Ported RenderRadius and related code from gzdoom branch

This commit is contained in:
ZZYZX 2016-12-25 13:09:32 +02:00
parent 4ee2d4a1a4
commit 87b23d160b
12 changed files with 133 additions and 6 deletions

View file

@ -713,6 +713,15 @@ DEFINE_PROPERTY(radius, F, Actor)
defaults->radius = id;
}
//==========================================================================
//
//==========================================================================
DEFINE_PROPERTY(renderradius, F, Actor)
{
PROP_DOUBLE_PARM(id, 0);
defaults->renderradius = id;
}
//==========================================================================
//
//==========================================================================