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- moved some ACS enums from p_acs.h to p_acs.cpp.
There is really no point including this in multiple files if only one of them actually uses these constants.
This commit is contained in:
parent
77bac4f6fa
commit
8bd9c5a983
3 changed files with 460 additions and 464 deletions
460
src/p_acs.cpp
460
src/p_acs.cpp
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@ -86,6 +86,466 @@
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#include "g_levellocals.h"
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#include "stats.h"
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// P-codes for ACS scripts
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enum
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{
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/* 0*/ PCD_NOP,
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PCD_TERMINATE,
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PCD_SUSPEND,
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PCD_PUSHNUMBER,
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PCD_LSPEC1,
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PCD_LSPEC2,
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PCD_LSPEC3,
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PCD_LSPEC4,
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PCD_LSPEC5,
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PCD_LSPEC1DIRECT,
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/* 10*/ PCD_LSPEC2DIRECT,
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PCD_LSPEC3DIRECT,
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PCD_LSPEC4DIRECT,
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PCD_LSPEC5DIRECT,
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PCD_ADD,
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PCD_SUBTRACT,
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PCD_MULTIPLY,
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PCD_DIVIDE,
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PCD_MODULUS,
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PCD_EQ,
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/* 20*/ PCD_NE,
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PCD_LT,
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PCD_GT,
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PCD_LE,
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PCD_GE,
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PCD_ASSIGNSCRIPTVAR,
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PCD_ASSIGNMAPVAR,
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PCD_ASSIGNWORLDVAR,
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PCD_PUSHSCRIPTVAR,
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PCD_PUSHMAPVAR,
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/* 30*/ PCD_PUSHWORLDVAR,
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PCD_ADDSCRIPTVAR,
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PCD_ADDMAPVAR,
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PCD_ADDWORLDVAR,
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PCD_SUBSCRIPTVAR,
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PCD_SUBMAPVAR,
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PCD_SUBWORLDVAR,
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PCD_MULSCRIPTVAR,
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PCD_MULMAPVAR,
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PCD_MULWORLDVAR,
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/* 40*/ PCD_DIVSCRIPTVAR,
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PCD_DIVMAPVAR,
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PCD_DIVWORLDVAR,
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PCD_MODSCRIPTVAR,
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PCD_MODMAPVAR,
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PCD_MODWORLDVAR,
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PCD_INCSCRIPTVAR,
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PCD_INCMAPVAR,
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PCD_INCWORLDVAR,
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PCD_DECSCRIPTVAR,
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/* 50*/ PCD_DECMAPVAR,
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PCD_DECWORLDVAR,
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PCD_GOTO,
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PCD_IFGOTO,
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PCD_DROP,
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PCD_DELAY,
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PCD_DELAYDIRECT,
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PCD_RANDOM,
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PCD_RANDOMDIRECT,
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PCD_THINGCOUNT,
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/* 60*/ PCD_THINGCOUNTDIRECT,
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PCD_TAGWAIT,
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PCD_TAGWAITDIRECT,
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PCD_POLYWAIT,
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PCD_POLYWAITDIRECT,
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PCD_CHANGEFLOOR,
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PCD_CHANGEFLOORDIRECT,
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PCD_CHANGECEILING,
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PCD_CHANGECEILINGDIRECT,
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PCD_RESTART,
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/* 70*/ PCD_ANDLOGICAL,
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PCD_ORLOGICAL,
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PCD_ANDBITWISE,
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PCD_ORBITWISE,
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PCD_EORBITWISE,
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PCD_NEGATELOGICAL,
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PCD_LSHIFT,
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PCD_RSHIFT,
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PCD_UNARYMINUS,
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PCD_IFNOTGOTO,
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/* 80*/ PCD_LINESIDE,
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PCD_SCRIPTWAIT,
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PCD_SCRIPTWAITDIRECT,
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PCD_CLEARLINESPECIAL,
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PCD_CASEGOTO,
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PCD_BEGINPRINT,
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PCD_ENDPRINT,
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PCD_PRINTSTRING,
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PCD_PRINTNUMBER,
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PCD_PRINTCHARACTER,
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/* 90*/ PCD_PLAYERCOUNT,
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PCD_GAMETYPE,
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PCD_GAMESKILL,
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PCD_TIMER,
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PCD_SECTORSOUND,
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PCD_AMBIENTSOUND,
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PCD_SOUNDSEQUENCE,
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PCD_SETLINETEXTURE,
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PCD_SETLINEBLOCKING,
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PCD_SETLINESPECIAL,
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/*100*/ PCD_THINGSOUND,
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PCD_ENDPRINTBOLD, // [RH] End of Hexen p-codes
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PCD_ACTIVATORSOUND,
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PCD_LOCALAMBIENTSOUND,
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PCD_SETLINEMONSTERBLOCKING,
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PCD_PLAYERBLUESKULL, // [BC] Start of new [Skull Tag] pcodes
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PCD_PLAYERREDSKULL,
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PCD_PLAYERYELLOWSKULL,
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PCD_PLAYERMASTERSKULL,
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PCD_PLAYERBLUECARD,
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/*110*/ PCD_PLAYERREDCARD,
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PCD_PLAYERYELLOWCARD,
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PCD_PLAYERMASTERCARD,
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PCD_PLAYERBLACKSKULL,
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PCD_PLAYERSILVERSKULL,
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PCD_PLAYERGOLDSKULL,
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PCD_PLAYERBLACKCARD,
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PCD_PLAYERSILVERCARD,
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PCD_ISNETWORKGAME,
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PCD_PLAYERTEAM,
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/*120*/ PCD_PLAYERHEALTH,
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PCD_PLAYERARMORPOINTS,
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PCD_PLAYERFRAGS,
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PCD_PLAYEREXPERT,
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PCD_BLUETEAMCOUNT,
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PCD_REDTEAMCOUNT,
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PCD_BLUETEAMSCORE,
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PCD_REDTEAMSCORE,
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PCD_ISONEFLAGCTF,
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PCD_LSPEC6, // These are never used. They should probably
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/*130*/ PCD_LSPEC6DIRECT, // be given names like PCD_DUMMY.
