mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 13:01:47 +00:00
- Renamed music_midi_midiout.cpp to music_smf_midiout.cpp.
- Moved MIDI precaching logic into MIDIStreamer so that SMF and HMI files can both use the same implementation. - Added a player for HMI midi files. SVN r2675 (trunk)
This commit is contained in:
parent
77ca7f7a87
commit
81e21b0688
7 changed files with 1106 additions and 154 deletions
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@ -812,11 +812,12 @@ add_executable( zdoom WIN32
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sound/music_cd.cpp
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sound/music_dumb.cpp
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sound/music_gme.cpp
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sound/music_mus_midiout.cpp
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sound/music_smf_midiout.cpp
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sound/music_hmi_midiout.cpp
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sound/music_midistream.cpp
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sound/music_midi_base.cpp
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sound/music_midi_midiout.cpp
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sound/music_midi_timidity.cpp
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sound/music_mus_midiout.cpp
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sound/music_mus_opl.cpp
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sound/music_stream.cpp
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sound/music_fluidsynth_mididevice.cpp
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@ -489,10 +489,36 @@ MusInfo *I_RegisterSong (const char *filename, BYTE *musiccache, int offset, int
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}
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#endif // _WIN32
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}
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// Check for MIDI format
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else
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{
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if (id[0] == MAKE_ID('M','T','h','d'))
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// Check for HMI format
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if (id[0] == MAKE_ID('H','M','I','-') &&
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id[1] == MAKE_ID('M','I','D','I') &&
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id[2] == MAKE_ID('S','O','N','G'))
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{
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if ((snd_mididevice == -3 && device == MDEV_DEFAULT) || device == MDEV_OPL)
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{
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info = new HMISong(file, musiccache, len, MIDI_OPL);
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}
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else if (snd_mididevice == -4 && device == MDEV_DEFAULT)
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{
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info = new HMISong(file, musiccache, len, MIDI_Timidity);
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}
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#ifdef HAVE_FLUIDSYNTH
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else if (device == MDEV_FLUIDSYNTH || (snd_mididevice == -5 && device == MDEV_DEFAULT))
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{
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info = new HMISong(file, musiccache, len, MIDI_Fluid);
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}
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#endif
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#ifdef _WIN32
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else
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{
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info = new HMISong(file, musiccache, len, MIDI_Win);
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}
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#endif
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}
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// Check for MIDI format
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else if (id[0] == MAKE_ID('M','T','h','d'))
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{
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// This is a midi file
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@ -373,7 +373,7 @@ protected:
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virtual void DoInitialSetup() = 0;
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virtual void DoRestart() = 0;
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virtual bool CheckDone() = 0;
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virtual void Precache() = 0;
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virtual void Precache();
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virtual DWORD *MakeEvents(DWORD *events, DWORD *max_event_p, DWORD max_time) = 0;
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enum
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@ -413,6 +413,7 @@ protected:
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DWORD Volume;
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EMIDIDevice DeviceType;
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bool CallbackIsThreaded;
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bool IgnoreLoops;
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FString DumpFilename;
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};
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@ -460,7 +461,6 @@ protected:
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void DoInitialSetup();
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void DoRestart();
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bool CheckDone();
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void Precache();
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DWORD *MakeEvents(DWORD *events, DWORD *max_events_p, DWORD max_time);
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void AdvanceTracks(DWORD time);
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@ -480,6 +480,64 @@ protected:
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WORD DesignationMask;
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};
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// HMI file played with a MIDI stream ---------------------------------------
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class HMISong : public MIDIStreamer
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{
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public:
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HMISong(FILE *file, BYTE *musiccache, int length, EMIDIDevice type);
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~HMISong();
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MusInfo *GetOPLDumper(const char *filename);
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MusInfo *GetWaveDumper(const char *filename, int rate);
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protected:
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HMISong(const HMISong *original, const char *filename, EMIDIDevice type); // file dump constructor
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void CheckCaps();
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void DoInitialSetup();
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void DoRestart();
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bool CheckDone();
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DWORD *MakeEvents(DWORD *events, DWORD *max_events_p, DWORD max_time);
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void AdvanceTracks(DWORD time);
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struct TrackInfo;
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void ProcessInitialMetaEvents ();
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DWORD *SendCommand (DWORD *event, TrackInfo *track, DWORD delay);
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TrackInfo *FindNextDue ();
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void SetTempo(int new_tempo);
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struct AutoNoteOff
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{
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DWORD Delay;
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BYTE Channel, Key;
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};
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// Sorry, std::priority_queue, but I want to be able to modify the contents of the heap.
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class NoteOffQueue : public TArray<AutoNoteOff>
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{
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public:
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void AddNoteOff(DWORD delay, BYTE channel, BYTE key);
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void AdvanceTime(DWORD time);
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bool Pop(AutoNoteOff &item);
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protected:
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void Heapify();
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unsigned int Parent(unsigned int i) { return (i + 1u) / 2u - 1u; }
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unsigned int Left(unsigned int i) { return (i + 1u) * 2u - 1u; }
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unsigned int Right(unsigned int i) { return (i + 1u) * 2u; }
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};
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BYTE *MusHeader;
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int SongLen;
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int NumTracks;
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TrackInfo *Tracks;
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TrackInfo *TrackDue;
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TrackInfo *FakeTrack;
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NoteOffQueue NoteOffs;
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};
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// Anything supported by FMOD out of the box --------------------------------
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class StreamSong : public MusInfo
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882
src/sound/music_hmi_midiout.cpp
Normal file
882
src/sound/music_hmi_midiout.cpp
Normal file
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@ -0,0 +1,882 @@
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/*
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** music_midi_midiout.cpp
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** Code to let ZDoom play HMI MIDI music through the MIDI streaming API.
