLE MakeZip ()
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central.Flags = 0;
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central.Flags = 0;
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central.Method = 0;
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central.Method = 0;
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}
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}
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namelen = strlen(TarFiles[i].Filename);
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central.InternalAttributes = 0;
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if (namelen > 4 && stricmp(TarFiles[i].Filename - 4, ".txt") == 0)
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{ // Bit 0 set indicates this is probably a text file. But do any tools use it?
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central.InternalAttributes = LittleShort(1);
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}
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central.CRC32 = LittleLong(TarFiles[i].CRC32);
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central.CRC32 = LittleLong(TarFiles[i].CRC32);
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central.CompressedSize = LittleLong(TarFiles[i].CompressedSize);
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central.CompressedSize = LittleLong(TarFiles[i].CompressedSize);
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central.UncompressedSize = LittleLong(TarFiles[i].UncompressedSize);
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central.UncompressedSize = LittleLong(TarFiles[i].UncompressedSize);
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central.NameLength = LittleShort((WORD)strlen(TarFiles[i].Filename));
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central.NameLength = LittleShort((WORD)namelen);
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central.LocalHeaderOffset = LittleLong(TarFiles[i].ZipOffset);
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central.LocalHeaderOffset = LittleLong(TarFiles[i].ZipOffset);
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WriteFile (file, ¢ral, sizeof(central), &len, NULL);
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WriteFile (file, ¢ral, sizeof(central), &len, NULL);
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WriteFile (file, TarFiles[i].Filename, (DWORD)strlen(TarFiles[i].Filename), &len, NULL);
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WriteFile (file, TarFiles[i].Filename, (DWORD)namelen, &len, NULL);
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dirsize += sizeof(central) + len;
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dirsize += sizeof(central) + namelen;
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}
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}
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// Write the directory terminator
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// Write the directory terminator
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