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PCD_PRINTNAME,
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PCD_MUSICCHANGE,
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PCD_CONSOLECOMMANDDIRECT,
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PCD_CONSOLECOMMAND,
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PCD_SINGLEPLAYER, // [RH] End of Skull Tag p-codes
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PCD_FIXEDMUL,
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PCD_FIXEDDIV,
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PCD_SETGRAVITY,
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PCD_SETGRAVITYDIRECT,
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/*140*/ PCD_SETAIRCONTROL,
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PCD_SETAIRCONTROLDIRECT,
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PCD_CLEARINVENTORY,
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PCD_GIVEINVENTORY,
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PCD_GIVEINVENTORYDIRECT,
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PCD_TAKEINVENTORY,
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PCD_TAKEINVENTORYDIRECT,
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PCD_CHECKINVENTORY,
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PCD_CHECKINVENTORYDIRECT,
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PCD_SPAWN,
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/*150*/ PCD_SPAWNDIRECT,
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PCD_SPAWNSPOT,
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PCD_SPAWNSPOTDIRECT,
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PCD_SETMUSIC,
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PCD_SETMUSICDIRECT,
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PCD_LOCALSETMUSIC,
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PCD_LOCALSETMUSICDIRECT,
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PCD_PRINTFIXED,
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PCD_PRINTLOCALIZED,
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PCD_MOREHUDMESSAGE,
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/*160*/ PCD_OPTHUDMESSAGE,
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PCD_ENDHUDMESSAGE,
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PCD_ENDHUDMESSAGEBOLD,
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PCD_SETSTYLE,
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PCD_SETSTYLEDIRECT,
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PCD_SETFONT,
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PCD_SETFONTDIRECT,
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PCD_PUSHBYTE,
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PCD_LSPEC1DIRECTB,
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PCD_LSPEC2DIRECTB,
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/*170*/ PCD_LSPEC3DIRECTB,
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PCD_LSPEC4DIRECTB,
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PCD_LSPEC5DIRECTB,
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PCD_DELAYDIRECTB,
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PCD_RANDOMDIRECTB,
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PCD_PUSHBYTES,
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PCD_PUSH2BYTES,
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PCD_PUSH3BYTES,
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PCD_PUSH4BYTES,
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PCD_PUSH5BYTES,
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/*180*/ PCD_SETTHINGSPECIAL,
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PCD_ASSIGNGLOBALVAR,
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PCD_PUSHGLOBALVAR,
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PCD_ADDGLOBALVAR,
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PCD_SUBGLOBALVAR,
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PCD_MULGLOBALVAR,
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PCD_DIVGLOBALVAR,
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PCD_MODGLOBALVAR,
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PCD_INCGLOBALVAR,
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PCD_DECGLOBALVAR,
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/*190*/ PCD_FADETO,
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PCD_FADERANGE,
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PCD_CANCELFADE,
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PCD_PLAYMOVIE,
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PCD_SETFLOORTRIGGER,
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PCD_SETCEILINGTRIGGER,
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PCD_GETACTORX,
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PCD_GETACTORY,
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PCD_GETACTORZ,
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PCD_STARTTRANSLATION,
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/*200*/ PCD_TRANSLATIONRANGE1,
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PCD_TRANSLATIONRANGE2,
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PCD_ENDTRANSLATION,
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PCD_CALL,
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PCD_CALLDISCARD,
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PCD_RETURNVOID,
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PCD_RETURNVAL,
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PCD_PUSHMAPARRAY,
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PCD_ASSIGNMAPARRAY,
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PCD_ADDMAPARRAY,
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/*210*/ PCD_SUBMAPARRAY,
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PCD_MULMAPARRAY,
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PCD_DIVMAPARRAY,
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PCD_MODMAPARRAY,
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PCD_INCMAPARRAY,
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PCD_DECMAPARRAY,
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PCD_DUP,
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PCD_SWAP,
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PCD_WRITETOINI,
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PCD_GETFROMINI,
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/*220*/ PCD_SIN,
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PCD_COS,
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PCD_VECTORANGLE,
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PCD_CHECKWEAPON,
