- Added missing getDSPClock definition to fmod_wrap.h.

SVN r930 (trunk)
This commit is contained in:
Randy Heit 2008-04-20 03:17:00 +00:00
parent d8166e0e5e
commit 816ea09cc4

View file

@ -71,7 +71,7 @@ namespace FMOD
public: public:
FMOD_RESULT release () { return FMOD_System_Release(this); } FMOD_RESULT release () { return FMOD_System_Release(this); }
// Pre-init functions. // Pre-init functions.
FMOD_RESULT setOutput (FMOD_OUTPUTTYPE output) { return FMOD_System_SetOutput(this, output); } FMOD_RESULT setOutput (FMOD_OUTPUTTYPE output) { return FMOD_System_SetOutput(this, output); }
FMOD_RESULT getOutput (FMOD_OUTPUTTYPE *output) { return FMOD_System_GetOutput(this, output); } FMOD_RESULT getOutput (FMOD_OUTPUTTYPE *output) { return FMOD_System_GetOutput(this, output); }
@ -94,8 +94,8 @@ namespace FMOD
FMOD_RESULT setSpeakerMode (FMOD_SPEAKERMODE speakermode) { return FMOD_System_SetSpeakerMode(this, speakermode); } FMOD_RESULT setSpeakerMode (FMOD_SPEAKERMODE speakermode) { return FMOD_System_SetSpeakerMode(this, speakermode); }
FMOD_RESULT getSpeakerMode (FMOD_SPEAKERMODE *speakermode) { return FMOD_System_GetSpeakerMode(this, speakermode); } FMOD_RESULT getSpeakerMode (FMOD_SPEAKERMODE *speakermode) { return FMOD_System_GetSpeakerMode(this, speakermode); }
FMOD_RESULT setCallback (FMOD_SYSTEM_CALLBACKTYPE type, FMOD_SYSTEM_CALLBACK callback) { return FMOD_System_SetCallback(this, type, callback); } FMOD_RESULT setCallback (FMOD_SYSTEM_CALLBACKTYPE type, FMOD_SYSTEM_CALLBACK callback) { return FMOD_System_SetCallback(this, type, callback); }
// Plug-in support // Plug-in support
FMOD_RESULT setPluginPath (const char *path) { return FMOD_System_SetPluginPath(this, path); } FMOD_RESULT setPluginPath (const char *path) { return FMOD_System_SetPluginPath(this, path); }
FMOD_RESULT loadPlugin (const char *filename, FMOD_PLUGINTYPE *plugintype, int *index) { return FMOD_System_LoadPlugin(this, filename, plugintype, index); } FMOD_RESULT loadPlugin (const char *filename, FMOD_PLUGINTYPE *plugintype, int *index) { return FMOD_System_LoadPlugin(this, filename, plugintype, index); }
FMOD_RESULT getNumPlugins (FMOD_PLUGINTYPE plugintype, int *numplugins) { return FMOD_System_GetNumPlugins(this, plugintype, numplugins); } FMOD_RESULT getNumPlugins (FMOD_PLUGINTYPE plugintype, int *numplugins) { return FMOD_System_GetNumPlugins(this, plugintype, numplugins); }
@ -104,14 +104,14 @@ namespace FMOD
FMOD_RESULT setOutputByPlugin (int index) { return FMOD_System_SetOutputByPlugin(this, index); } FMOD_RESULT setOutputByPlugin (int index) { return FMOD_System_SetOutputByPlugin(this, index); }
FMOD_RESULT getOutputByPlugin (int *index) { return FMOD_System_GetOutputByPlugin(this, index); } FMOD_RESULT getOutputByPlugin (int *index) { return FMOD_System_GetOutputByPlugin(this, index); }
FMOD_RESULT createCodec (FMOD_CODEC_DESCRIPTION *description) { return FMOD_System_CreateCodec(this, description); } FMOD_RESULT createCodec (FMOD_CODEC_DESCRIPTION *description) { return FMOD_System_CreateCodec(this, description); }
// Init/Close // Init/Close
FMOD_RESULT init (int maxchannels, FMOD_INITFLAGS flags, void *extradriverdata) { return FMOD_System_Init(this, maxchannels, flags, extradriverdata); } FMOD_RESULT init (int maxchannels, FMOD_INITFLAGS flags, void *extradriverdata) { return FMOD_System_Init(this, maxchannels, flags, extradriverdata); }
FMOD_RESULT close () { return FMOD_System_Close(this); } FMOD_RESULT close () { return FMOD_System_Close(this); }
// General post-init system functions // General post-init system functions
FMOD_RESULT update () /* IMPORTANT! CALL THIS ONCE PER FRAME! */ { return FMOD_System_Update(this); } FMOD_RESULT update () /* IMPORTANT! CALL THIS ONCE PER FRAME! */ { return FMOD_System_Update(this); }