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**
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**---------------------------------------------------------------------------
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** Copyright 2010 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_musicinterns.h"
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#include "templates.h"
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#include "doomdef.h"
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#include "m_swap.h"
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// MACROS ------------------------------------------------------------------
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#define SONG_MAGIC "HMI-MIDISONG"
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#define TRACK_MAGIC "HMI-MIDITRACK"
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// Used by SendCommand to check for unexpected end-of-track conditions.
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#define CHECK_FINISHED \
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if (track->TrackP >= track->MaxTrackP) \
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{ \
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track->Finished = true; \
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return events; \
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}
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// In song header
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#define TRACK_COUNT_OFFSET 0xE4
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#define TRACK_DIR_PTR_OFFSET 0xE8
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// In track header
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#define TRACK_DATA_PTR_OFFSET 0x57
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#define TRACK_DESIGNATION_OFFSET 0x99
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#define NUM_DESIGNATIONS 8
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// MIDI device types for designation
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#define HMI_DEV_GM 0xA000 // Generic General MIDI (not a real device)
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#define HMI_DEV_MPU401 0xA001 // MPU-401, Roland Sound Canvas, Ensoniq SoundScape, Rolad RAP-10
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#define HMI_DEV_OPL2 0xA002 // SoundBlaster (Pro), ESS AudioDrive
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#define HMI_DEV_MT32 0xA004 // MT-32
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#define HMI_DEV_SBAWE32 0xA008 // SoundBlaster AWE32
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#define HMI_DEV_OPL3 0xA009 // SoundBlaster 16, Microsoft Sound System, Pro Audio Spectrum 16
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#define HMI_DEV_GUS 0xA00A // Gravis UltraSound, Gravis UltraSound Max/Ace
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// Data accessors, since this data is highly likely to be unaligned.
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#if defined(_M_IX86) || defined(_M_X64) || defined(__i386__)
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inline int GetShort(const BYTE *foo)
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{
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return *(const short *)foo;
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}
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inline int GetInt(const BYTE *foo)
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{
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return *(const int *)foo;
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}
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#else
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inline int GetShort(const BYTE *foo)
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{
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return short(foo[0] | (foo[1] << 8));
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}
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inline int GetInt(const BYTE *foo)
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{
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return int(foo[0] | (foo[1] << 8) | (foo[2] << 16) | (foo[3] << 24));
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}
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#endif
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// TYPES -------------------------------------------------------------------
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struct HMISong::TrackInfo
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{
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const BYTE *TrackBegin;
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size_t TrackP;
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size_t MaxTrackP;
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DWORD Delay;
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DWORD PlayedTime;
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WORD Designation[NUM_DESIGNATIONS];
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bool Enabled;
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bool Finished;
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BYTE RunningStatus;
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DWORD ReadVarLen ();
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};
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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extern char MIDI_EventLengths[7];
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extern char MIDI_CommonLengths[15];
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// HMISong Constructor
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//
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// Buffers the file and does some validation of the HMI header.
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//
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//==========================================================================
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HMISong::HMISong (FILE *file, BYTE *musiccache, int len, EMIDIDevice type)
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: MIDIStreamer(type), MusHeader(0), Tracks(0)
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{
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int p;
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int i;
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#ifdef _WIN32
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if (ExitEvent == NULL)
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{
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return;
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}
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#endif
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if (len < 0x100)
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{ // Way too small to be HMI.
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return;
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}
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MusHeader = new BYTE[len];
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SongLen = len;
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if (file != NULL)
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{
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if (fread(MusHeader, 1, len, file) != (size_t)len)
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return;
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}
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else
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{
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memcpy(MusHeader, musiccache, len);
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}
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// Do some validation of the MIDI file
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if (memcmp(MusHeader, SONG_MAGIC, 12) != 0)
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return;
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NumTracks = GetShort(MusHeader + TRACK_COUNT_OFFSET);
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if (NumTracks <= 0)
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{
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return;
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}
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// The division is the number of pulses per quarter note (PPQN).
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Division = 60;
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Tracks = new TrackInfo[NumTracks + 1];
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int track_dir = GetInt(MusHeader + TRACK_DIR_PTR_OFFSET);
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// Gather information about each track
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for (i = 0, p = 0; i < NumTracks; ++i)
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{
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int start = GetInt(MusHeader + track_dir + i*4);
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int tracklen, datastart;
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if (start > len - TRACK_DESIGNATION_OFFSET - 4)
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{ // Track is incomplete.
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continue;
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}
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// BTW, HMI does not actually check the track header.
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if (memcmp(MusHeader + start, TRACK_MAGIC, 13) != 0)
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{
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continue;
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}
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// The track ends where the next one begins. If this is the
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// last track, then it ends at the end of the file.
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if (i == NumTracks - 1)
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{
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tracklen = len - start;
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}
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else
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{
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tracklen = GetInt(MusHeader + track_dir + i*4 + 4) - start;
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}
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// Clamp incomplete tracks to the end of the file.
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tracklen = MIN(tracklen, len - start);
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if (tracklen <= 0)
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{
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continue;
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}
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// Offset to actual MIDI events.