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PCD_SETWEAPON,
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PCD_TAGSTRING,
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PCD_PUSHWORLDARRAY,
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PCD_ASSIGNWORLDARRAY,
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PCD_ADDWORLDARRAY,
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PCD_SUBWORLDARRAY,
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/*230*/ PCD_MULWORLDARRAY,
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PCD_DIVWORLDARRAY,
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PCD_MODWORLDARRAY,
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PCD_INCWORLDARRAY,
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PCD_DECWORLDARRAY,
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PCD_PUSHGLOBALARRAY,
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PCD_ASSIGNGLOBALARRAY,
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PCD_ADDGLOBALARRAY,
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PCD_SUBGLOBALARRAY,
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PCD_MULGLOBALARRAY,
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/*240*/ PCD_DIVGLOBALARRAY,
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PCD_MODGLOBALARRAY,
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PCD_INCGLOBALARRAY,
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PCD_DECGLOBALARRAY,
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PCD_SETMARINEWEAPON,
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PCD_SETACTORPROPERTY,
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PCD_GETACTORPROPERTY,
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PCD_PLAYERNUMBER,
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PCD_ACTIVATORTID,
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PCD_SETMARINESPRITE,
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/*250*/ PCD_GETSCREENWIDTH,
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PCD_GETSCREENHEIGHT,
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PCD_THING_PROJECTILE2,
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PCD_STRLEN,
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PCD_SETHUDSIZE,
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PCD_GETCVAR,
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PCD_CASEGOTOSORTED,
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PCD_SETRESULTVALUE,
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PCD_GETLINEROWOFFSET,
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PCD_GETACTORFLOORZ,
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/*260*/ PCD_GETACTORANGLE,
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PCD_GETSECTORFLOORZ,
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PCD_GETSECTORCEILINGZ,
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PCD_LSPEC5RESULT,
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PCD_GETSIGILPIECES,
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PCD_GETLEVELINFO,
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PCD_CHANGESKY,
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PCD_PLAYERINGAME,
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PCD_PLAYERISBOT,
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PCD_SETCAMERATOTEXTURE,
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/*270*/ PCD_ENDLOG,
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PCD_GETAMMOCAPACITY,
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PCD_SETAMMOCAPACITY,
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PCD_PRINTMAPCHARARRAY, // [JB] start of new p-codes
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PCD_PRINTWORLDCHARARRAY,
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PCD_PRINTGLOBALCHARARRAY, // [JB] end of new p-codes
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PCD_SETACTORANGLE, // [GRB]
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PCD_GRABINPUT, // Unused but acc defines them
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PCD_SETMOUSEPOINTER, // "
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PCD_MOVEMOUSEPOINTER, // "
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/*280*/ PCD_SPAWNPROJECTILE,
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PCD_GETSECTORLIGHTLEVEL,
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PCD_GETACTORCEILINGZ,
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PCD_SETACTORPOSITION,
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PCD_CLEARACTORINVENTORY,
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PCD_GIVEACTORINVENTORY,
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PCD_TAKEACTORINVENTORY,
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PCD_CHECKACTORINVENTORY,
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PCD_THINGCOUNTNAME,
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PCD_SPAWNSPOTFACING,
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/*290*/ PCD_PLAYERCLASS, // [GRB]
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//[MW] start my p-codes
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PCD_ANDSCRIPTVAR,
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PCD_ANDMAPVAR,
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PCD_ANDWORLDVAR,
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PCD_ANDGLOBALVAR,
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PCD_ANDMAPARRAY,
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PCD_ANDWORLDARRAY,
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PCD_ANDGLOBALARRAY,
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PCD_EORSCRIPTVAR,
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PCD_EORMAPVAR,
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/*300*/ PCD_EORWORLDVAR,
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PCD_EORGLOBALVAR,
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PCD_EORMAPARRAY,
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PCD_EORWORLDARRAY,
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PCD_EORGLOBALARRAY,
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PCD_ORSCRIPTVAR,
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PCD_ORMAPVAR,
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PCD_ORWORLDVAR,
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PCD_ORGLOBALVAR,
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PCD_ORMAPARRAY,
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/*310*/ PCD_ORWORLDARRAY,
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PCD_ORGLOBALARRAY,
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PCD_LSSCRIPTVAR,
