mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-11 07:11:54 +00:00
Direct native functions for SBarInfo
Mostly pointless because they all get used only once and aren't even virtual overrides, but I only realized this after everything was complete…
This commit is contained in:
parent
53d59559cd
commit
762a100d60
1 changed files with 48 additions and 8 deletions
|
@ -1503,14 +1503,24 @@ void SBarInfoMainBlock::DrawAux(const SBarInfoMainBlock *block, DSBarInfo *statu
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, Destroy)
|
||||
static void SBarInfo_Destroy(DSBarInfo *self)
|
||||
{
|
||||
delete self;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Destroy, SBarInfo_Destroy)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
delete self;
|
||||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, AttachToPlayer)
|
||||
static void SBarInfo_AttachToPlayer(DSBarInfo *self, player_t *player)
|
||||
{
|
||||
self->_AttachToPlayer(player);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, AttachToPlayer, SBarInfo_AttachToPlayer)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
PARAM_POINTER(player, player_t);
|
||||
|
@ -1518,7 +1528,12 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, AttachToPlayer)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, Draw)
|
||||
static void SBarInfo_Draw(DSBarInfo *self, int state)
|
||||
{
|
||||
self->_Draw((EHudState)state);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Draw, SBarInfo_Draw)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
PARAM_INT(State);
|
||||
|
@ -1526,28 +1541,48 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, Draw)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, NewGame)
|
||||
static void SBarInfo_NewGame(DSBarInfo *self)
|
||||
{
|
||||
self->_NewGame();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, NewGame, SBarInfo_NewGame)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
self->_NewGame();
|
||||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, MustDrawLog)
|
||||
static int SBarInfo_MustDrawLog(DSBarInfo *self, int state)
|
||||
{
|
||||
return self->_MustDrawLog((EHudState)state);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, MustDrawLog, SBarInfo_MustDrawLog)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
PARAM_INT(State);
|
||||
ACTION_RETURN_BOOL(self->_MustDrawLog((EHudState)State));
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, Tick)
|
||||
static void SBarInfo_Tick(DSBarInfo *self)
|
||||
{
|
||||
self->_Tick();
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, Tick, SBarInfo_Tick)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
self->_Tick();
|
||||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, ShowPop)
|
||||
static void SBarInfo_ShowPop(DSBarInfo *self, int state)
|
||||
{
|
||||
self->_ShowPop(state);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, ShowPop, SBarInfo_ShowPop)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
PARAM_INT(State);
|
||||
|
@ -1555,7 +1590,12 @@ DEFINE_ACTION_FUNCTION(DSBarInfo, ShowPop)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(DSBarInfo, GetProtrusion)
|
||||
static int SBarInfo_GetProtrusion(DSBarInfo *self, float scale)
|
||||
{
|
||||
return self->_GetProtrusion(scale);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DSBarInfo, GetProtrusion, SBarInfo_GetProtrusion)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(DSBarInfo);
|
||||
PARAM_FLOAT(scalefac);
|
||||
|
|
Loading…
Reference in a new issue