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datastart = GetInt(MusHeader + start + TRACK_DATA_PTR_OFFSET);
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tracklen -= datastart;
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if (tracklen <= 0)
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{
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continue;
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}
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// Store track information
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Tracks[p].TrackBegin = MusHeader + start + datastart;
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Tracks[p].TrackP = 0;
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Tracks[p].MaxTrackP = tracklen;
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// Retrieve track designations. We can't check them yet, since we have not yet
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// connected to the MIDI device.
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for (int ii = 0; ii < NUM_DESIGNATIONS; ++ii)
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{
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Tracks[p].Designation[ii] = GetShort(MusHeader + start + TRACK_DESIGNATION_OFFSET + ii*2);
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}
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p++;
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}
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// In case there were fewer actual chunks in the file than the
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// header specified, update NumTracks with the current value of p.
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NumTracks = p;
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if (NumTracks == 0)
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{ // No tracks, so nothing to play
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return;
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}
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}
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//==========================================================================
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//
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// HMISong Destructor
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//
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//==========================================================================
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HMISong::~HMISong ()
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{
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if (Tracks != NULL)
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{
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delete[] Tracks;
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}
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if (MusHeader != NULL)
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{
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delete[] MusHeader;
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}
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}
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//==========================================================================
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//
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// HMISong :: CheckCaps
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//
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// Check track designations and disable tracks that have not been
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// designated for the device we will be playing on.
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//
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//==========================================================================
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void HMISong::CheckCaps()
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{
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int tech = MIDI->GetTechnology();
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// What's the equivalent HMI device for our technology?
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if (tech == MOD_FMSYNTH)
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{
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tech = HMI_DEV_OPL3;
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}
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else if (tech == MOD_MIDIPORT)
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{
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tech = HMI_DEV_MPU401;
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}
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else
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{ // Good enough? Or should we just say we're GM.
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tech = HMI_DEV_SBAWE32;
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}
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for (int i = 0; i < NumTracks; ++i)
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{
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Tracks[i].Enabled = false;
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// Track designations are stored in a 0-terminated array.
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for (int j = 0; j < NUM_DESIGNATIONS && Tracks[i].Designation[j] != 0; ++j)
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{
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if (Tracks[i].Designation[j] == tech)
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{
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Tracks[i].Enabled = true;
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}
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// If a track is designated for device 0xA000, it will be played by a MIDI
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// driver for device types 0xA000, 0xA001, and 0xA008. Why this does not
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// include the GUS, I do not know.
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else if (Tracks[i].Designation[j] == HMI_DEV_GM)
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{
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Tracks[i].Enabled = (tech == HMI_DEV_MPU401 || tech == HMI_DEV_SBAWE32);
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}
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// If a track is designated for device 0xA002, it will be played by a MIDI
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// driver for device types 0xA002 or 0xA009.
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else if (Tracks[i].Designation[j] == HMI_DEV_OPL2)
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{
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Tracks[i].Enabled = (tech == HMI_DEV_OPL3);
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}
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// Any other designation must match the specific MIDI driver device number.
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// (Which we handled first above.)
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if (Tracks[i].Enabled)
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{ // This track's been enabled, so we can stop checking other designations.
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break;
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}
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}
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}
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}
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//==========================================================================
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//
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// HMISong :: DoInitialSetup
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//
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// Sets the starting channel volumes.
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//
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//==========================================================================
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void HMISong :: DoInitialSetup()
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{
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for (int i = 0; i < 16; ++i)
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{
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ChannelVolumes[i] = 100;
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}
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}
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//==========================================================================
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//
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// HMISong :: DoRestart
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//
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// Rewinds every track.
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//
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//==========================================================================
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void HMISong :: DoRestart()
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{
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int i;
|
||||
|
||||
// Set initial state.
|
||||
FakeTrack = &Tracks[NumTracks];
|
||||
NoteOffs.Clear();
|
||||
for (i = 0; i <= NumTracks; ++i)
|
||||
{
|
||||
Tracks[i].TrackP = 0;
|
||||
Tracks[i].Finished = false;
|
||||
Tracks[i].RunningStatus = 0;
|
||||
Tracks[i].PlayedTime = 0;
|
||||
}
|
||||
ProcessInitialMetaEvents ();
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
Tracks[i].Delay = Tracks[i].ReadVarLen();
|
||||
}
|
||||
Tracks[i].Delay = 0; // for the FakeTrack
|
||||
Tracks[i].Enabled = true;
|
||||
TrackDue = Tracks;
|
||||
TrackDue = FindNextDue();
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: CheckDone
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool HMISong::CheckDone()
|
||||
{
|
||||
return TrackDue == NULL;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: MakeEvents
|
||||
//
|
||||
// Copies MIDI events from the file and puts them into a MIDI stream
|
||||
// buffer. Returns the new position in the buffer.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
DWORD *HMISong::MakeEvents(DWORD *events, DWORD *max_event_p, DWORD max_time)
|
||||
{
|
||||
DWORD *start_events;
|
||||
DWORD tot_time = 0;
|
||||
DWORD time = 0;
|
||||
DWORD delay;
|
||||
|
||||
start_events = events;
|
||||
while (TrackDue && events < max_event_p && tot_time <= max_time)
|
||||
{
|
||||
// It's possible that this tick may be nothing but meta-events and
|
||||
// not generate any real events. Repeat this until we actually
|
||||
// get some output so we don't send an empty buffer to the MIDI
|
||||
// device.
|
||||
do
|
||||
{
|
||||
delay = TrackDue->Delay;
|
||||
time += delay;
|
||||
// Advance time for all tracks by the amount needed for the one up next.