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PCD_LSMAPVAR,
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PCD_LSWORLDVAR,
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PCD_LSGLOBALVAR,
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PCD_LSMAPARRAY,
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PCD_LSWORLDARRAY,
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PCD_LSGLOBALARRAY,
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PCD_RSSCRIPTVAR,
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/*320*/ PCD_RSMAPVAR,
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PCD_RSWORLDVAR,
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PCD_RSGLOBALVAR,
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PCD_RSMAPARRAY,
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PCD_RSWORLDARRAY,
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PCD_RSGLOBALARRAY,
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//[MW] end my p-codes
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PCD_GETPLAYERINFO, // [GRB]
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PCD_CHANGELEVEL,
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PCD_SECTORDAMAGE,
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PCD_REPLACETEXTURES,
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/*330*/ PCD_NEGATEBINARY,
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PCD_GETACTORPITCH,
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PCD_SETACTORPITCH,
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PCD_PRINTBIND,
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PCD_SETACTORSTATE,
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PCD_THINGDAMAGE2,
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PCD_USEINVENTORY,
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PCD_USEACTORINVENTORY,
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PCD_CHECKACTORCEILINGTEXTURE,
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PCD_CHECKACTORFLOORTEXTURE,
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/*340*/ PCD_GETACTORLIGHTLEVEL,
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PCD_SETMUGSHOTSTATE,
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PCD_THINGCOUNTSECTOR,
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PCD_THINGCOUNTNAMESECTOR,
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PCD_CHECKPLAYERCAMERA, // [TN]
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PCD_MORPHACTOR, // [MH]
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PCD_UNMORPHACTOR, // [MH]
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PCD_GETPLAYERINPUT,
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PCD_CLASSIFYACTOR,
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PCD_PRINTBINARY,
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/*350*/ PCD_PRINTHEX,
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PCD_CALLFUNC,
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PCD_SAVESTRING, // [FDARI] create string (temporary)
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PCD_PRINTMAPCHRANGE, // [FDARI] output range (print part of array)
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PCD_PRINTWORLDCHRANGE,
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PCD_PRINTGLOBALCHRANGE,
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PCD_STRCPYTOMAPCHRANGE, // [FDARI] input range (copy string to all/part of array)
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PCD_STRCPYTOWORLDCHRANGE,
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PCD_STRCPYTOGLOBALCHRANGE,
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PCD_PUSHFUNCTION, // from Eternity
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/*360*/ PCD_CALLSTACK, // from Eternity
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PCD_SCRIPTWAITNAMED,
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PCD_TRANSLATIONRANGE3,
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PCD_GOTOSTACK,
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PCD_ASSIGNSCRIPTARRAY,
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PCD_PUSHSCRIPTARRAY,
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PCD_ADDSCRIPTARRAY,
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PCD_SUBSCRIPTARRAY,
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PCD_MULSCRIPTARRAY,
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PCD_DIVSCRIPTARRAY,
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/*370*/ PCD_MODSCRIPTARRAY,
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PCD_INCSCRIPTARRAY,
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PCD_DECSCRIPTARRAY,
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PCD_ANDSCRIPTARRAY,
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PCD_EORSCRIPTARRAY,
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PCD_ORSCRIPTARRAY,
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PCD_LSSCRIPTARRAY,
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PCD_RSSCRIPTARRAY,
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PCD_PRINTSCRIPTCHARARRAY,
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PCD_PRINTSCRIPTCHRANGE,
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/*380*/ PCD_STRCPYTOSCRIPTCHRANGE,
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PCD_LSPEC5EX,
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PCD_LSPEC5EXRESULT,
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PCD_TRANSLATIONRANGE4,
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PCD_TRANSLATIONRANGE5,
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/*381*/ PCODE_COMMAND_COUNT
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};
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// Some constants used by ACS scripts
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enum {
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LINE_FRONT = 0,
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LINE_BACK = 1
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};
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enum {
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SIDE_FRONT = 0,
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SIDE_BACK = 1
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};
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enum {
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TEXTURE_TOP = 0,
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TEXTURE_MIDDLE = 1,
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TEXTURE_BOTTOM = 2
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};
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enum {
