mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-25 13:31:07 +00:00
- preparations for null pointer support.
- add pointer support to FxAssign.
This commit is contained in:
parent
5bed0a2b39
commit
89416835a8
4 changed files with 90 additions and 22 deletions
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@ -84,6 +84,7 @@ PColor *TypeColor;
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PStatePointer *TypeState;
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PStatePointer *TypeState;
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PStruct *TypeVector2;
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PStruct *TypeVector2;
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PStruct *TypeVector3;
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PStruct *TypeVector3;
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PPointer *TypeNullPtr;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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@ -616,6 +617,7 @@ void PType::StaticInit()
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TypeTable.AddType(TypeSound = new PSound);
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TypeTable.AddType(TypeSound = new PSound);
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TypeTable.AddType(TypeColor = new PColor);
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TypeTable.AddType(TypeColor = new PColor);
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TypeTable.AddType(TypeState = new PStatePointer);
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TypeTable.AddType(TypeState = new PStatePointer);
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TypeTable.AddType(TypeNullPtr = new PPointer);
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TypeVector2 = new PStruct(NAME_Vector2, nullptr);
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TypeVector2 = new PStruct(NAME_Vector2, nullptr);
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TypeVector2->AddField(NAME_X, TypeFloat64);
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TypeVector2->AddField(NAME_X, TypeFloat64);
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@ -1635,7 +1637,7 @@ END_POINTERS
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PPointer::PPointer()
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PPointer::PPointer()
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: PBasicType(sizeof(void *), __alignof(void *)), PointedType(NULL)
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: PBasicType(sizeof(void *), __alignof(void *)), PointedType(NULL)
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{
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{
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mDescriptiveName = "Pointer";
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mDescriptiveName = "NullPointer";
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}
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}
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//==========================================================================
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//==========================================================================
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@ -530,6 +530,7 @@ class PPointer : public PBasicType
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DECLARE_CLASS(PPointer, PBasicType);
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DECLARE_CLASS(PPointer, PBasicType);
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HAS_OBJECT_POINTERS;
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HAS_OBJECT_POINTERS;
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public:
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public:
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PPointer();
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PPointer(PType *pointsat);
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PPointer(PType *pointsat);
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PType *PointedType;
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PType *PointedType;
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@ -546,7 +547,6 @@ public:
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bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
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bool ReadValue(FSerializer &ar, const char *key,void *addr) const override;
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protected:
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protected:
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PPointer();
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};
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};
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class PClassPointer : public PPointer
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class PClassPointer : public PPointer
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@ -890,6 +890,7 @@ extern PColor *TypeColor;
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extern PStruct *TypeVector2;
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extern PStruct *TypeVector2;
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extern PStruct *TypeVector3;
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extern PStruct *TypeVector3;
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extern PStatePointer *TypeState;
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extern PStatePointer *TypeState;
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extern PPointer *TypeNullPtr;
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// A constant value ---------------------------------------------------------
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// A constant value ---------------------------------------------------------
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@ -1078,6 +1078,10 @@ FxExpression *FxTypeCast::Resolve(FCompileContext &ctx)
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// don't go through the entire list if the types are the same.
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// don't go through the entire list if the types are the same.
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goto basereturn;
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goto basereturn;
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}
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}
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else if (basex->ValueType == TypeNullPtr && (ValueType == TypeState || ValueType->IsKindOf(RUNTIME_CLASS(PPointer))))
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{
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goto basereturn;
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}
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else if (ValueType->GetRegType() == REGT_FLOAT)
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else if (ValueType->GetRegType() == REGT_FLOAT)
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{
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{
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FxExpression *x = new FxFloatCast(basex);
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FxExpression *x = new FxFloatCast(basex);
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@ -1199,6 +1203,7 @@ basereturn:
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auto x = basex;
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auto x = basex;
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basex = nullptr;
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basex = nullptr;
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delete this;
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delete this;
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x->ValueType = ValueType;
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return x;
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return x;
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}
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}
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@ -1772,9 +1777,64 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
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SAFE_RESOLVE(Right, ctx);
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SAFE_RESOLVE(Right, ctx);
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if (!Base->IsNumeric() || !Right->IsNumeric())
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if (Base->IsNumeric() && Right->IsNumeric())
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{
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{
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ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
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if (Right->ValueType != ValueType)
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{
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if (ValueType == TypeBool)
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{
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Right = new FxBoolCast(Right);
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}
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else if (ValueType->GetRegType() == REGT_INT)
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{
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Right = new FxIntCast(Right, ctx.FromDecorate);
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}
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else
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{
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Right = new FxFloatCast(Right);
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}
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SAFE_RESOLVE(Right, ctx);
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}
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}
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else if (Base->ValueType == Right->ValueType)
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{
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if (Base->ValueType->IsKindOf(RUNTIME_CLASS(PArray)))
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{
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ScriptPosition.Message(MSG_ERROR, "Cannot assign arrays");
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delete this;
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return nullptr;
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}
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if (Base->ValueType->IsKindOf(RUNTIME_CLASS(PStruct)))
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{
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ScriptPosition.Message(MSG_ERROR, "Struct assignment not implemented yet");
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delete this;
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return nullptr;
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}
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// Both types are the same so this is ok.