|
||||
tot_time += delay * Tempo / Division;
|
||||
AdvanceTracks(delay);
|
||||
// Play all events for this tick.
|
||||
do
|
||||
{
|
||||
DWORD *new_events = SendCommand(events, TrackDue, time);
|
||||
TrackDue = FindNextDue();
|
||||
if (new_events != events)
|
||||
{
|
||||
time = 0;
|
||||
}
|
||||
events = new_events;
|
||||
}
|
||||
while (TrackDue && TrackDue->Delay == 0 && events < max_event_p);
|
||||
}
|
||||
while (start_events == events && TrackDue);
|
||||
time = 0;
|
||||
}
|
||||
return events;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: AdvanceTracks
|
||||
//
|
||||
// Advaces time for all tracks by the specified amount.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::AdvanceTracks(DWORD time)
|
||||
{
|
||||
for (int i = 0; i <= NumTracks; ++i)
|
||||
{
|
||||
if (Tracks[i].Enabled && !Tracks[i].Finished)
|
||||
{
|
||||
Tracks[i].Delay -= time;
|
||||
Tracks[i].PlayedTime += time;
|
||||
}
|
||||
}
|
||||
NoteOffs.AdvanceTime(time);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: SendCommand
|
||||
//
|
||||
// Places a single MIDIEVENT in the event buffer.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
DWORD *HMISong::SendCommand (DWORD *events, TrackInfo *track, DWORD delay)
|
||||
{
|
||||
DWORD len;
|
||||
BYTE event, data1 = 0, data2 = 0;
|
||||
|
||||
// If the next event comes from the fake track, pop an entry off the note-off queue.
|
||||
if (track == FakeTrack)
|
||||
{
|
||||
AutoNoteOff off;
|
||||
NoteOffs.Pop(off);
|
||||
events[0] = delay;
|
||||
events[1] = 0;
|
||||
events[2] = MIDI_NOTEON | off.Channel | (off.Key << 8);
|
||||
return events + 3;
|
||||
}
|
||||
|
||||
CHECK_FINISHED
|
||||
event = track->TrackBegin[track->TrackP++];
|
||||
CHECK_FINISHED
|
||||
|
||||
if (event != MIDI_SYSEX && event != MIDI_META && event != MIDI_SYSEXEND && event != 0xFe)
|
||||
{
|
||||
// Normal short message
|
||||
if ((event & 0xF0) == 0xF0)
|
||||
{
|
||||
if (MIDI_CommonLengths[event & 15] > 0)
|
||||
{
|
||||
data1 = track->TrackBegin[track->TrackP++];
|
||||
if (MIDI_CommonLengths[event & 15] > 1)
|
||||
{
|
||||
data2 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if ((event & 0x80) == 0)
|
||||
{
|
||||
data1 = event;
|
||||
event = track->RunningStatus;
|
||||
}
|
||||
else
|
||||
{
|
||||
track->RunningStatus = event;
|
||||
data1 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
|
||||
CHECK_FINISHED
|
||||
|
||||
if (MIDI_EventLengths[(event&0x70)>>4] == 2)
|
||||
{
|
||||
data2 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
|
||||
// Monitor channel volume controller changes.
|
||||
if ((event & 0x70) == (MIDI_CTRLCHANGE & 0x70) && data1 == 7)
|
||||
{
|
||||
data2 = VolumeControllerChange(event & 15, data2);
|
||||
}
|
||||
|
||||
events[0] = delay;
|
||||
events[1] = 0;
|
||||
if (event != MIDI_META)
|
||||
{
|
||||
events[2] = event | (data1<<8) | (data2<<16);
|
||||
}
|
||||
else
|
||||
{
|
||||
events[2] = MEVT_NOP;
|
||||
}
|
||||
events += 3;
|
||||
|
||||
if ((event & 0x70) == (MIDI_NOTEON & 0x70))
|
||||
{ // HMI note on events include the time until an implied note off event.
|
||||
NoteOffs.AddNoteOff(track->ReadVarLen(), event & 0x0F, data1);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Skip SysEx events just because I don't want to bother with them.
|
||||
// The old MIDI player ignored them too, so this won't break
|
||||
// anything that played before.
|
||||
if (event == MIDI_SYSEX || event == MIDI_SYSEXEND)
|
||||
{
|
||||
len = track->ReadVarLen ();
|
||||
track->TrackP += len;
|
||||
}
|
||||
else if (event == MIDI_META)
|
||||
{
|
||||
// It's a meta-event
|
||||
event = track->TrackBegin[track->TrackP++];
|
||||
CHECK_FINISHED
|
||||
len = track->ReadVarLen ();
|
||||
CHECK_FINISHED
|
||||
|
||||
if (track->TrackP + len <= track->MaxTrackP)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case MIDI_META_EOT:
|
||||
track->Finished = true;
|
||||
break;
|
||||
|
||||
case MIDI_META_TEMPO:
|
||||
Tempo =
|
||||
(track->TrackBegin[track->TrackP+0]<<16) |
|
||||
(track->TrackBegin[track->TrackP+1]<<8) |
|
||||
(track->TrackBegin[track->TrackP+2]);
|
||||
events[0] = delay;
|
||||
events[1] = 0;
|
||||
events[2] = (MEVT_TEMPO << 24) | Tempo;
|
||||
events += 3;
|
||||
break;
|
||||
}
|
||||
track->TrackP += len;
|
||||
if (track->TrackP == track->MaxTrackP)
|
||||
{
|
||||
track->Finished = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
track->Finished = true;
|
||||
}
|
||||
}
|
||||
else if (event == 0xFE)
|
||||
{ // Skip unknown HMI events.