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GAME_SINGLE_PLAYER = 0,
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GAME_NET_COOPERATIVE = 1,
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GAME_NET_DEATHMATCH = 2,
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GAME_TITLE_MAP = 3
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};
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enum {
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CLASS_FIGHTER = 0,
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CLASS_CLERIC = 1,
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CLASS_MAGE = 2
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};
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enum {
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SKILL_VERY_EASY = 0,
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SKILL_EASY = 1,
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SKILL_NORMAL = 2,
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SKILL_HARD = 3,
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SKILL_VERY_HARD = 4
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};
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enum {
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BLOCK_NOTHING = 0,
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BLOCK_CREATURES = 1,
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BLOCK_EVERYTHING = 2,
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BLOCK_RAILING = 3,
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BLOCK_PLAYERS = 4
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};
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enum {
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LEVELINFO_PAR_TIME,
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LEVELINFO_CLUSTERNUM,
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LEVELINFO_LEVELNUM,
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LEVELINFO_TOTAL_SECRETS,
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LEVELINFO_FOUND_SECRETS,
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LEVELINFO_TOTAL_ITEMS,
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LEVELINFO_FOUND_ITEMS,
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LEVELINFO_TOTAL_MONSTERS,
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LEVELINFO_KILLED_MONSTERS,
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LEVELINFO_SUCK_TIME
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};
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enum {
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PLAYERINFO_TEAM,
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PLAYERINFO_AIMDIST,
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PLAYERINFO_COLOR,
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PLAYERINFO_GENDER,
|
||||
PLAYERINFO_NEVERSWITCH,
|
||||
PLAYERINFO_MOVEBOB,
|
||||
PLAYERINFO_STILLBOB,
|
||||
PLAYERINFO_PLAYERCLASS,
|
||||
PLAYERINFO_FOV,
|
||||
PLAYERINFO_DESIREDFOV,
|
||||
};
|
||||
|
||||
|
||||
|
||||
extern FILE *Logfile;
|
||||
|
||||
FRandom pr_acs ("ACS");
|
||||
|
|
457
src/p_acs.h
457
src/p_acs.h
|
@ -391,463 +391,6 @@ class DLevelScript : public DObject
|
|||
HAS_OBJECT_POINTERS
|
||||
public:
|
||||
|
||||
// P-codes for ACS scripts
|
||||
enum
|
||||
{
|
||||
/* 0*/ PCD_NOP,
|
||||
PCD_TERMINATE,
|
||||
PCD_SUSPEND,
|
||||
PCD_PUSHNUMBER,
|
||||
PCD_LSPEC1,
|
||||
PCD_LSPEC2,
|
||||
PCD_LSPEC3,
|
||||
PCD_LSPEC4,
|
||||
PCD_LSPEC5,
|
||||
PCD_LSPEC1DIRECT,
|
||||
/* 10*/ PCD_LSPEC2DIRECT,
|
||||
PCD_LSPEC3DIRECT,
|
||||
PCD_LSPEC4DIRECT,
|
||||
PCD_LSPEC5DIRECT,
|
||||
PCD_ADD,
|
||||
PCD_SUBTRACT,
|
||||
PCD_MULTIPLY,
|
||||
PCD_DIVIDE,
|
||||
PCD_MODULUS,
|
||||
PCD_EQ,
|
||||
/* 20*/ PCD_NE,
|
||||
PCD_LT,
|
||||
PCD_GT,
|
||||
PCD_LE,
|
||||
PCD_GE,
|
||||
PCD_ASSIGNSCRIPTVAR,
|
||||
PCD_ASSIGNMAPVAR,
|
||||
PCD_ASSIGNWORLDVAR,
|
||||
PCD_PUSHSCRIPTVAR,
|
||||
PCD_PUSHMAPVAR,
|
||||
/* 30*/ PCD_PUSHWORLDVAR,
|
||||
PCD_ADDSCRIPTVAR,
|
||||
PCD_ADDMAPVAR,
|
||||
PCD_ADDWORLDVAR,
|
||||
PCD_SUBSCRIPTVAR,
|
||||
PCD_SUBMAPVAR,
|
||||
PCD_SUBWORLDVAR,
|
||||
PCD_MULSCRIPTVAR,
|
||||
PCD_MULMAPVAR,
|
||||
PCD_MULWORLDVAR,
|
||||
/* 40*/ PCD_DIVSCRIPTVAR,
|
||||
PCD_DIVMAPVAR,
|
||||
PCD_DIVWORLDVAR,
|
||||
PCD_MODSCRIPTVAR,
|
||||
PCD_MODMAPVAR,
|
||||
PCD_MODWORLDVAR,
|
||||
PCD_INCSCRIPTVAR,
|
||||
PCD_INCMAPVAR,
|
||||
PCD_INCWORLDVAR,
|
||||
PCD_DECSCRIPTVAR,
|
||||
/* 50*/ PCD_DECMAPVAR,
|
||||
PCD_DECWORLDVAR,
|
||||
PCD_GOTO,
|
||||
PCD_IFGOTO,
|
||||
PCD_DROP,
|
||||
PCD_DELAY,
|
||||
PCD_DELAYDIRECT,
|
||||
PCD_RANDOM,
|
||||
PCD_RANDOMDIRECT,
|
||||
PCD_THINGCOUNT,
|
||||
/* 60*/ PCD_THINGCOUNTDIRECT,
|
||||
PCD_TAGWAIT,
|
||||
PCD_TAGWAITDIRECT,
|
||||
PCD_POLYWAIT,
|
||||
PCD_POLYWAITDIRECT,
|
||||
PCD_CHANGEFLOOR,
|
||||
PCD_CHANGEFLOORDIRECT,
|
||||
PCD_CHANGECEILING,
|
||||
PCD_CHANGECEILINGDIRECT,
|
||||
PCD_RESTART,
|
||||
/* 70*/ PCD_ANDLOGICAL,
|
||||
PCD_ORLOGICAL,
|
||||
PCD_ANDBITWISE,
|
||||
PCD_ORBITWISE,
|
||||
PCD_EORBITWISE,
|
||||
PCD_NEGATELOGICAL,
|
||||
PCD_LSHIFT,
|
||||
PCD_RSHIFT,
|
||||
PCD_UNARYMINUS,
|
||||
PCD_IFNOTGOTO,
|
||||
/* 80*/ PCD_LINESIDE,
|
||||
PCD_SCRIPTWAIT,
|
||||
PCD_SCRIPTWAITDIRECT,
|
||||
PCD_CLEARLINESPECIAL,
|
||||
PCD_CASEGOTO,
|
||||
PCD_BEGINPRINT,
|
||||
PCD_ENDPRINT,
|
||||
PCD_PRINTSTRING,
|
||||
PCD_PRINTNUMBER,
|
||||
PCD_PRINTCHARACTER,
|
||||
/* 90*/ PCD_PLAYERCOUNT,
|
||||
PCD_GAMETYPE,
|
||||
PCD_GAMESKILL,
|
||||
PCD_TIMER,
|
||||
PCD_SECTORSOUND,
|
||||
PCD_AMBIENTSOUND,
|
||||
PCD_SOUNDSEQUENCE,
|
||||
PCD_SETLINETEXTURE,
|
||||
PCD_SETLINEBLOCKING,
|
||||
PCD_SETLINESPECIAL,
|
||||
/*100*/ PCD_THINGSOUND,
|
||||
PCD_ENDPRINTBOLD, // [RH] End of Hexen p-codes
|
||||
PCD_ACTIVATORSOUND,
|
||||
PCD_LOCALAMBIENTSOUND,
|
||||
PCD_SETLINEMONSTERBLOCKING,
|
||||
PCD_PLAYERBLUESKULL, // [BC] Start of new [Skull Tag] pcodes
|
||||
PCD_PLAYERREDSKULL,
|
||||
PCD_PLAYERYELLOWSKULL,
|
||||
PCD_PLAYERMASTERSKULL,
|
||||
PCD_PLAYERBLUECARD,
|
||||
/*110*/ PCD_PLAYERREDCARD,
|
||||
PCD_PLAYERYELLOWCARD,
|
||||
PCD_PLAYERMASTERCARD,
|
||||
PCD_PLAYERBLACKSKULL,
|
||||
PCD_PLAYERSILVERSKULL,
|
||||
PCD_PLAYERGOLDSKULL,
|
||||
PCD_PLAYERBLACKCARD,
|
||||
PCD_PLAYERSILVERCARD,
|
||||
PCD_ISNETWORKGAME,
|
||||
PCD_PLAYERTEAM,
|
||||
/*120*/ PCD_PLAYERHEALTH,
|
||||
PCD_PLAYERARMORPOINTS,
|
||||
PCD_PLAYERFRAGS,
|
||||
PCD_PLAYEREXPERT,
|
||||
PCD_BLUETEAMCOUNT,
|
||||
PCD_REDTEAMCOUNT,
|
||||
PCD_BLUETEAMSCORE,
|
||||
PCD_REDTEAMSCORE,
|
||||
PCD_ISONEFLAGCTF,
|
||||
PCD_LSPEC6, // These are never used. They should probably
|
||||
/*130*/ PCD_LSPEC6DIRECT, // be given names like PCD_DUMMY.
