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- add the WildMidiMIDIDevice CPP file.
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163
src/sound/music_midi_wildmidi.cpp
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163
src/sound/music_midi_wildmidi.cpp
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#include "i_musicinterns.h"
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#include "c_cvars.h"
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#include "cmdlib.h"
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#include "templates.h"
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#include "version.h"
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CVAR(String, wildmidi_config, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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static FString currentConfig;
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// added because Timidity's output is rather loud.
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CUSTOM_CVAR (Float, wildmidi_mastervolume, 1.0f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{
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if (self < 0.f)
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self = 0.f;
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else if (self > 1.f)
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self = 1.f;
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}
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CUSTOM_CVAR (Int, wildmidi_frequency, 44100, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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{ // Clamp frequency to Timidity's limits
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if (self < 11000)
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self = 11000;
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else if (self > 65000)
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self = 65000;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice Constructor
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//
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//==========================================================================
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WildMidiMIDIDevice::WildMidiMIDIDevice()
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{
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mMidi = NULL;
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mLoop = false;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice Destructor
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//
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//==========================================================================
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WildMidiMIDIDevice::~WildMidiMIDIDevice ()
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{
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if (mMidi != NULL) WildMidi_Close(mMidi);
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// do not shut down the device so that it can be reused for the next song being played.
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: Preprocess
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//
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//==========================================================================
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bool WildMidiMIDIDevice::Preprocess(MIDIStreamer *song, bool looping)
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{
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TArray<BYTE> midi;
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// Write MIDI song to temporary file
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song->CreateSMF(midi, looping ? 0 : 1);
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mMidi = WildMidi_OpenBuffer(&midi[0], midi.Size());
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if (mMidi == NULL)
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{
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Printf(PRINT_BOLD, "Could not open temp music file\n");
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}
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mLoop = looping;
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return false;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: Open
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//
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//==========================================================================
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int WildMidiMIDIDevice::Open(void (*callback)(unsigned int, void *, DWORD, DWORD), void *userdata)
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{
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if (currentConfig.CompareNoCase(wildmidi_config) != 0)
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{
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if (currentConfig.IsNotEmpty()) WildMidi_Shutdown();
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currentConfig = "";
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if (!WildMidi_Init(wildmidi_config, wildmidi_frequency, WM_MO_ENHANCED_RESAMPLING))
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{
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currentConfig = wildmidi_config;
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}
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else
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{
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return 1;
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}
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}
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Stream = GSnd->CreateStream(FillStream, 32 * 1024, 0, wildmidi_frequency, this);
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if (Stream == NULL)
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{
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Printf(PRINT_BOLD, "Could not create music stream.\n");
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return 1;
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}
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return 0;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: FillStream
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//
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//==========================================================================
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bool WildMidiMIDIDevice::FillStream(SoundStream *stream, void *buff, int len, void *userdata)
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{
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char *buffer = (char*)buff;
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WildMidiMIDIDevice *song = (WildMidiMIDIDevice *)userdata;
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if (song->mMidi != NULL)
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{
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while (len > 0)
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{
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int written = WildMidi_GetOutput(song->mMidi, buffer, len);
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if (written < 0)
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{
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// error
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memset(buffer, 0, len);
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return false;
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}
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buffer += written;
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len -= written;
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if (len > 0)
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{
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if (!song->mLoop)
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{
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memset(buffer, 0, len);
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return written > 0;
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}
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else
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{
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// loop the sound (i.e. go back to start.)
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unsigned long spos = 0;
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WildMidi_FastSeek(song->mMidi, &spos);
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}
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}
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}
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}
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return true;
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}
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//==========================================================================
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//
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// WildMidiMIDIDevice :: IsOpen
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//
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//==========================================================================
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bool WildMidiMIDIDevice::IsOpen() const
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{
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return mMidi != NULL;
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}
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