|
||||
event = track->TrackBegin[track->TrackP++];
|
||||
CHECK_FINISHED
|
||||
if (event == 0x13 || event == 0x15)
|
||||
{
|
||||
track->TrackP += 6;
|
||||
}
|
||||
else if (event == 0x12 || event == 0x14)
|
||||
{
|
||||
track->TrackP += 2;
|
||||
}
|
||||
else if (event == 0x10)
|
||||
{
|
||||
track->TrackP += 2;
|
||||
CHECK_FINISHED
|
||||
track->TrackP += track->TrackBegin[track->TrackP] + 5;
|
||||
CHECK_FINISHED
|
||||
}
|
||||
else
|
||||
{ // No idea.
|
||||
track->Finished = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!track->Finished)
|
||||
{
|
||||
track->Delay = track->ReadVarLen();
|
||||
}
|
||||
return events;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: ProcessInitialMetaEvents
|
||||
//
|
||||
// Handle all the meta events at the start of each track.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::ProcessInitialMetaEvents ()
|
||||
{
|
||||
TrackInfo *track;
|
||||
int i;
|
||||
BYTE event;
|
||||
DWORD len;
|
||||
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
track = &Tracks[i];
|
||||
while (!track->Finished &&
|
||||
track->TrackP < track->MaxTrackP - 4 &&
|
||||
track->TrackBegin[track->TrackP] == 0 &&
|
||||
track->TrackBegin[track->TrackP+1] == 0xFF)
|
||||
{
|
||||
event = track->TrackBegin[track->TrackP+2];
|
||||
track->TrackP += 3;
|
||||
len = track->ReadVarLen ();
|
||||
if (track->TrackP + len <= track->MaxTrackP)
|
||||
{
|
||||
switch (event)
|
||||
{
|
||||
case MIDI_META_EOT:
|
||||
track->Finished = true;
|
||||
break;
|
||||
|
||||
case MIDI_META_TEMPO:
|
||||
SetTempo(
|
||||
(track->TrackBegin[track->TrackP+0]<<16) |
|
||||
(track->TrackBegin[track->TrackP+1]<<8) |
|
||||
(track->TrackBegin[track->TrackP+2])
|
||||
);
|
||||
break;
|
||||
}
|
||||
}
|
||||
track->TrackP += len;
|
||||
}
|
||||
if (track->TrackP >= track->MaxTrackP - 4)
|
||||
{
|
||||
track->Finished = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: TrackInfo :: ReadVarLen
|
||||
//
|
||||
// Reads a variable-length SMF number.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
DWORD HMISong::TrackInfo::ReadVarLen ()
|
||||
{
|
||||
DWORD time = 0, t = 0x80;
|
||||
|
||||
while ((t & 0x80) && TrackP < MaxTrackP)
|
||||
{
|
||||
t = TrackBegin[TrackP++];
|
||||
time = (time << 7) | (t & 127);
|
||||
}
|
||||
return time;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: NoteOffQueue :: AddNoteOff
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::NoteOffQueue::AddNoteOff(DWORD delay, BYTE channel, BYTE key)
|
||||
{
|
||||
unsigned int i = Reserve(1);
|
||||
while (i > 0 && (*this)[Parent(i)].Delay > delay)
|
||||
{
|
||||
(*this)[i] = (*this)[Parent(i)];
|
||||
i = Parent(i);
|
||||
}
|
||||
(*this)[i].Delay = delay;
|
||||
(*this)[i].Channel = channel;
|
||||
(*this)[i].Key = key;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: NoteOffQueue :: Pop
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
bool HMISong::NoteOffQueue::Pop(AutoNoteOff &item)
|
||||
{
|
||||
item = (*this)[0];
|
||||
if (TArray::Pop((*this)[0]))
|
||||
{
|
||||
Heapify();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: NoteOffQueue :: AdvanceTime
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::NoteOffQueue::AdvanceTime(DWORD time)
|
||||
{
|
||||
// Because the time is decreasing by the same amount for every entry,
|
||||
// the heap property is maintained.
|
||||
for (unsigned int i = 0; i < Size(); ++i)
|
||||
{
|
||||
assert((*this)[i].Delay >= time);
|
||||
(*this)[i].Delay -= time;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: NoteOffQueue :: Heapify
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::NoteOffQueue::Heapify()
|
||||
{
|
||||
unsigned int i = 0;
|
||||
for (;;)
|
||||
{
|
||||
unsigned int l = Left(i);
|
||||
unsigned int r = Right(i);
|
||||
unsigned int smallest = i;
|
||||
if (l < Size() && (*this)[l].Delay < (*this)[i].Delay)
|
||||
{
|
||||
smallest = l;
|
||||
}
|
||||
if (r < Size() && (*this)[r].Delay < (*this)[smallest].Delay)
|
||||
{
|
||||
smallest = r;
|
||||
}
|
||||
if (smallest == i)
|
||||
{
|
||||
break;
|
||||
}
|
||||
swapvalues((*this)[i], (*this)[smallest]);
|
||||
i = smallest;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: FindNextDue
|
||||
//
|
||||
// Scans every track for the next event to play. Returns NULL if all events
|
||||
// have been consumed.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
HMISong::TrackInfo *HMISong::FindNextDue ()
|
||||
{
|
||||
TrackInfo *track;
|
||||
DWORD best;
|
||||
int i;
|
||||
|
||||
if (TrackDue != FakeTrack && !TrackDue->Finished && TrackDue->Delay == 0)
|
||||
{
|
||||
return TrackDue;
|
||||
}
|
||||
|
||||
// Check regular tracks.