|
||||
PCD_PRINTNAME,
|
||||
PCD_MUSICCHANGE,
|
||||
PCD_CONSOLECOMMANDDIRECT,
|
||||
PCD_CONSOLECOMMAND,
|
||||
PCD_SINGLEPLAYER, // [RH] End of Skull Tag p-codes
|
||||
PCD_FIXEDMUL,
|
||||
PCD_FIXEDDIV,
|
||||
PCD_SETGRAVITY,
|
||||
PCD_SETGRAVITYDIRECT,
|
||||
/*140*/ PCD_SETAIRCONTROL,
|
||||
PCD_SETAIRCONTROLDIRECT,
|
||||
PCD_CLEARINVENTORY,
|
||||
PCD_GIVEINVENTORY,
|
||||
PCD_GIVEINVENTORYDIRECT,
|
||||
PCD_TAKEINVENTORY,
|
||||
PCD_TAKEINVENTORYDIRECT,
|
||||
PCD_CHECKINVENTORY,
|
||||
PCD_CHECKINVENTORYDIRECT,
|
||||
PCD_SPAWN,
|
||||
/*150*/ PCD_SPAWNDIRECT,
|
||||
PCD_SPAWNSPOT,
|
||||
PCD_SPAWNSPOTDIRECT,
|
||||
PCD_SETMUSIC,
|
||||
PCD_SETMUSICDIRECT,
|
||||
PCD_LOCALSETMUSIC,
|
||||
PCD_LOCALSETMUSICDIRECT,
|
||||
PCD_PRINTFIXED,
|
||||
PCD_PRINTLOCALIZED,
|
||||
PCD_MOREHUDMESSAGE,
|
||||
/*160*/ PCD_OPTHUDMESSAGE,
|
||||
PCD_ENDHUDMESSAGE,
|
||||
PCD_ENDHUDMESSAGEBOLD,
|
||||
PCD_SETSTYLE,
|
||||
PCD_SETSTYLEDIRECT,
|
||||
PCD_SETFONT,
|
||||
PCD_SETFONTDIRECT,
|
||||
PCD_PUSHBYTE,
|
||||
PCD_LSPEC1DIRECTB,
|
||||
PCD_LSPEC2DIRECTB,
|
||||
/*170*/ PCD_LSPEC3DIRECTB,
|
||||
PCD_LSPEC4DIRECTB,
|
||||
PCD_LSPEC5DIRECTB,
|
||||
PCD_DELAYDIRECTB,
|
||||
PCD_RANDOMDIRECTB,
|
||||
PCD_PUSHBYTES,
|
||||
PCD_PUSH2BYTES,
|
||||
PCD_PUSH3BYTES,
|
||||
PCD_PUSH4BYTES,
|
||||
PCD_PUSH5BYTES,
|
||||
/*180*/ PCD_SETTHINGSPECIAL,
|
||||
PCD_ASSIGNGLOBALVAR,
|
||||
PCD_PUSHGLOBALVAR,
|
||||
PCD_ADDGLOBALVAR,
|
||||
PCD_SUBGLOBALVAR,
|
||||
PCD_MULGLOBALVAR,
|
||||
PCD_DIVGLOBALVAR,
|
||||
PCD_MODGLOBALVAR,
|
||||
PCD_INCGLOBALVAR,
|
||||
PCD_DECGLOBALVAR,
|
||||
/*190*/ PCD_FADETO,
|
||||
PCD_FADERANGE,
|
||||
PCD_CANCELFADE,
|
||||
PCD_PLAYMOVIE,
|
||||
PCD_SETFLOORTRIGGER,
|
||||
PCD_SETCEILINGTRIGGER,
|
||||
PCD_GETACTORX,
|
||||
PCD_GETACTORY,
|
||||
PCD_GETACTORZ,
|
||||
PCD_STARTTRANSLATION,
|
||||
/*200*/ PCD_TRANSLATIONRANGE1,
|
||||
PCD_TRANSLATIONRANGE2,
|
||||
PCD_ENDTRANSLATION,
|
||||
PCD_CALL,
|
||||
PCD_CALLDISCARD,
|
||||
PCD_RETURNVOID,
|
||||
PCD_RETURNVAL,
|
||||
PCD_PUSHMAPARRAY,
|
||||
PCD_ASSIGNMAPARRAY,
|
||||
PCD_ADDMAPARRAY,
|
||||
/*210*/ PCD_SUBMAPARRAY,
|
||||
PCD_MULMAPARRAY,
|
||||
PCD_DIVMAPARRAY,
|
||||
PCD_MODMAPARRAY,
|
||||
PCD_INCMAPARRAY,
|
||||
PCD_DECMAPARRAY,
|
||||
PCD_DUP,
|
||||
PCD_SWAP,
|
||||
PCD_WRITETOINI,
|
||||
PCD_GETFROMINI,
|
||||
/*220*/ PCD_SIN,
|
||||
PCD_COS,
|
||||
PCD_VECTORANGLE,
|
||||
PCD_CHECKWEAPON,
|
||||
PCD_SETWEAPON,
|
||||
PCD_TAGSTRING,
|
||||
PCD_PUSHWORLDARRAY,
|
||||
PCD_ASSIGNWORLDARRAY,
|
||||
PCD_ADDWORLDARRAY,
|
||||
PCD_SUBWORLDARRAY,
|
||||
/*230*/ PCD_MULWORLDARRAY,
|
||||
PCD_DIVWORLDARRAY,
|
||||
PCD_MODWORLDARRAY,
|
||||
PCD_INCWORLDARRAY,
|
||||
PCD_DECWORLDARRAY,
|
||||
PCD_PUSHGLOBALARRAY,
|
||||
PCD_ASSIGNGLOBALARRAY,
|
||||
PCD_ADDGLOBALARRAY,
|
||||
PCD_SUBGLOBALARRAY,
|
||||
PCD_MULGLOBALARRAY,
|
||||
/*240*/ PCD_DIVGLOBALARRAY,
|
||||
PCD_MODGLOBALARRAY,
|
||||
PCD_INCGLOBALARRAY,
|
||||
PCD_DECGLOBALARRAY,
|
||||
PCD_SETMARINEWEAPON,
|
||||
PCD_SETACTORPROPERTY,
|
||||