FMOD_RESULT set3DSettings (float dopplerscale, float distancefactor, float rolloffscale) { return FMOD_System_Set3DSettings(this, dopplerscale, distancefactor, rolloffscale); } FMOD_RESULT set3DSettings (float dopplerscale, float distancefactor, float rolloffscale) { return FMOD_System_Set3DSettings(this, dopplerscale, distancefactor, rolloffscale); }
FMOD_RESULT get3DSettings (float *dopplerscale, float *distancefactor, float *rolloffscale) { return FMOD_System_Get3DSettings(this, dopplerscale, distancefactor, rolloffscale); } FMOD_RESULT get3DSettings (float *dopplerscale, float *distancefactor, float *rolloffscale) { return FMOD_System_Get3DSettings(this, dopplerscale, distancefactor, rolloffscale); }
FMOD_RESULT set3DNumListeners (int numlisteners) { return FMOD_System_Set3DNumListeners(this, numlisteners); } FMOD_RESULT set3DNumListeners (int numlisteners) { return FMOD_System_Set3DNumListeners(this, numlisteners); }
@ -124,8 +124,8 @@ namespace FMOD
FMOD_RESULT setStreamBufferSize (unsigned int filebuffersize, FMOD_TIMEUNIT filebuffersizetype) { return FMOD_System_SetStreamBufferSize(this, filebuffersize, filebuffersizetype); } FMOD_RESULT setStreamBufferSize (unsigned int filebuffersize, FMOD_TIMEUNIT filebuffersizetype) { return FMOD_System_SetStreamBufferSize(this, filebuffersize, filebuffersizetype); }
FMOD_RESULT getStreamBufferSize (unsigned int *filebuffersize, FMOD_TIMEUNIT *filebuffersizetype) { return FMOD_System_GetStreamBufferSize(this, filebuffersize, filebuffersizetype); } FMOD_RESULT getStreamBufferSize (unsigned int *filebuffersize, FMOD_TIMEUNIT *filebuffersizetype) { return FMOD_System_GetStreamBufferSize(this, filebuffersize, filebuffersizetype); }
// System information functions. // System information functions.
FMOD_RESULT getVersion (unsigned int *version) { return FMOD_System_GetVersion(this, version); } FMOD_RESULT getVersion (unsigned int *version) { return FMOD_System_GetVersion(this, version); }
FMOD_RESULT getOutputHandle (void **handle) { return FMOD_System_GetOutputHandle(this, handle); } FMOD_RESULT getOutputHandle (void **handle) { return FMOD_System_GetOutputHandle(this, handle); }
FMOD_RESULT getChannelsPlaying (int *channels) { return FMOD_System_GetChannelsPlaying(this, channels); } FMOD_RESULT getChannelsPlaying (int *channels) { return FMOD_System_GetChannelsPlaying(this, channels); }
@ -136,8 +136,8 @@ namespace FMOD
FMOD_RESULT getCDROMDriveName (int drive, char *drivename, int drivenamelen, char *scsiname, int scsinamelen, char *devicename, int devicenamelen) { return FMOD_System_GetCDROMDriveName(this, drive, drivename, drivenamelen, scsiname, scsinamelen, devicename, devicenamelen); } FMOD_RESULT getCDROMDriveName (int drive, char *drivename, int drivenamelen, char *scsiname, int scsinamelen, char *devicename, int devicenamelen) { return FMOD_System_GetCDROMDriveName(this, drive, drivename, drivenamelen, scsiname, scsinamelen, devicename, devicenamelen); }
FMOD_RESULT getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype) { return FMOD_System_GetSpectrum(this, spectrumarray, numvalues, channeloffset, windowtype); } FMOD_RESULT getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype) { return FMOD_System_GetSpectrum(this, spectrumarray, numvalues, channeloffset, windowtype); }
FMOD_RESULT getWaveData (float *wavearray, int numvalues, int channeloffset) { return FMOD_System_GetWaveData(this, wavearray, numvalues, channeloffset); } FMOD_RESULT getWaveData (float *wavearray, int numvalues, int channeloffset) { return FMOD_System_GetWaveData(this, wavearray, numvalues, channeloffset); }
// Sound/DSP/Channel/FX creation and retrieval. // Sound/DSP/Channel/FX creation and retrieval.