|
||||
track = NULL;
|
||||
best = 0xFFFFFFFF;
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
if (Tracks[i].Enabled && !Tracks[i].Finished && Tracks[i].Delay < best)
|
||||
{
|
||||
best = Tracks[i].Delay;
|
||||
track = &Tracks[i];
|
||||
}
|
||||
}
|
||||
// Check automatic note-offs.
|
||||
if (NoteOffs.Size() != 0 && NoteOffs[0].Delay <= best)
|
||||
{
|
||||
FakeTrack->Delay = NoteOffs[0].Delay;
|
||||
return FakeTrack;
|
||||
}
|
||||
return track;
|
||||
}
|
||||
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: SetTempo
|
||||
//
|
||||
// Sets the tempo from a track's initial meta events.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void HMISong::SetTempo(int new_tempo)
|
||||
{
|
||||
if (0 == MIDI->SetTempo(new_tempo))
|
||||
{
|
||||
Tempo = new_tempo;
|
||||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: GetOPLDumper
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
MusInfo *HMISong::GetOPLDumper(const char *filename)
|
||||
{
|
||||
return new HMISong(this, filename, MIDI_OPL);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong :: GetWaveDumper
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
MusInfo *HMISong::GetWaveDumper(const char *filename, int rate)
|
||||
{
|
||||
return new HMISong(this, filename, MIDI_Timidity);
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// HMISong File Dumping Constructor
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
HMISong::HMISong(const HMISong *original, const char *filename, EMIDIDevice type)
|
||||
: MIDIStreamer(filename, type)
|
||||
{
|
||||
SongLen = original->SongLen;
|
||||
MusHeader = new BYTE[original->SongLen];
|
||||
memcpy(MusHeader, original->MusHeader, original->SongLen);
|
||||
NumTracks = original->NumTracks;
|
||||
Division = original->Division;
|
||||
Tempo = InitialTempo = original->InitialTempo;
|
||||
Tracks = new TrackInfo[NumTracks];
|
||||
for (int i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
TrackInfo *newtrack = &Tracks[i];
|
||||
const TrackInfo *oldtrack = &original->Tracks[i];
|
||||
|
||||
newtrack->TrackBegin = MusHeader + (oldtrack->TrackBegin - original->MusHeader);
|
||||
newtrack->TrackP = 0;
|
||||
newtrack->MaxTrackP = oldtrack->MaxTrackP;
|
||||
}
|
||||
}
|
|
@ -242,6 +242,7 @@ void MIDIStreamer::Play(bool looping, int subsong)
|
|||
|
||||
CheckCaps();
|
||||
Precache();
|
||||
IgnoreLoops = true;
|
||||
|
||||
// Set time division and tempo.
|
||||
if (0 != MIDI->SetTimeDiv(Division) ||
|
||||
|
@ -734,7 +735,7 @@ fill:
|
|||
//
|
||||
// MIDIStreamer :: FillBuffer
|
||||
//
|
||||
// Copies MIDI events from the SMF and puts them into a MIDI stream
|
||||
// Copies MIDI events from the MIDI file and puts them into a MIDI stream
|
||||
// buffer. Filling the buffer stops when the song end is encountered, the
|
||||
// buffer space is used up, or the maximum time for a buffer is hit.
|
||||
//
|
||||
|
@ -829,6 +830,109 @@ int MIDIStreamer::FillBuffer(int buffer_num, int max_events, DWORD max_time)
|
|||
return SONG_MORE;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIDIStreamer :: Precache
|
||||
//
|
||||
// Generates a list of instruments this song uses them and passes them to
|
||||
// the MIDI device for precaching. The default implementation here pretends
|
||||
// to play the song and watches for program change events on normal channels
|
||||
// and note on events on channel 10.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void MIDIStreamer::Precache()
|
||||
{
|
||||
BYTE found_instruments[256] = { 0, };
|
||||
BYTE found_banks[256] = { 0, };
|
||||
bool multiple_banks = false;
|
||||
|
||||
IgnoreLoops = true;
|
||||
DoRestart();
|
||||
found_banks[0] = true; // Bank 0 is always used.
|
||||
found_banks[128] = true;
|
||||
|
||||
// Simulate playback to pick out used instruments.
|
||||
while (!CheckDone())
|
||||
{
|
||||
DWORD *event_end = MakeEvents(Events[0], &Events[0][MAX_EVENTS*3], 1000000*600);
|
||||
for (DWORD *event = Events[0]; event < event_end; )
|
||||
{
|
||||
if (MEVT_EVENTTYPE(event[2]) == 0)
|
||||
{
|
||||
int command = (event[2] & 0x70);
|
||||
int channel = (event[2] & 0x0f);
|
||||
int data1 = (event[2] >> 8) & 0x7f;
|
||||
int data2 = (event[2] >> 16) & 0x7f;
|
||||
|
||||
if (channel != 9 && command == (MIDI_PRGMCHANGE & 0x70))
|
||||
{
|
||||
found_instruments[data1] = true;
|
||||
}
|
||||
else if (channel == 9 && command == (MIDI_PRGMCHANGE & 0x70) && data1 != 0)
|
||||
{ // On a percussion channel, program change also serves as bank select.