PCD_GETACTORPROPERTY,
|
||||
PCD_PLAYERNUMBER,
|
||||
PCD_ACTIVATORTID,
|
||||
PCD_SETMARINESPRITE,
|
||||
/*250*/ PCD_GETSCREENWIDTH,
|
||||
PCD_GETSCREENHEIGHT,
|
||||
PCD_THING_PROJECTILE2,
|
||||
PCD_STRLEN,
|
||||
PCD_SETHUDSIZE,
|
||||
PCD_GETCVAR,
|
||||
PCD_CASEGOTOSORTED,
|
||||
PCD_SETRESULTVALUE,
|
||||
PCD_GETLINEROWOFFSET,
|
||||
PCD_GETACTORFLOORZ,
|
||||
/*260*/ PCD_GETACTORANGLE,
|
||||
PCD_GETSECTORFLOORZ,
|
||||
PCD_GETSECTORCEILINGZ,
|
||||
PCD_LSPEC5RESULT,
|
||||
PCD_GETSIGILPIECES,
|
||||
PCD_GETLEVELINFO,
|
||||
PCD_CHANGESKY,
|
||||
PCD_PLAYERINGAME,
|
||||
PCD_PLAYERISBOT,
|
||||
PCD_SETCAMERATOTEXTURE,
|
||||
/*270*/ PCD_ENDLOG,
|
||||
PCD_GETAMMOCAPACITY,
|
||||
PCD_SETAMMOCAPACITY,
|
||||
PCD_PRINTMAPCHARARRAY, // [JB] start of new p-codes
|
||||
PCD_PRINTWORLDCHARARRAY,
|
||||
PCD_PRINTGLOBALCHARARRAY, // [JB] end of new p-codes
|
||||
PCD_SETACTORANGLE, // [GRB]
|
||||
PCD_GRABINPUT, // Unused but acc defines them
|
||||
PCD_SETMOUSEPOINTER, // "
|
||||
PCD_MOVEMOUSEPOINTER, // "
|
||||
/*280*/ PCD_SPAWNPROJECTILE,
|
||||
PCD_GETSECTORLIGHTLEVEL,
|
||||
PCD_GETACTORCEILINGZ,
|
||||
PCD_SETACTORPOSITION,
|
||||
PCD_CLEARACTORINVENTORY,
|
||||
PCD_GIVEACTORINVENTORY,
|
||||
PCD_TAKEACTORINVENTORY,
|
||||
PCD_CHECKACTORINVENTORY,
|
||||
PCD_THINGCOUNTNAME,
|
||||
PCD_SPAWNSPOTFACING,
|
||||
/*290*/ PCD_PLAYERCLASS, // [GRB]
|
||||
//[MW] start my p-codes
|
||||
PCD_ANDSCRIPTVAR,
|
||||
PCD_ANDMAPVAR,
|
||||
PCD_ANDWORLDVAR,
|
||||
PCD_ANDGLOBALVAR,
|
||||
PCD_ANDMAPARRAY,
|
||||
PCD_ANDWORLDARRAY,
|
||||
PCD_ANDGLOBALARRAY,
|
||||
PCD_EORSCRIPTVAR,
|
||||
PCD_EORMAPVAR,
|
||||
/*300*/ PCD_EORWORLDVAR,
|
||||
PCD_EORGLOBALVAR,
|
||||
PCD_EORMAPARRAY,
|
||||
PCD_EORWORLDARRAY,
|
||||
PCD_EORGLOBALARRAY,
|
||||
PCD_ORSCRIPTVAR,
|
||||
PCD_ORMAPVAR,
|
||||
PCD_ORWORLDVAR,
|
||||
PCD_ORGLOBALVAR,
|
||||
PCD_ORMAPARRAY,
|
||||
/*310*/ PCD_ORWORLDARRAY,
|
||||
PCD_ORGLOBALARRAY,
|
||||
PCD_LSSCRIPTVAR,
|
||||
PCD_LSMAPVAR,
|
||||
PCD_LSWORLDVAR,
|
||||
PCD_LSGLOBALVAR,
|
||||
PCD_LSMAPARRAY,
|
||||
PCD_LSWORLDARRAY,
|
||||
PCD_LSGLOBALARRAY,
|
||||
PCD_RSSCRIPTVAR,
|
||||
/*320*/ PCD_RSMAPVAR,
|
||||
PCD_RSWORLDVAR,
|
||||
PCD_RSGLOBALVAR,
|
||||
PCD_RSMAPARRAY,
|
||||
PCD_RSWORLDARRAY,
|
||||
PCD_RSGLOBALARRAY,
|
||||
//[MW] end my p-codes
|
||||
PCD_GETPLAYERINFO, // [GRB]
|
||||
PCD_CHANGELEVEL,
|
||||
PCD_SECTORDAMAGE,
|
||||
PCD_REPLACETEXTURES,
|
||||
/*330*/ PCD_NEGATEBINARY,
|
||||
PCD_GETACTORPITCH,
|
||||
PCD_SETACTORPITCH,
|
||||
PCD_PRINTBIND,
|
||||
PCD_SETACTORSTATE,
|
||||
PCD_THINGDAMAGE2,
|
||||
PCD_USEINVENTORY,
|
||||
PCD_USEACTORINVENTORY,
|
||||
PCD_CHECKACTORCEILINGTEXTURE,
|
||||
PCD_CHECKACTORFLOORTEXTURE,
|
||||
/*340*/ PCD_GETACTORLIGHTLEVEL,
|
||||
PCD_SETMUGSHOTSTATE,
|
||||
PCD_THINGCOUNTSECTOR,
|
||||
PCD_THINGCOUNTNAMESECTOR,
|
||||
PCD_CHECKPLAYERCAMERA, // [TN]
|
||||
PCD_MORPHACTOR, // [MH]
|
||||
PCD_UNMORPHACTOR, // [MH]
|
||||
PCD_GETPLAYERINPUT,
|
||||
PCD_CLASSIFYACTOR,
|
||||
PCD_PRINTBINARY,
|
||||
/*350*/ PCD_PRINTHEX,