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}
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else if ((Base->ValueType == TypeState || Base->ValueType->IsKindOf(RUNTIME_CLASS(PPointer))) && Right->ValueType == TypeNullPtr)
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{
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// null pointers can be assigned to any other pointer
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}
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else if (Base->ValueType->IsKindOf(RUNTIME_CLASS(PClassPointer)))
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{
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// class pointers may be assignable so add a cast which performs a check.
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Right = new FxClassTypeCast(static_cast<PClassPointer *>(ValueType), Right);
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SAFE_RESOLVE(Right, ctx);
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}
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else if (Base->ValueType == TypeString && (Right->ValueType == TypeName || Right->ValueType == TypeSound))
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{
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Right = new FxStringCast(Right);
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SAFE_RESOLVE(Right, ctx);
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}
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else if (Base->ValueType == TypeName && Right->ValueType == TypeString)
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{
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Right = new FxNameCast(Right);
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SAFE_RESOLVE(Right, ctx);
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}
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else
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{
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ScriptPosition.Message(MSG_ERROR, "Assignment between incompatible types.");
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delete this;
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delete this;
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return nullptr;
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return nullptr;
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}
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}
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@ -1785,22 +1845,6 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
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return nullptr;
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return nullptr;
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}
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}
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if (Right->ValueType != ValueType)
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{
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if (ValueType == TypeBool)
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{
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Right = new FxBoolCast(Right);
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}
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else if (ValueType->GetRegType() == REGT_INT)
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{
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Right = new FxIntCast(Right, ctx.FromDecorate);
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}
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else
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{
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Right = new FxFloatCast(Right);
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}
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SAFE_RESOLVE(Right, ctx);
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}
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return this;
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return this;
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}
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}
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@ -1808,7 +1852,7 @@ FxExpression *FxAssign::Resolve(FCompileContext &ctx)
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ExpEmit FxAssign::Emit(VMFunctionBuilder *build)
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ExpEmit FxAssign::Emit(VMFunctionBuilder *build)
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{
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{
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static const BYTE loadops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
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static const BYTE loadops[] = { OP_LK, OP_LKF, OP_LKS, OP_LKP };
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assert(ValueType == Base->ValueType && IsNumeric());
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assert(ValueType == Base->ValueType);
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assert(ValueType->GetRegType() == Right->ValueType->GetRegType());
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assert(ValueType->GetRegType() == Right->ValueType->GetRegType());
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ExpEmit pointer = Base->Emit(build);
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ExpEmit pointer = Base->Emit(build);
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@ -2272,8 +2316,14 @@ FxExpression *FxPow::Resolve(FCompileContext& ctx)
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{
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{
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CHECKRESOLVED();
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CHECKRESOLVED();
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if (!ResolveLR(ctx, true)) return NULL;
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if (!ResolveLR(ctx, true)) return nullptr;
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if (!IsNumeric())
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{
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ScriptPosition.Message(MSG_ERROR, "Numeric type expected");
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delete this;
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return nullptr;
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}
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if (left->isConstant() && right->isConstant())
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if (left->isConstant() && right->isConstant())
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{
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{
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double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
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double v1 = static_cast<FxConstant *>(left)->GetValue().GetFloat();
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@ -6015,6 +6065,14 @@ FxExpression *FxClassTypeCast::Resolve(FCompileContext &ctx)
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CHECKRESOLVED();
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CHECKRESOLVED();
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SAFE_RESOLVE(basex, ctx);
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SAFE_RESOLVE(basex, ctx);
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if (basex->ValueType == TypeNullPtr)
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{
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basex->ValueType = ValueType;
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auto x = basex;
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basex = nullptr;
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delete this;
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return x;
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}
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if (basex->ValueType->GetClass() == RUNTIME_CLASS(PClassPointer))
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if (basex->ValueType->GetClass() == RUNTIME_CLASS(PClassPointer))
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{
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{
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auto to = static_cast<PClassPointer *>(ValueType);
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auto to = static_cast<PClassPointer *>(ValueType);
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@ -380,6 +380,13 @@ public:
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isresolved = true;
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isresolved = true;
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}
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}
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FxConstant(nullptr_t *nullp, const FScriptPosition &pos) : FxExpression(pos)
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{
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value.pointer = nullptr;
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ValueType = value.Type = TypeNullPtr;
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isresolved = true;
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}
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static FxExpression *MakeConstant(PSymbol *sym, const FScriptPosition &pos);
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static FxExpression *MakeConstant(PSymbol *sym, const FScriptPosition &pos);
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bool isConstant() const
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bool isConstant() const
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