- Moved "Go away!" text into language.enu.

SVN r3449 (trunk)
This commit is contained in:
Randy Heit 2012-03-17 01:27:12 +00:00
parent 77c663a9b8
commit 849d6724d8
2 changed files with 3 additions and 2 deletions

View File

@ -720,7 +720,7 @@ public:
toSay = GStrings[dlgtext]; toSay = GStrings[dlgtext];
if (toSay == NULL) if (toSay == NULL)
{ {
toSay = "Go away!"; // Ok, it's lame - but it doesn't look like an error to the player. ;) toSay = GStrings["TXT_GOAWAY"]; // Ok, it's lame - but it doesn't look like an error to the player. ;)
} }
} }
else else

View File

@ -1482,6 +1482,7 @@ TXT_RANDOMGOODBYE_1 = "Bye!";
TXT_RANDOMGOODBYE_2 = "Thanks, bye!"; TXT_RANDOMGOODBYE_2 = "Thanks, bye!";
TXT_RANDOMGOODBYE_3 = "See you later!"; TXT_RANDOMGOODBYE_3 = "See you later!";
TXT_HAVEENOUGH = "You seem to have enough!"; TXT_HAVEENOUGH = "You seem to have enough!";
TXT_GOAWAY = "Go away!";
// Skills: // Skills: