- added PSprite.bMirror flag to ZScript class definition

https://forum.zdoom.org/viewtopic.php?t=65372
This commit is contained in:
alexey.lysiuk 2019-07-17 12:20:05 +03:00
parent 56cb7cbaea
commit 9603a09f82

View file

@ -2544,6 +2544,7 @@ class PSprite : Object native play
native bool bPowDouble; native bool bPowDouble;
native bool bCVarFast; native bool bCVarFast;
native bool bFlip; native bool bFlip;
native bool bMirror;
native void SetState(State newstate, bool pending = false); native void SetState(State newstate, bool pending = false);