|
||||
multiple_banks = true;
|
||||
found_banks[data1 | 128] = true;
|
||||
}
|
||||
else if (channel == 9 && command == (MIDI_NOTEON & 0x70) && data2 != 0)
|
||||
{
|
||||
found_instruments[data1 | 128] = true;
|
||||
}
|
||||
else if (command == (MIDI_CTRLCHANGE & 0x70) && data1 == 0 && data2 != 0)
|
||||
{
|
||||
multiple_banks = true;
|
||||
if (channel == 9)
|
||||
{
|
||||
found_banks[data2 | 128] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
found_banks[data2] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Advance to next event
|
||||
if (event[2] < 0x80000000)
|
||||
{ // short message
|
||||
event += 3;
|
||||
}
|
||||
else
|
||||
{ // long message
|
||||
event += 3 + ((MEVT_EVENTPARM(event[2]) + 3) >> 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
DoRestart();
|
||||
|
||||
// Now pack everything into a contiguous region for the PrecacheInstruments call().
|
||||
TArray<WORD> packed;
|
||||
|
||||
for (int i = 0; i < 256; ++i)
|
||||
{
|
||||
if (found_instruments[i])
|
||||
{
|
||||
WORD packnum = (i & 127) | ((i & 128) << 7);
|
||||
if (!multiple_banks)
|
||||
{
|
||||
packed.Push(packnum);
|
||||
}
|
||||
else
|
||||
{ // In order to avoid having to multiplex tracks in a type 1 file,
|
||||
// precache every used instrument in every used bank, even if not
|
||||
// all combinations are actually used.
|
||||
for (int j = 0; j < 128; ++j)
|
||||
{
|
||||
if (found_banks[j + (i & 128)])
|
||||
{
|
||||
packed.Push(packnum | (j << 7));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
MIDI->PrecacheInstruments(&packed[0], packed.Size());
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIDIStreamer :: GetStats
|
||||
|
|
|
@ -86,11 +86,11 @@ struct MIDISong2::TrackInfo
|
|||
|
||||
// PRIVATE DATA DEFINITIONS ------------------------------------------------
|
||||
|
||||
static BYTE EventLengths[7] = { 2, 2, 2, 2, 1, 1, 2 };
|
||||
static BYTE CommonLengths[15] = { 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
// PUBLIC DATA DEFINITIONS -------------------------------------------------
|
||||
|
||||
char MIDI_EventLengths[7] = { 2, 2, 2, 2, 1, 1, 2 };
|
||||
char MIDI_CommonLengths[15] = { 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
// CODE --------------------------------------------------------------------
|
||||
|
||||
//==========================================================================
|
||||
|
@ -389,10 +389,10 @@ DWORD *MIDISong2::SendCommand (DWORD *events, TrackInfo *track, DWORD delay)
|
|||
// Normal short message
|
||||
if ((event & 0xF0) == 0xF0)
|
||||
{
|
||||
if (CommonLengths[event & 15] > 0)
|
||||
if (MIDI_CommonLengths[event & 15] > 0)
|
||||
{
|
||||
data1 = track->TrackBegin[track->TrackP++];
|
||||
if (CommonLengths[event & 15] > 1)
|
||||
if (MIDI_CommonLengths[event & 15] > 1)
|
||||
{
|
||||
data2 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
|
@ -411,7 +411,7 @@ DWORD *MIDISong2::SendCommand (DWORD *events, TrackInfo *track, DWORD delay)
|
|||
|
||||
CHECK_FINISHED
|
||||
|
||||
if (EventLengths[(event&0x70)>>4] == 2)
|
||||
if (MIDI_EventLengths[(event&0x70)>>4] == 2)
|
||||
{
|
||||
data2 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
|
@ -500,10 +500,13 @@ DWORD *MIDISong2::SendCommand (DWORD *events, TrackInfo *track, DWORD delay)
|
|||
break;
|
||||
|
||||
case 116: // EMIDI Loop Begin
|
||||
track->LoopBegin = track->TrackP;
|
||||
track->LoopDelay = 0;
|
||||
track->LoopCount = data2;
|
||||
track->LoopFinished = track->Finished;
|
||||
if (!IgnoreLoops)
|
||||
{
|
||||
track->LoopBegin = track->TrackP;
|
||||
track->LoopDelay = 0;
|
||||
track->LoopCount = data2;
|
||||
track->LoopFinished = track->Finished;
|
||||
}
|
||||
event = MIDI_META;
|
||||
break;
|
||||
|
||||
|
@ -529,12 +532,15 @@ DWORD *MIDISong2::SendCommand (DWORD *events, TrackInfo *track, DWORD delay)
|
|||
break;
|
||||
|
||||
case 118: // EMIDI Global Loop Begin
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
if (!IgnoreLoops)
|
||||
{
|
||||
Tracks[i].LoopBegin = Tracks[i].TrackP;
|
||||
Tracks[i].LoopDelay = Tracks[i].Delay;
|
||||
Tracks[i].LoopCount = data2;
|
||||
Tracks[i].LoopFinished = Tracks[i].Finished;
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
Tracks[i].LoopBegin = Tracks[i].TrackP;
|
||||
Tracks[i].LoopDelay = Tracks[i].Delay;
|
||||
Tracks[i].LoopCount = data2;
|
||||
Tracks[i].LoopFinished = Tracks[i].Finished;
|
||||
}
|
||||
}
|
||||
event = MIDI_META;
|
||||
break;
|
||||
|
@ -709,7 +715,7 @@ DWORD MIDISong2::TrackInfo::ReadVarLen ()
|
|||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIDISong2 :: TrackInfo :: FindNextDue
|
||||
// MIDISong2 :: FindNextDue
|
||||
//
|
||||
// Scans every track for the next event to play. Returns NULL if all events
|
||||
// have been consumed.
|
||||
|
@ -776,135 +782,6 @@ void MIDISong2::SetTempo(int new_tempo)
|
|||
}
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIDISong2 :: Precache
|
||||
//
|
||||
// Scans each track for program change events on normal channels and note on
|
||||
// events on channel 10. Does not care about bank selects, since they're
|
||||
// unlikely to appear in a song aimed at Doom.