FMOD_RESULT createSound (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateSound(this, name_or_data, mode, exinfo, (FMOD_SOUND **)sound); } FMOD_RESULT createSound (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateSound(this, name_or_data, mode, exinfo, (FMOD_SOUND **)sound); }
FMOD_RESULT createStream (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateStream(this, name_or_data, mode, exinfo, (FMOD_SOUND **)sound); } FMOD_RESULT createStream (const char *name_or_data, FMOD_MODE mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateStream(this, name_or_data, mode, exinfo, (FMOD_SOUND **)sound); }
FMOD_RESULT createDSP (FMOD_DSP_DESCRIPTION *description, DSP **dsp) { return FMOD_System_CreateDSP(this, description, (FMOD_DSP **)dsp); } FMOD_RESULT createDSP (FMOD_DSP_DESCRIPTION *description, DSP **dsp) { return FMOD_System_CreateDSP(this, description, (FMOD_DSP **)dsp); }
@ -146,25 +146,26 @@ namespace FMOD
FMOD_RESULT createChannelGroup (const char *name, ChannelGroup **channelgroup) { return FMOD_System_CreateChannelGroup(this, name, (FMOD_CHANNELGROUP **)channelgroup); } FMOD_RESULT createChannelGroup (const char *name, ChannelGroup **channelgroup) { return FMOD_System_CreateChannelGroup(this, name, (FMOD_CHANNELGROUP **)channelgroup); }
FMOD_RESULT createSoundGroup (const char *name, SoundGroup **soundgroup) { return FMOD_System_CreateSoundGroup(this, name, (FMOD_SOUNDGROUP **)soundgroup); } FMOD_RESULT createSoundGroup (const char *name, SoundGroup **soundgroup) { return FMOD_System_CreateSoundGroup(this, name, (FMOD_SOUNDGROUP **)soundgroup); }
FMOD_RESULT createReverb (Reverb **reverb) { return FMOD_System_CreateReverb(this, (FMOD_REVERB **)reverb); } FMOD_RESULT createReverb (Reverb **reverb) { return FMOD_System_CreateReverb(this, (FMOD_REVERB **)reverb); }
FMOD_RESULT playSound (FMOD_CHANNELINDEX channelid, Sound *sound, bool paused, Channel **channel) { return FMOD_System_PlaySound(this, channelid, (FMOD_SOUND *)sound, paused, (FMOD_CHANNEL **)channel); } FMOD_RESULT playSound (FMOD_CHANNELINDEX channelid, Sound *sound, bool paused, Channel **channel) { return FMOD_System_PlaySound(this, channelid, (FMOD_SOUND *)sound, paused, (FMOD_CHANNEL **)channel); }
FMOD_RESULT playDSP (FMOD_CHANNELINDEX channelid, DSP *dsp, bool paused, Channel **channel) { return FMOD_System_PlayDSP(this, channelid, (FMOD_DSP *)dsp, paused, (FMOD_CHANNEL **)channel); } FMOD_RESULT playDSP (FMOD_CHANNELINDEX channelid, DSP *dsp, bool paused, Channel **channel) { return FMOD_System_PlayDSP(this, channelid, (FMOD_DSP *)dsp, paused, (FMOD_CHANNEL **)channel); }
FMOD_RESULT getChannel (int channelid, Channel **channel) { return FMOD_System_GetChannel(this, channelid, (FMOD_CHANNEL **)channel); } FMOD_RESULT getChannel (int channelid, Channel **channel) { return FMOD_System_GetChannel(this, channelid, (FMOD_CHANNEL **)channel); }
FMOD_RESULT getMasterChannelGroup (ChannelGroup **channelgroup) { return FMOD_System_GetMasterChannelGroup(this, (FMOD_CHANNELGROUP **)channelgroup); } FMOD_RESULT getMasterChannelGroup (ChannelGroup **channelgroup) { return FMOD_System_GetMasterChannelGroup(this, (FMOD_CHANNELGROUP **)channelgroup); }
FMOD_RESULT getMasterSoundGroup (SoundGroup **soundgroup) { return FMOD_System_GetMasterSoundGroup(this, (FMOD_SOUNDGROUP **)soundgroup); } FMOD_RESULT getMasterSoundGroup (SoundGroup **soundgroup) { return FMOD_System_GetMasterSoundGroup(this, (FMOD_SOUNDGROUP **)soundgroup); }
// Reverb API // Reverb API
FMOD_RESULT setReverbProperties (const FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_SetReverbProperties(this, prop); } FMOD_RESULT setReverbProperties (const FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_SetReverbProperties(this, prop); }
FMOD_RESULT getReverbProperties (FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_GetReverbProperties(this, prop); } FMOD_RESULT getReverbProperties (FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_GetReverbProperties(this, prop); }
FMOD_RESULT setReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_SetReverbAmbientProperties(this, prop); } FMOD_RESULT setReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_SetReverbAmbientProperties(this, prop); }
FMOD_RESULT getReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_GetReverbAmbientProperties(this, prop); } FMOD_RESULT getReverbAmbientProperties(FMOD_REVERB_PROPERTIES *prop) { return FMOD_System_GetReverbAmbientProperties(this, prop); }
// System level DSP access. // System level DSP access.
