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- proper handle pixel format creation errors in Cocoa backend
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1 changed files with 4 additions and 4 deletions
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@ -378,11 +378,11 @@ CocoaVideo::CocoaVideo()
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if (nil == pixelFormat && NSOpenGLProfileVersion3_2Core == defaultProfile)
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{
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pixelFormat = CreatePixelFormat(NSOpenGLProfileVersionLegacy);
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}
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if (nil == pixelFormat)
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{
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I_FatalError("Cannot OpenGL create pixel format, graphics hardware is not supported");
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}
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if (nil == pixelFormat)
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{
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I_FatalError("Cannot create OpenGL pixel format, graphics hardware is not supported");
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}
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// Create OpenGL context and view
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