|
||||
PCD_CALLFUNC,
|
||||
PCD_SAVESTRING, // [FDARI] create string (temporary)
|
||||
PCD_PRINTMAPCHRANGE, // [FDARI] output range (print part of array)
|
||||
PCD_PRINTWORLDCHRANGE,
|
||||
PCD_PRINTGLOBALCHRANGE,
|
||||
PCD_STRCPYTOMAPCHRANGE, // [FDARI] input range (copy string to all/part of array)
|
||||
PCD_STRCPYTOWORLDCHRANGE,
|
||||
PCD_STRCPYTOGLOBALCHRANGE,
|
||||
PCD_PUSHFUNCTION, // from Eternity
|
||||
/*360*/ PCD_CALLSTACK, // from Eternity
|
||||
PCD_SCRIPTWAITNAMED,
|
||||
PCD_TRANSLATIONRANGE3,
|
||||
PCD_GOTOSTACK,
|
||||
PCD_ASSIGNSCRIPTARRAY,
|
||||
PCD_PUSHSCRIPTARRAY,
|
||||
PCD_ADDSCRIPTARRAY,
|
||||
PCD_SUBSCRIPTARRAY,
|
||||
PCD_MULSCRIPTARRAY,
|
||||
PCD_DIVSCRIPTARRAY,
|
||||
/*370*/ PCD_MODSCRIPTARRAY,
|
||||
PCD_INCSCRIPTARRAY,
|
||||
PCD_DECSCRIPTARRAY,
|
||||
PCD_ANDSCRIPTARRAY,
|
||||
PCD_EORSCRIPTARRAY,
|
||||
PCD_ORSCRIPTARRAY,
|
||||
PCD_LSSCRIPTARRAY,
|
||||
PCD_RSSCRIPTARRAY,
|
||||
PCD_PRINTSCRIPTCHARARRAY,
|
||||
PCD_PRINTSCRIPTCHRANGE,
|
||||
/*380*/ PCD_STRCPYTOSCRIPTCHRANGE,
|
||||
PCD_LSPEC5EX,
|
||||
PCD_LSPEC5EXRESULT,
|
||||
PCD_TRANSLATIONRANGE4,
|
||||
PCD_TRANSLATIONRANGE5,
|
||||
|
||||
/*381*/ PCODE_COMMAND_COUNT
|
||||
};
|
||||
|
||||
// Some constants used by ACS scripts
|
||||
enum {
|
||||
LINE_FRONT = 0,
|
||||
LINE_BACK = 1
|
||||
};
|
||||
enum {
|
||||
SIDE_FRONT = 0,
|
||||
SIDE_BACK = 1
|
||||
};
|
||||
enum {
|
||||
TEXTURE_TOP = 0,
|
||||
TEXTURE_MIDDLE = 1,
|
||||
TEXTURE_BOTTOM = 2
|
||||
};
|
||||
enum {
|
||||
GAME_SINGLE_PLAYER = 0,
|
||||
GAME_NET_COOPERATIVE = 1,
|
||||
GAME_NET_DEATHMATCH = 2,
|
||||
GAME_TITLE_MAP = 3
|
||||
};
|
||||
enum {
|
||||
CLASS_FIGHTER = 0,
|
||||
CLASS_CLERIC = 1,
|
||||
CLASS_MAGE = 2
|
||||
};
|
||||
enum {
|
||||
SKILL_VERY_EASY = 0,
|
||||
SKILL_EASY = 1,
|
||||
SKILL_NORMAL = 2,
|
||||
SKILL_HARD = 3,
|
||||
SKILL_VERY_HARD = 4
|
||||
};
|
||||
enum {
|
||||
BLOCK_NOTHING = 0,
|
||||
BLOCK_CREATURES = 1,
|
||||
BLOCK_EVERYTHING = 2,
|
||||
BLOCK_RAILING = 3,
|
||||
BLOCK_PLAYERS = 4
|
||||
};
|
||||
enum {
|
||||
LEVELINFO_PAR_TIME,
|
||||
LEVELINFO_CLUSTERNUM,
|
||||
LEVELINFO_LEVELNUM,
|
||||
LEVELINFO_TOTAL_SECRETS,
|
||||
LEVELINFO_FOUND_SECRETS,
|
||||
LEVELINFO_TOTAL_ITEMS,
|
||||
LEVELINFO_FOUND_ITEMS,
|
||||
LEVELINFO_TOTAL_MONSTERS,
|
||||
LEVELINFO_KILLED_MONSTERS,
|
||||
LEVELINFO_SUCK_TIME
|
||||
};
|
||||
enum {
|
||||
PLAYERINFO_TEAM,
|
||||
PLAYERINFO_AIMDIST,
|
||||
PLAYERINFO_COLOR,
|
||||
PLAYERINFO_GENDER,
|
||||
PLAYERINFO_NEVERSWITCH,
|
||||
PLAYERINFO_MOVEBOB,
|
||||
PLAYERINFO_STILLBOB,
|
||||
PLAYERINFO_PLAYERCLASS,
|
||||
PLAYERINFO_FOV,
|
||||
PLAYERINFO_DESIREDFOV,
|
||||
};
|
||||
|
||||
enum EScriptState
|
||||
{
|
||||
|
|
|
@ -83,13 +83,6 @@ struct vertexdata_t
|
|||
uint32_t flags;
|
||||
};
|
||||
|
||||
#ifdef USE_FLOAT
|
||||
typedef float vtype;
|
||||
#elif !defined USE_FIXED
|
||||
typedef double vtype;
|
||||
#endif
|
||||
|
||||
|
||||
struct vertex_t
|
||||
{
|
||||
DVector2 p;
|
||||
|
|
Loading…
Reference in a new issue