FMOD_RESULT getDSPHead (DSP **dsp) { return FMOD_System_GetDSPHead(this, (FMOD_DSP **)dsp); } FMOD_RESULT getDSPHead (DSP **dsp) { return FMOD_System_GetDSPHead(this, (FMOD_DSP **)dsp); }
FMOD_RESULT addDSP (DSP *dsp, DSPConnection **connection) { return FMOD_System_AddDSP(this, (FMOD_DSP *)dsp, (FMOD_DSPCONNECTION**)dsp); } FMOD_RESULT addDSP (DSP *dsp, DSPConnection **connection) { return FMOD_System_AddDSP(this, (FMOD_DSP *)dsp, (FMOD_DSPCONNECTION**)dsp); }
FMOD_RESULT lockDSP () { return FMOD_System_LockDSP(this); } FMOD_RESULT lockDSP () { return FMOD_System_LockDSP(this); }
FMOD_RESULT unlockDSP () { return FMOD_System_UnlockDSP(this); } FMOD_RESULT unlockDSP () { return FMOD_System_UnlockDSP(this); }
FMOD_RESULT getDSPClock (unsigned int *hi, unsigned int *lo) { return FMOD_System_GetDSPClock(this, hi, lo); }
// Recording API. // Recording API.
FMOD_RESULT setRecordDriver (int driver) { return FMOD_System_SetRecordDriver(this, driver); } FMOD_RESULT setRecordDriver (int driver) { return FMOD_System_SetRecordDriver(this, driver); }
FMOD_RESULT getRecordDriver (int *driver) { return FMOD_System_GetRecordDriver(this, driver); } FMOD_RESULT getRecordDriver (int *driver) { return FMOD_System_GetRecordDriver(this, driver); }
@ -188,7 +189,7 @@ namespace FMOD
FMOD_RESULT getNetworkProxy (char *proxy, int proxylen) { return FMOD_System_GetNetworkProxy(this, proxy, proxylen); } FMOD_RESULT getNetworkProxy (char *proxy, int proxylen) { return FMOD_System_GetNetworkProxy(this, proxy, proxylen); }
FMOD_RESULT setNetworkTimeout (int timeout) { return FMOD_System_SetNetworkTimeout(this, timeout); } FMOD_RESULT setNetworkTimeout (int timeout) { return FMOD_System_SetNetworkTimeout(this, timeout); }
FMOD_RESULT getNetworkTimeout (int *timeout) { return FMOD_System_GetNetworkTimeout(this, timeout); } FMOD_RESULT getNetworkTimeout (int *timeout) { return FMOD_System_GetNetworkTimeout(this, timeout); }
// Userdata set/get. // Userdata set/get.
FMOD_RESULT setUserData (void *userdata) { return FMOD_System_SetUserData(this, userdata); } FMOD_RESULT setUserData (void *userdata) { return FMOD_System_SetUserData(this, userdata); }
FMOD_RESULT getUserData (void **userdata) { return FMOD_System_GetUserData(this, userdata); } FMOD_RESULT getUserData (void **userdata) { return FMOD_System_GetUserData(this, userdata); }
@ -208,7 +209,7 @@ namespace FMOD
FMOD_RESULT release () { return FMOD_Sound_Release(this); } FMOD_RESULT release () { return FMOD_Sound_Release(this); }
FMOD_RESULT getSystemObject (System **system) { return FMOD_Sound_GetSystemObject(this, (FMOD_SYSTEM **)system); } FMOD_RESULT getSystemObject (System **system) { return FMOD_Sound_GetSystemObject(this, (FMOD_SYSTEM **)system); }
// Standard sound manipulation functions. // Standard sound manipulation functions.