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void MIDISong2::Precache()
|
||||
{
|
||||
// This array keeps track of instruments that are used. The first 128
|
||||
// entries are for melodic instruments. The second 128 are for
|
||||
// percussion.
|
||||
BYTE found_instruments[256] = { 0, };
|
||||
BYTE found_banks[256] = { 0, };
|
||||
bool multiple_banks = false;
|
||||
int i, j;
|
||||
|
||||
DoRestart();
|
||||
found_banks[0] = true; // Bank 0 is always used.
|
||||
found_banks[128] = true;
|
||||
for (i = 0; i < NumTracks; ++i)
|
||||
{
|
||||
TrackInfo *track = &Tracks[i];
|
||||
BYTE running_status = 0;
|
||||
BYTE ev, data1, data2, command, channel;
|
||||
int len;
|
||||
|
||||
data2 = 0; // Silence, GCC
|
||||
while (track->TrackP < track->MaxTrackP)
|
||||
{
|
||||
ev = track->TrackBegin[track->TrackP++];
|
||||
command = ev & 0xF0;
|
||||
|
||||
if (ev == MIDI_META)
|
||||
{
|
||||
track->TrackP++;
|
||||
len = track->ReadVarLen();
|
||||
track->TrackP += len;
|
||||
}
|
||||
else if (ev == MIDI_SYSEX || ev == MIDI_SYSEXEND)
|
||||
{
|
||||
len = track->ReadVarLen();
|
||||
track->TrackP += len;
|
||||
}
|
||||
else if (command == 0xF0)
|
||||
{
|
||||
track->TrackP += CommonLengths[ev & 0x0F];
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((ev & 0x80) == 0)
|
||||
{ // Use running status.
|
||||
data1 = ev;
|
||||
ev = running_status;
|
||||
}
|
||||
else
|
||||
{ // Store new running status.
|
||||
running_status = ev;
|
||||
data1 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
command = ev & 0x70;
|
||||
channel = ev & 0x0F;
|
||||
if (EventLengths[command >> 4] == 2)
|
||||
{
|
||||
data2 = track->TrackBegin[track->TrackP++];
|
||||
}
|
||||
if (channel != 9 && command == (MIDI_PRGMCHANGE & 0x70))
|
||||
{
|
||||
found_instruments[data1 & 127] = true;
|
||||
}
|
||||
else if (channel == 9 && command == (MIDI_PRGMCHANGE & 0x70) && data1 != 0)
|
||||
{ // On a percussion channel, program change also serves as bank select.
|
||||
multiple_banks = true;
|
||||
found_banks[data1 | 128] = true;
|
||||
}
|
||||
else if (channel == 9 && command == (MIDI_NOTEON & 0x70) && data2 != 0)
|
||||
{
|
||||
found_instruments[data1 | 128] = true;
|
||||
}
|
||||
else if (command == (MIDI_CTRLCHANGE & 0x70) && data1 == 0 && data2 != 0)
|
||||
{
|
||||
multiple_banks = true;
|
||||
if (channel == 9)
|
||||
{
|
||||
found_banks[data2 | 128] = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
found_banks[data2 & 127] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
track->ReadVarLen(); // Skip delay.
|
||||
}
|
||||
}
|
||||
DoRestart();
|
||||
|
||||
// Now pack everything into a contiguous region for the PrecacheInstruments call().
|
||||
TArray<WORD> packed;
|
||||
|
||||
for (i = 0; i < 256; ++i)
|
||||
{
|
||||
if (found_instruments[i])
|
||||
{
|
||||
WORD packnum = (i & 127) | ((i & 128) << 7);
|
||||
if (!multiple_banks)
|
||||
{
|
||||
packed.Push(packnum);
|
||||
}
|
||||
else
|
||||
{ // In order to avoid having to multiplex tracks in a type 1 file,
|
||||
// precache every used instrument in every used bank, even if not
|
||||
// all combinations are actually used.
|
||||
for (j = 0; j < 128; ++j)
|
||||
{
|
||||
if (found_banks[j + (i & 128)])
|
||||
{
|
||||
packed.Push(packnum | (j << 7));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
MIDI->PrecacheInstruments(&packed[0], packed.Size());
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
// MIDISong2 :: GetOPLDumper
|
|
@ -5462,11 +5462,11 @@
|
|||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_midi_base.cpp"
|
||||
RelativePath=".\src\sound\music_hmi_midiout.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="src\sound\music_midi_midiout.cpp"
|
||||
RelativePath=".\src\sound\music_midi_base.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
|
@ -5493,6 +5493,10 @@
|
|||
RelativePath=".\src\oplsynth\music_opldumper_mididevice.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_smf_midiout.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\sound\music_softsynth_mididevice.cpp"
|
||||
>
|
||||
|
|
Loading…
Reference in a new issue