FMOD_RESULT lock (unsigned int offset, unsigned int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2) { return FMOD_Sound_Lock(this, offset, length, ptr1, ptr2, len1, len2); } FMOD_RESULT lock (unsigned int offset, unsigned int length, void **ptr1, void **ptr2, unsigned int *len1, unsigned int *len2) { return FMOD_Sound_Lock(this, offset, length, ptr1, ptr2, len1, len2); }
FMOD_RESULT unlock (void *ptr1, void *ptr2, unsigned int len1, unsigned int len2) { return FMOD_Sound_Unlock(this, ptr1, ptr2, len1, len2); } FMOD_RESULT unlock (void *ptr1, void *ptr2, unsigned int len1, unsigned int len2) { return FMOD_Sound_Unlock(this, ptr1, ptr2, len1, len2); }
FMOD_RESULT setDefaults (float frequency, float volume, float pan, int priority) { return FMOD_Sound_SetDefaults(this, frequency, volume, pan, priority); } FMOD_RESULT setDefaults (float frequency, float volume, float pan, int priority) { return FMOD_Sound_SetDefaults(this, frequency, volume, pan, priority); }
@ -251,7 +252,7 @@ namespace FMOD
FMOD_RESULT getLoopCount (int *loopcount) { return FMOD_Sound_GetLoopCount(this, loopcount); } FMOD_RESULT getLoopCount (int *loopcount) { return FMOD_Sound_GetLoopCount(this, loopcount); }
FMOD_RESULT setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Sound_SetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); } FMOD_RESULT setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Sound_SetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); }
FMOD_RESULT getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Sound_GetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); } FMOD_RESULT getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Sound_GetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); }
// Userdata set/get. // Userdata set/get.
FMOD_RESULT setUserData (void *userdata) { return FMOD_Sound_SetUserData(this, userdata); } FMOD_RESULT setUserData (void *userdata) { return FMOD_Sound_SetUserData(this, userdata); }
FMOD_RESULT getUserData (void **userdata) { return FMOD_Sound_GetUserData(this, userdata); } FMOD_RESULT getUserData (void **userdata) { return FMOD_Sound_GetUserData(this, userdata); }
@ -264,7 +265,7 @@ namespace FMOD
{ {
private: private:
Channel(); /* Constructor made private so user cannot statically instance a Channel class. Channel(); /* Constructor made private so user cannot statically instance a Channel class.
Appropriate Channel creation or retrieval function must be used. */ Appropriate Channel creation or retrieval function must be used. */
public: public:
@ -332,7 +333,7 @@ namespace FMOD
FMOD_RESULT getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype) { return FMOD_Channel_GetSpectrum(this, spectrumarray, numvalues, channeloffset, windowtype); } FMOD_RESULT getSpectrum (float *spectrumarray, int numvalues, int channeloffset, FMOD_DSP_FFT_WINDOW windowtype) { return FMOD_Channel_GetSpectrum(this, spectrumarray, numvalues, channeloffset, windowtype); }
FMOD_RESULT getWaveData (float *wavearray, int numvalues, int channeloffset) { return FMOD_Channel_GetWaveData(this, wavearray, numvalues, channeloffset); } FMOD_RESULT getWaveData (float *wavearray, int numvalues, int channeloffset) { return FMOD_Channel_GetWaveData(this, wavearray, numvalues, channeloffset); }
FMOD_RESULT getIndex (int *index) { return FMOD_Channel_GetIndex(this, index); } FMOD_RESULT getIndex (int *index) { return FMOD_Channel_GetIndex(this, index); }
// Functions also found in Sound class but here they can be set per channel. // Functions also found in Sound class but here they can be set per channel.
FMOD_RESULT setMode (FMOD_MODE mode) { return FMOD_Channel_SetMode(this, mode); } FMOD_RESULT setMode (FMOD_MODE mode) { return FMOD_Channel_SetMode(this, mode); }
FMOD_RESULT getMode (FMOD_MODE *mode) { return FMOD_Channel_GetMode(this, mode); } FMOD_RESULT getMode (FMOD_MODE *mode) { return FMOD_Channel_GetMode(this, mode); }
@ -341,7 +342,7 @@ namespace FMOD
FMOD_RESULT setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Channel_SetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); } FMOD_RESULT setLoopPoints (unsigned int loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Channel_SetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); }
FMOD_RESULT getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Channel_GetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); } FMOD_RESULT getLoopPoints (unsigned int *loopstart, FMOD_TIMEUNIT loopstarttype, unsigned int *loopend, FMOD_TIMEUNIT loopendtype) { return FMOD_Channel_GetLoopPoints(this, loopstart, loopstarttype, loopend, loopendtype); }
// Userdata set/get. // Userdata set/get.
FMOD_RESULT setUserData (void *userdata) { return FMOD_Channel_SetUserData(this, userdata); } FMOD_RESULT setUserData (void *userdata) { return FMOD_Channel_SetUserData(this, userdata); }
FMOD_RESULT getUserData (void **userdata) { return FMOD_Channel_GetUserData(this, userdata); } FMOD_RESULT getUserData (void **userdata) { return FMOD_Channel_GetUserData(this, userdata); }
}; };
@ -489,29 +490,29 @@ namespace FMOD
}; };
/* /*
'DSPConnection' API 'DSPConnection' API
*/ */
class DSPConnection : FMOD_DSPCONNECTION class DSPConnection : FMOD_DSPCONNECTION
{ {
private: private:
DSPConnection(); /* Constructor made private so user cannot statically instance a DSPConnection class. DSPConnection(); /* Constructor made private so user cannot statically instance a DSPConnection class.
Appropriate DSPConnection creation or retrieval function must be used. */ Appropriate DSPConnection creation or retrieval function must be used. */
public: public:
FMOD_RESULT F_API getInput (DSP **input) { return FMOD_DSPConnection_GetInput(this, (FMOD_DSP **)input); } FMOD_RESULT getInput (DSP **input) { return FMOD_DSPConnection_GetInput(this, (FMOD_DSP **)input); }
FMOD_RESULT F_API getOutput (DSP **output) { return FMOD_DSPConnection_GetOutput(this, (FMOD_DSP **)output); } FMOD_RESULT getOutput (DSP **output) { return FMOD_DSPConnection_GetOutput(this, (FMOD_DSP **)output); }
FMOD_RESULT F_API setMix (float volume) { return FMOD_DSPConnection_SetMix(this, volume); } FMOD_RESULT setMix (float volume) { return FMOD_DSPConnection_SetMix(this, volume); }
FMOD_RESULT F_API getMix (float *volume) { return FMOD_DSPConnection_GetMix(this, volume); } FMOD_RESULT getMix (float *volume) { return FMOD_DSPConnection_GetMix(this, volume); }
FMOD_RESULT F_API setLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_SetLevels(this, speaker, levels, numlevels); } FMOD_RESULT setLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_SetLevels(this, speaker, levels, numlevels); }
FMOD_RESULT F_API getLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_GetLevels(this, speaker, levels, numlevels); } FMOD_RESULT getLevels (FMOD_SPEAKER speaker, float *levels, int numlevels) { return FMOD_DSPConnection_GetLevels(this, speaker, levels, numlevels); }
// Userdata set/get. // Userdata set/get.
FMOD_RESULT F_API setUserData (void *userdata) { return FMOD_DSPConnection_SetUserData(this, userdata); } FMOD_RESULT setUserData (void *userdata) { return FMOD_DSPConnection_SetUserData(this, userdata); }
FMOD_RESULT F_API getUserData (void **userdata) { return FMOD_DSPConnection_GetUserData(this, userdata); } FMOD_RESULT getUserData (void **userdata) { return FMOD_DSPConnection_GetUserData(this, userdata); }
}; };
/* /*
@ -524,7 +525,7 @@ namespace FMOD
Geometry(); /* Constructor made private so user cannot statically instance a Geometry class. Geometry(); /* Constructor made private so user cannot statically instance a Geometry class.
Appropriate Geometry creation or retrieval function must be used. */ Appropriate Geometry creation or retrieval function must be used. */
public: public:
FMOD_RESULT release () { return FMOD_Geometry_Release(this); } FMOD_RESULT release () { return FMOD_Geometry_Release(this); }